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Gamblemancer TD

Screenshots

Gamblemancer TD screenshot 1

Gamblemancer TD

Zenflux Games · Published by Zenflux Games

Last updated 27 Sept 2026

Survive and equip yourself with spells and effects against the King's men in this tower defense based game. Customise the behavior of your spells through various dice triggers.

Free to PlayComing SoonDJCTQ 6

Free

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Action, Strategy, Early Access · More free games

In Gamblemancer TD, strategize your spell deployment using dice triggers to outmaneuver foes. Customize each spell's behavior as you survive waves of attacks in this unique blend of action and strategy from Zenflux Games.

About this game

In this Tower Defense, you assume the role of a great Gamblemancer. However, The King got words of your incredible gambling prowess, and has decided to put an end to your luck.

This is of course non ideal from your perspective. Thus, equip yourself with all kinds of spells and effects to fend off the King's men and goons. Will Lady Luck be on your side?

[gif to show end game action]

Spells and effects are highly dice dependant. This means in order to trigger their effects or skills, a roll requirement must first be fulfilled. So it is paramount to your survival that you equip not only powerful spells but also effects that has good trigger conditions.

[gif to show shop interaction, and roll trigger results]

Should you find yourself in need of extra resources, there will be various mini games in which you can barter and wage your hard earned resources to gain (or lose :) ) the upper hand.

[gif to show gamba mini games]

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 or newer
  • Processor: Dual-core 2.0 GHz or better
  • Memory: 2 GB RAM
  • Graphics: Anything with shader model 5.0+
  • Storage: 200 MB available space

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    Thanks for playing!

    Thanks for playing our rough demo, we hope you enjoyed even if it was a little (a lot) rough. We wanted to share the plans for the coming weeks as we ramp up towards release. We have neglected the demo a little bit on purpose as we focus on the EA release coming towards the end of July. The demo might get an update, fixing the worst issues but don't expect anything before the actual EA release, on which there will also be a matching demo release. Over the next coming weeks we will try and post some screenshots from the internal build and show some glimpses of what is coming. - different basic towers (right now only D4 was special with a close ranged attack) - shop with various upgrades and effects - different enemy types with special abilities - persistent meta progression - more maps - character selection - mini-games ... and a working options menu :) {STEAM_CLAN_IMAGE}/44786465/5828d4a72d6255536a50a58fa5dd5a696f3dfb82.png
    Read full article on Community Announcements (Emkani)
  • Patch NotesOfficial

    Update 0.2.0

    - fixed issued with placing towers on corners - fixed being able to build towers inside your home - added highlights to buttons - added exit/retry/main buttons to endscreen - right click cancels building mode - enabled timer and wave gui - portal opens - replaced main menu background - nerfed D4 melee tower, more accurate attack and lower range - enabled combat text - added the real "start wave button" - basic camera controls added
    Read full article on Community Announcements (Zenflux Games)
  • Patch NotesOfficial

    Small Update

    - enabled mana as resource - mana drops from enemies, collect using mouse - small fixes - towers also cost mana - enabled some missing sounds
    Read full article on Community Announcements (Zenflux Games)
  • AnnouncementsOfficial

    Demo Out Now

    The demo is finally out, but late for the Next Fest launch. Hey guys! This is our first game, and we are extremely excited to be a part of the Next Festival! Due to last minute changes and bug fixes, we are still working on the demo, so expect changes the upcoming days. We sincerely apologize! Due to work hours the first huge batch of fixes will be available tomorrow evening (11th of June) no earlier than around 20 UTC. Fixes include but are not limited to: - Mana costs working correctly - Store enabled, allowing for additions to each die type - D8 and D10 correctly added - D12 and D20 might appear (but otherwise wednesday) We have a lot of small fixes and features that unfortunately didn't make but they are to be added in the coming days as mentioned. Thanks for your patience. Zenflux Games.
    Read full article on Community Announcements (Zenflux Games)

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