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Watch trailer on Steam ↗DRAGOT
Ben Delvin · Published by Ben Delvin
Positive — 92% positive (13 reviews) · 36 achievements
Last updated 27 Sept 2026
DRAGOT is a fast paced bullet hell dungeon crawler in which you live or die by the mysterious items you find hidden in each room; Fizzle out early or snowball your newly acquired powers to fight through all six areas and finally defeat the dragon that pursues you.
£8.50
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, RPG · 2023 · More £5 - £15 games
Embark on a thrilling adventure where your choices with mysterious items determine survival or triumph. Navigate through six perilous areas, growing stronger as you face the dragon that haunts you.
About this game
is a fast paced, top down, dungeon crawling action-rpg with roguelike elements in which every death is a lesson on how to move forward. Progress through six distinct areas, collecting game changing items, leveling up and learning how to best fight each enemy you encounter along the way. Mix item effects together for game-breaking combinations or force your way through on your skill alone, all the while being hunted by one of the four unique dragons that mysteriously pursue the player.
Move as fast as you can move your mouse to dodge, slash and shoot your way through over 200 hand-made arenas. Battle rats, spiders, ents, fire elementals, living skeletons and more.

Features
- 4 playable characters, each with their own unique abilities and stat progressions
- 73 different items, most adding completely new ways to play
- 33 enemy types, each with their own behaviors and abilities
- 6 challenging boss battles
- Over 200 handcrafted rooms to fight through
- Player Achievements, World Encyclopedia, Secrets and more!!!

System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1050 or equivalent
- Storage: 1 GB available space
Recommended
- OS: Windows 10
- Storage: 1 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
DRAGOT v2.2.1
Bug FixesFixed glitch in which Mirror item projectiles were deleted prematurelyFixed softlock that could occur in rare instances at the end of the Stone God boss fight (again)Sound TweaksDecreased volume of Necromancer emerging/burrowing sound effectsDecreased volume of Ghost enemy death sound effectsDecreased volume of whirring in Eyeball Queen boss fightRead full article on Community Announcements (Blackjester)AnnouncementsOfficial
DRAGOT v2.2.0
Rebalances/Gameplay TweaksFinal boss attacks slightly slowerFinal boss can no longer do a specific attack combination that was almost impossible to avoidReworked how Frozen Claymore item activates, it should now be much more consistent at freezing enemiesEnemies can no longer shoot projectiles while frozenEmergency Armor item buffed (25% Defense increase)Damage numbers are now rounded to one decimal place instead of twoNew Visual EffectsHaving the Ethereal Cloak item equipped now decreases player opacity slightlyHaving the Jester's Hat item equipped now shows the hat on the player's headBug FixesFixed Critical strike sound effect not playingTotem now only appears on walkable area in final boss roomFixed Malfunctioning Droid hitting the player when in friendly modeFixed Mirror item player projectiles not shooting when very close to wallsFixed cave enemy projectile not working correctly on main menuRead full article on Community Announcements (Blackjester)AnnouncementsOfficial
DRAGOT v2.1.0
-Reworked Peppershaker item activation -Reworked experience bubble system (These should be easier to pick up) -You can now attack Fire Elemental enemy projectiles to detonate them early -Reworked critical strike and damage calculations -Encyclopedia tooltip now hides when closing encyclopedia or changing tabs -Catcher's Mitt item combos now have updated visual and sound effects -Malfunctioning Droid now works in boss rooms -Double Double Bubble Bauble clones can now pick up experience bubbles -Fixed glitch in which characters with low attack damage could not harm high defense enemies -Fixed glitch in which multiple projectiles hitting an enemy at once would not do damage correctly -Fixed glitch in which Kaleidoscope Sniper and Hexxed Monocle on hit effects would not trigger -Fixed glitch with character select menu -Fixed glitch that caused Knight mirror projectile to go through walls and enemies -Fixed glitch in which you could activate your ability during the level up menu -Fixed glitch in which xp could go below zero after picking up Precision Training item -Fixed glitch in which confusion would affect the Mage during their ability cast -Fixed Floating Falchion item damage reduction calculation -Fixed various errors in encyclopedia entries -Updated some encyclopedia entries -Buffed Bleeding Cactus -Buffed Orb of Pure Energy -Buffed Malfunctioning Droid -Decreased maximum health points of Fire Elemental -Decreased maximum health points of Undead enemy type -Peppershaker and Haunted Mannequin now combo -Tlaloc Medallion and Bleeding Cactus now combo -Hexxed Monocle and Mirror now combo -Soccer Ball and Split Portal Charm now combo -Soccer Ball and Double Double Bubble Bauble now combo -Soccer Ball and Floating Falchion now combo -Soccer Ball and Ethereal Cloak now comboRead full article on Community Announcements (Blackjester)Patch NotesOfficial
DRAGOT v2.0.1
-Added confirmation notification for skipping opening cutscene -Reworked how Infinite Hourglass is activated -Reworked how Furious Scepter is activated -Added sound and visual effects to catching projectiles with Catcher's Mitt -Fixed bug that would cause the player to no longer be able to attack in boss rooms -Fixed bug that would cause Fire Elemental projectiles to damage players with Catcher's Mitt -Fixed bug that would cause the POISONED!! status effect UI to be stuck on screen -Paladin Dragon health drain effect now stops as soon as you exit the current room doorRead full article on Community Announcements (Blackjester)AnnouncementsOfficial
DRAGOT v2.0
Version 2! This update adds new tutorials, sound effects, bug fixes, performance optimizations, and an introductory cutscene! Also new item combos and an updated encyclopedia!2.0 Change Log: BUG FIXES:-Fixed being able to scroll item UI infinitely-Fixed freezes that would occur if the game was left paused-Fixed Double Double Bubble Bauble item not doing double damage with melee attacks-Fixed bug that would cause the player to instantly achieve level 50-Fixed Paladin ability sound-Fixed critical hit damage numbers sometimes not being highlighted-Fixed Ornate Scabbard magic projectile passing through fire elemental shields-Tweaked Paladin final boss animations-Fixed lightning sometimes one-shotting late game bosses-Fixed critical hit sound not playing with Chain Sword item-Fixed Demon enemy projectiles no longer passes through walls since previous patch-Fixed bug with Gambler's Dice item and Crit Rate-Fixed Ritual Blade item hitting the same enemy which triggered its effect-Fixed certain item animations not playing properly in item UI-Fixed training dummy taking damage twice every time it was hit-Fixed various other text formatting errors-General performance optimizationsNEW SOUND EFFECTS:-Added sound effects to character select menu-Added sound effects to Wizard Rat boss fight-Added sound effects to Necromancer boss fight-Added sound effects to Eyeball Queen boss fight-Added sound effects to Rock Golem enemy-Various tweaks in sound effects and audio pitchNEW TUTORIALS:-Added tutorial for seeing next text boss in encyclopedia title entries-Added gameplay tutorial explaining that the Dragon chases the player-Added tutorial for scrolling through item UI-Added tutorial for checking player statsGAMEPLAY TWEAKS:-The Knight's Dragon now makes more fire-Added prior indicator frames to Eyeball Queen laser attack animation-Ghost enemy projectiles now disappear when all Ghost enemies are defeated-Updated many encyclopedia entries-Eyeball Queen boss can now cause the confusion s...Read full article on Community Announcements (Blackjester)






