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Datura Time

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Datura Time

Vladeta Stojanovic · Published by Vladeta Stojanovic

Content notice: This game is intended for mature audiences. This game contains references to use of alcohol and potentially illegal drugs. The game also contains non-realistic depictions of gore, violence and horror. The developers of this game do not in any way recommend nor promote the consumption of illegal substances in real life.

Mixed — 65% positive (17 reviews)

Last updated 27 Sept 2026

Step into the enigmatic world of Datura Time and uncover the alluring lore behind the mysterious "Zone", while battling sinister forces in the style of 90s fifth generation 3D action adventure games - with a distinctive post-Soviet and Eastern European inspired aesthetic.

DJCTQ 16Full Controller Support

£5.76

Lowest price we've ever recorded

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Price history

3 Sept 2026Lowest: £5.76 · Highest: £5.768 Oct 2026

Action, Adventure, Indie · 2025 · More £5 - £15 games

Explore the enigmatic Zone in Datura Time, a unique blend of action and adventure with a distinctive Eastern European aesthetic. Engage in thrilling battles reminiscent of 90s 3D games as you uncover the lore of this mysterious world.

About this game

Datura Time - Unleash Your Heroic Potential in a Retro-3D, Eastern European-Inspired Alternate Reality!

Datura Time is a third-person action-adventure game that catapults you into a realm swirling with mystery, suspense, and dynamic action. This captivating world is a tribute to the 90's console games era, handcrafted with love and passion by a single-developer, Vladeta Stojanovic, with an infusion of post-Soviet and Eastern European aesthetics.

You, the player, are plunged into an enigmatic alternative reality known as the "Zone" after an accidental encounter with a peculiar drug - "Datura". Here, you'll cross paths with a host of characters, some allies, some foes, all delivering a singular message - you are an outsider and the unfolding reality is more than meets the eye.

As you navigate this perilous world, you'll unravel the Zone's hidden truths - it's a metaphysical limbo, home to the souls of Eastern Europe and the former Soviet Union, currently under the control of malevolent entities. This sinister realm is in desperate need of a true hero - a role YOU never expected but must now embrace. Your mission? Survive, defeat the wicked forces, restore balance, and return home.

Key Features

  • 29 thrilling levels meticulously designed to challenge skills and advance the story.

  • Post-Soviet Eastern European aesthetics blending history and imagination for a unique experience.

  • Third-person combat with Balkan-Rambo style or strategic Datura properties.

  • Diverse enemies and Eastern Bloc weapons each with distinct abilities and weaknesses.

  • Strategic gameplay paths - aggressive, stealth, or tactical approaches with different outcomes.

  • Rich lore and characters through intriguing NPC interactions and Zone mysteries.

  • Nostalgic 90s visuals with retro 3D graphics honoring classic console games.




System Requirements

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Minimum

Minimum:
  • OS *: Windows 7 (SP1+) and Windows 10
  • Processor: x86, x64 architecture with SSE2 instruction set support.
  • Memory: 4 GB RAM
  • Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
  • DirectX: Version 10
  • Storage: 1 GB available space
  • Sound Card: Yes

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    v1.60 Update

    v1.6 - Major Update - Features/bug fixes/tweaks:The reload system now uses a total bullet pool instead of discrete magazines - so you don't lose unspent rounds when reloadingRemaining bullets are now automatically added to current weapon magazine at the start of each new levelInitial projectile weapon pickups (pistol, rifle, sniper) now come fully locked and loaded - no need to reload before using first timeFixed hellfire not disappearing after defeating Behemoth in the hangar levelGhouls now have randomly assigned starting speeds (within a given range) Improved enemy pathfinding with a new node-based navigation mesh system Fixed ghoul blocking player from exiting toilet in train_1b - player can now easily push ghoul back in order to get out of toiletFixed one of the spiders getting stuck after spawning in the tunnels levelFixed slowdown when enemy wave is triggered in bomb_shelter_2Tweaked level train_1 and combat with DraganReplaced militia with grunts in backalley_2 level to make it a bit more challenging (and fun)Updated textures and projector video in bomb_shelter_1More gameplay balancing and tweaking based on feedback from playersHematogen bars can now be picked up to restore stamina even if player health is fullFixed bug where controller/keyboard mapping wasn't showing correctly in game pause scren
    Read full article on Community Announcements (VladStojDatura)
  • Patch NotesOfficial

    v1.5 Update

    V1.5 - Major Update:Player can now move in while snipingFixed game controls input rebinding screen not showing sniper mode on/off key/gamepad bindingsFixed in-game help screen not showing sniper mode key/gamepad bindings Fixed bug where gamepad was being detect at all times (even when not connected) - now in-game help will show either keyboard or gamepad help based on the device type that the last pressed key/button belongs toFixed critical logical bug in train_1_b where ghoul was not spawing as condition depended on datura being picked up with the pistol. Now ghoul will spawn when only pistol is picked up, so if player uses datura before pickup up pistol, the ghouls still spawns. Fixed bug where nightvision datura mode did not replenish stamina when used. Now using datura in "special mode" i.e., nightivison mode, will also restore stamina back to 100%. "Cycle Enemy Forward" and "Cycle Enemy Backward" instructions have been renamed to "Next Target" and "Previous Target" for better understandingIncreased rotation speed when moving. Otherwise when standing still and with an armed projectile weapon, rotation speed is reduced to allow for better aiming accuracy. Increased hematogen and kvas HP restore valuesTo prevent player cheesing Hangar level boss (Behemoth) by standing platform and hiding behind boxes while shooting, hellfire is now activated on the upper level platform if the player is there for too long. Fixed bug where on certain levels (finale, trainyard), players rocket would explode in front of them if they launched it while moving.
    Read full article on Community Announcements (VladStojDatura)
  • Patch NotesOfficial

    v1.4 - Major Update!

    V1.4 Major Update Fixed bug on Train_1 level where Dragan's head bust stayed up in the GUI after main speech was overFixed bug on Underground level where gamepad keeps vibrating after datura portal effect finishesFixed logic for "death in darkness" in Underground level - players now receive damage gradually if they are not being chased and in darkness without a lighter or use of datura Fixed bug for lighter fluid where it could not be replenished automatically if it was at 0% while being toggled onDatura portal now opens automatically in Underground level when player enters portal roomVisual tweaks and improvements for some levels (e.g., added green fog to Train_0)Various gameplay balancing tweaksFixed bug in city_outskirts level where a race condition was allows the fence to be open before all incoming militia are killedIf player starts level with less than 10 health, they get 15 health at the start of each level in order to further avoid soft-lockingThe BTR60 was modified to add a one-time initial delay of 1.5-2.0 seconds when first spotting the player in non-tank combat modeImplemented dual molotov throwing system where quick trigger press and release (under 1.0 seconds) throws a Molotov with fixed velocity, while longer holds enable the original charged ranged throwingDisable rotating camera control for both keyboard and gamepad input - players don't really seem to use itImplemented strafing All weapons are now automatically armed - no need for manual arming anymore Trigger button has been re-purposed as additional free button on gamepadImproved auto-aiming for player tank mode - turret will now rotate smoothly towards locked on enemies and re-center if not target is locked onFixed bug were diesel can pickup GUI notifications were not showing up in tank mode levelsChanged GUI notifications to disappear if player is attacking instead of aiming (since player has weapons armed by default now)Updated auto-aiming so that player can move now freely in any direction re...
    Read full article on Community Announcements (VladStojDatura)
  • Patch NotesOfficial

    v1.34 - Minor Update

    Player tank bullets no longer damage host (player)
    Read full article on Community Announcements (VladStojDatura)
  • Patch NotesOfficial

    v1.33 Update

    v1.33 update - bugs, tweaks, adjustments and features: Further gameplay tweaks and balancing Added checkpoints to Daturaland level Further adjusted controller l-stick deadzoning to make player rotation smoother Added a dynamic health bar indicator to all non-boss enemies Fixed bug in Village 2 where some militia were not chasing player when entering village area Updated retreat logic for Spetz and Grunts - they now check if player is close to selected retreat point and choose an alternate one if they are Added new keyboard input info/help screen Further tweaked main menu color and background image to make it easier to visually navigate Adjusted amount of damage Molotov's can now do to BTR60's Molotov's can now damage helicopter boss Changed Datura mode update to fixed time update Fixed bug where special mode of datura mode was ending a few seconds prematurely Fixed bug where game did not pause and show relevant input method help if input method was changed during the game Fixed bug where special datura effect did not resume after un-pausing game Aiming reticule lock-on is now reset and set to invisible if player dies while aiming Fixed bug where combat music starts playing during camera spline intro Fixed bug in City_2_1 and City_2_2 where damage indicator was not showing up for chaser-type BTR60's
    Read full article on Community Announcements (VladStojDatura)

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