
Screenshots

Watch trailer on Steam ↗Goldilock One: The Mists of Jakaira
Shed of Ideas · Published by Shed of Ideas, SHEDWORKS · Official site ↗
Content notice: Gameplay consists of frequent combat scenarios with characters using their weapon to slash enemies. Strong Language is used in the dialogue.
Very Positive — 80% positive (82 reviews) · 9 achievements
Last updated 27 Sept 2026
Action RPG with survival elements. Manage resources and bond with NPCs to unlock crafting and gain allies who may become playable. Use them to solve puzzles and battle together. Survive the frozen wilds and uncover the truth behind your exile.
£9.99
Lowest price we've ever recorded
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Price history
Action, Indie, RPG, Early Access · 2026 · More £5 - £15 games
Embark on a survival journey as you manage resources and form alliances in Goldilock One. Navigate the frozen wilds, solve puzzles, and uncover secrets while managing your growing party of playable characters.
About this game
Roadmap


About the Game
Explore and Face the Dangers of Nebegarde
The inhospitable open-air prison on the icy side of a distant planet, where the worst criminals are sent with their memories erased. Venture forth and immerse yourself in a dense plot filled with dilemmas and choices that will reveal the different faces of a reality previously unknown as you seek to understand the reason for your own exile.
Forge Alliances
Develop relationships with various NPCs; depending on your decisions, some may join your adventure as companions. Switch control between them in real-time, accessing unique challenges and previously inaccessible areas.
Venture Solo or in Cooperation
Take on this challenge alone or enjoy party moments by inviting a friend to join in split-screen with local or online multiplayer (via Remote Play Together).
Upgrade Your Gear
Use N'skita Crystals to imbue your equipment with special properties. Insert them into available sockets and witness the results—both in the attributes of your gear (damage type, defense, etc.) and in the visual effects seen in your attacks.
Face Unique Enemies
Challenge creatures ranging from native beings of a new planet to genetically modified creatures and even futuristic machines. Encounter creations inspired by mythological elements from various cultures and Brazilian folklore.
Master Combat
With combat requiring strategy and skill, Goldilock One offers a unique blend of hack 'n' slash against multiple enemies and more paced moments with challenging foes that will demand more self-preservation.
You will have two combat modes to develop the main character’s skills: Gauntlet and Shield, and the classic Two-Handed Axe. In addition, you’ll be able to use various other modes by controlling the NPCs you manage to unlock.
Survive
Gather and loot resources to be used in crafting recipes that can be completed with NPCs. If managed well, your results can bring advantages to your journey, including potions, food, and even equipment.
Master your Skills
Use a combat simulator to hone your abilities. A secret training capsule created so that exiles can secretly increase their chances of survival.
In this Capsule, we’ll have some extra game modes such as:
Wave Survival (solo)
Wave Survival (co-op – split screen)
PVP (split screen)
Boss Arena (unlock by expanding your bestiary)
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 8 or newer
- Processor: Core I5 or Superior
- Memory: 4 GB RAM
- Graphics: GTX 1050 or newer
- Storage: 10 GB available space
Recommended
- OS: Windows 10
- Processor: Core I5 or Superior
- Memory: 8 GB RAM
- Graphics: RTX 2060 or newer
- DirectX: Version 12
- Storage: 20 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
BOSS Fight Playtest Available for FREE
*Simply request access by clicking the "Request Access" button on our Steam page. We created this playtest to give you a glimpse of how combat is evolving and to gather your feedback so we can make every battle even better.In this preview, you faced Gelicore, an ancient golem that guards a legendary Ice Orb. But this is only the beginning.In the full game, you'll first need to discover the location of its hidden dungeon, overcome its puzzles, defeat its minions, and only then earn the chance to face the guardian.Few will make it that far. But those who prove their worth will be rewarded with a legendary artifact that could change the course of their journey.More challenges are coming soon. Other BOSSES await those brave enough to face them.Read full article on Community Announcements (Will Emmerich)Patch NotesOfficial
Build 77.9 – Hotfix - Audio improvements, AI fixes, gameplay adjustments and que
Summary This hotfix improves audio transitions, introduces the Shock debuff, fixes AI behavior, and includes balance adjustments for equipment and quests. Event Description 💬 Developer Message This hotfix focuses on polishing the gameplay experience with audio improvements, AI fixes, and balance adjustments based on community feedback. Thank you for helping us improve the game during Early Access! 🛠️ Hotfix Highlights 🎵 Audio Reviewed and improved Glacius' (the opening Boss Gorilla) sound effects. Added new ambient music across multiple areas. Fixed issues with transitions between exploration and combat music. ⚔️ Combat & Gameplay Added the new Shock debuff. You can test it against the Basilisk Uvixa. Adjusted armor visual effects for better consistency. 🛡️ AI Fixed the Basilisk's patrol behavior. 🎒 Quests & Balance Rebalanced the Japegua and Teju creature quests: Reduced the number of required collectibles. Increased the item drop rate to improve progression pacing. Thank you for your continued support, and we'll see you in the next update!Read full article on Community Announcements (Will Emmerich)AnnouncementsOfficial
New Quests, Enhanced Combat & General Improvements
🎮 A New Beginning... and a New BOSS!💬 Developer MessageWe continue working to make the experience smoother, more responsive, and more enjoyable with every update. This patch introduces new content, refines several combat and progression systems, and fixes a variety of issues reported by the community. Thank you for following our Early Access journey and for your continued support!🎮 HighlightsA Brand-New Opening Featuring a New Boss. The beginning of the game has been completely redesigned with a brand-new boss encounter. Our goal was to make the opening more exciting and action-packed by letting players experience one of Urian's first major challenges after his exile, before the moment he is found unconscious. This creates a stronger introduction to the world and its dangers.🤝 Training Capsule PvP. Although the game is primarily a single-player RPG, where you recruit NPC companions to join your party and fight alongside you, we've expanded the Training Capsule with a new PvP mode. Besides Co-op, you can now invite a friend through Local Multiplayer or Steam Remote Play for a casual 1v1 battle. A few minutes of "punch each other"... without ruining the friendship. 😄💥 Learn New Skills Through Battle. As a warrior, Urian evolves by overcoming powerful enemies. Defeating Champion or Boss creatures now unlocks brand-new combat skills inspired by their own fighting techniques. Instead of using a traditional skill tree, new abilities are earned naturally through gameplay and combat experience.🎮 Gameplay & ProgressionAdded Motion Warping to Urian's combo attacks while Lock-On is active, improving attack accuracy.Added a new Dash Attack for the FatMexper.The FatMexper can now perform devastating counter-attacks in specific situations... you'll have to learn when. 😉Enemies now properly return to their spawn location if players move too far away from the combat area.The Skill HUD now automatically adapts to the equipped weapon:AxeGauntlet & ShieldFixed damage issues affecting ...Read full article on Community Announcements (Will Emmerich)Patch NotesOfficial
Build 75.6 – New Combat Systems, UI Improvements & Quest Updates
💬 Developer MessageWe continue working to refine core systems, improve combat feel, and enhance overall gameplay fluidity. This update brings new mechanics, UI improvements, and progression adjustments as we move closer to delivering even more content. Thank you for your continued support!⚙️ Systems & MechanicsImplemented breakable/lockable container system (containers that can be opened via brute force or secret codes)Fixed issue where these containers could lose reference during executionNew Block system for Axe and ShieldNew Defense system for Axe and Gauntlet/ShieldInitial development of the Blizzard SystemGeneral improvements to Buff & Debuff systems⚔️ Combat & GameplayImproved weapon collision capsules for better hit accuracyImproved Dash responsiveness when using GamepadLock-On is now mandatory during the tutorial for better combat learning🤖 AI & CharactersBasiliskImproved animationsFixed attack behaviorKoxiImproved animationsBehavior Tree adjustments for better combat behavior🎨 Interface & UXRemoved white box from the skills menuImprovements to the Comics (HQ) reading menu:Darker background for better readabilityESC button repositionedIncreased horizontal text spaceUpdated Load/Save system:Reorganized options: “Load / Save” and “Last Checkpoint”Now possible to load the game within the same save tabAdded confirmation popup for loading or deleting savesSeparated Shop and Craft options🌐 LocalizationAdded Korean translation🛠️ Quests & ProgressionRemoved requirement to talk to Druvir in Severino Quest 1Blackout quest has been integrated into Severino Quest 1Adjusted rescue quest:Removed waypoint to the gateQuest can now be completed earlierRemoved mandatory Comics (HQ) quest:Collecting the first HQ now triggers a GIF instead of requiring menu interaction🎮 Game SystemsFirst interaction with the Pod:Initially only Solo mode is availableAfter progression, 4 combat options are unlockedRemoved crystal consumption option💬 NPCs & DialogueRemoved NPC lines inviting playe...Read full article on Community Announcements (Will Emmerich)Patch NotesOfficial
Build 74.80 – Major System Improvements & Balancing Update
💬 Developer Message We’re continuing to improve stability, polish core systems, and make the overall experience smoother and more enjoyable. Alongside bug fixes and balancing updates, we’re preparing exciting new content coming soon. Thank you for your continued support!⚙️ General Improvements & SystemsNew Pause System: Music and sound effects now properly pause when the game is pausedImproved lever interaction: Better player rotation and positioning during interactionImproved loot interaction system: Character now rotates correctly when collecting itemsFixed issue where the map would turn completely black in certain areasWaypoints now always appear on the world map, even if the location hasn’t been discoveredMain NPC markers now remain visible on the mapIncreased Rage generation when hitting enemiesNew Dash System: Collision is significantly reduced during Dash, making escapes and tight navigation smootherFixed Gamepad navigation in container menusAdded dialogue skip button, allowing players to skip directly to the end of conversations🛠️ Quests & ProgressionImproved Selene’s elevator repair quest: After starting the repair animation, the camera now automatically returns to Urian to clearly indicate completionFixed elevator bug: The elevator now properly descends after defeating the Golem in the dungeonFixed Split Screen mode: Player 2 can now access the skill HUD and use abilities and health potions normallyModified Selene’s quest: The mission has been shortened and defeating the MExper inside the building is no longer mandatoryRemoved Severino’s routine (Blacksmith): He now remains inside his workshop⚖️ BalancingVerme Evolution: Damage nerfedVerme: Reduced damage and increased XP rewardMExper: Increased damage and healthAdjusted Yvyraratan shield sizeAdjusted weapon collision capsules / traces, especially the Golden shield (fixed hit detection inconsistencies)Improved Verme collision capsules for more accurate hit detection🎒 Items & EconomyRecipes can now be sold ...Read full article on Community Announcements (Will Emmerich)






