
Screenshots

Watch trailer on Steam ↗Handmancers
58BLADES · Published by 58BLADES, Human Qube Games · Official site ↗
Very Positive — 90% positive (91 reviews) · 50 achievements
Last updated 27 Sept 2026
Handmancers is a Rock, Paper, Scissors Roguelite deckbuilder with a first-person twist where clear tactical choices meet deck-building depth. Craft your deck, enhance your cards, equip tricky artifacts and face powerful enemies in strategic fights
£12.79
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Indie, RPG, Strategy, Early Access · 2026 · More £5 - £15 games
In Handmancers, build a powerful deck, enhance cards, and outsmart enemies in tactical battles. Navigate the roguelite world with strategy and skill as you explore this unique Indie RPG from 58BLADES.
About this game
Early Access Roadmap for 2026

About the Game
Powerful plays tire your fingers. Heavy moves raise cramps that limit options until you recover, turning every play into a tradeoff: burst the boss down now, or conserve for a longer fight. Corruption creeps across the map, tempting you with potent rewards while it twists the dangers you face. Choose artifacts, shape your hand, and push deeper into the map where the rules stay simple, but the choices never are.
Pure Rock, Paper, Scissors Combat
Combat is built around immediate, clear choices: pick a Sign, punish the right target, and capitalize on mistakes. Bait and counter - it’s Rock, Paper, Scissors elevated into tense, combo-driven duels.
Build Your Hand
Cards change how Signs behave and interact. Collect, upgrade, and combine cards to craft a hand that solves the problems enemies throw at you. Each upgrade brings you closer to greatness.
Mind Your Moves
Big moves hurt your fingers. Every heavy play increases cramps and reduces options until you recover, forcing decisions: spend big for a win now, or pace yourself for survival.
Magic at Your Fingertips
Corruption offers massive boons at a cost, and artifacts bend the rules in unexpected ways. Be smart about what power to grab - and when it’s best to resist the temptation altogether.
Key Features:
Rock, Paper, Scissor Combat. Simple rules, where each Sign counters another, forming the core of every encounter and shaping all deck and strategy decisions
First Person Deckbuilder Roguelike. Experience the tactical depth of a deckbuilder as a duelist, not a person slamming cards on the table
Customize Your Hand. Each card can have up to three modifiers. Combine it right and turn your gestures into nukes
Play in Style. Pick your faction and solidify your play style: deliver heavy damage with Scissors, play defensively with Rock or stuck buffs with Paper
Reach Into Corruption. Corruption disrupts the game, bringing the fourth unbeatable element to the table. This power comes with a hefty price though
Eternity is at your fingertips. Can your hands handle it?
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7/8/10/11
- Processor: i3 4th gen
- Memory: 4 GB RAM
- Graphics: GTX 750
- DirectX: Version 10
- Storage: 7 GB available space
Recommended
- Storage: 7 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Major Update #2 is LIVE
Heyo everyone!The second major Handmancers Early Access update is now live on SteamBuilt directly around community feedback gathered since the last update, this patch introduces a wide range of improvements across gameplay systems, visuals, and balance. A new event, Soul Training, has been added to grant players more agency in their game choices. Corruption Spread has also been overhauled, changing how Corruption Base Damage scales with introduced downside for corrupted cards to permanently reduce Max HP, giving the mechanic clearer trade-offs and consequences.Visually Artifacts are now displayed as actual rings on the character's hand, and the Map has received a graphical upgrade for improved clarity.Watch the Early Access Major Update #2 Trailer: Patch NotesGameplay\ “Soul Training” event added.\ “Temple of Trinity”.Now grants different boons based on the chosen faction.\ “Corruption Spread”.Corruption Base Damage is now equal to the sum of all other Base Damages.Corrupting a card now decreases permanently the player’s Max HP.Corrupting a card now doesn’t occupy the card’s Root Gem.\ “Well of Wishes” layout.VisualsArtifacts are now displayed as actual rings on the character’s hand.Improved the graphics of the Map.BalanceGems\ Cyclone\ Exhausting Draw\ Extensive Draw\ Hydrate\ Ire\ Quick Draw\ Rockslide\ Soul Sucking\ Barbarian Strike\ Blood for Blood\ Blood Spit\ Buckler\ Defensive Strike\ Fortifying Alchemy\ Healing Shield\ Iron Skin\ Kite Shield\ Metamagic\ Perfection Strike\ Power Increase\ Rock Stance\ Shrug it off\ Spike Shell\ Stone's Wall\ Stonemorphosis\ Tiring Strike\ Up the Sleeve\ Magic Clone Attack\ Nice TryArtifacts\ Ring of the Last Standing\ Ring of Madness\ Ring of Horror\ Signet of the Lich\ Ring of a Thousand Cuts\ Ring of the Cramp Lord\ Ring of the Rolling Stones\ Ring of Risk & Reward\ Ring of Crossfit\ Ring of the Betrayer\ Ring of Shared Pain\ Ring of the Stabbing Call\ Ring of Defensive Drawing\ Ring of the Blood Demon\ Ring of Voodoo\ Ring...Read full article on Community Announcements (Imad KLoD Khalil)Patch NotesOfficial
20% Off on Steam + Major Update #2 Coming Soon
Heyo everyone! If you’ve been waiting for the right moment to jump into the world of Handmancers, now is a great time to do it. The game is available with a 20% discount as we continue building and improving the Early Access version together with the community. Major Update #2 is coming really soon We’re also happy to share that the second major Handmancers Early Access update is in active development and is planned to arrive at the end of June. This next update will bring a fresh wave of improvements and additions to Handmancers as we continue expanding the Early Access version of the game.Thank you for all the support, reviews, feedback, bug reports, and balance discussions. Your feedback genuinely helps shape the future of Handmancers, and we’re excited to keep improving the game throughout Early Access!Please keep sharing your thoughts with us on Steam and Discord - it really helps us make Handmancers better! 58BLADESRead full article on Community Announcements (Imad KLoD Khalil)Patch NotesOfficial
Major Update #1 is LIVE
Heyo everyone!The first major Handmancers Early Access update is now live on Steam.This patch focuses heavily on community feedback gathered since launch and includes gameplay overhauls, quality-of-life improvements, visual feedback upgrades, balance changes, bug fixes, and one of the most requested features: multiple save slots.Thank you again for all the support, feedback, bug reports, balance discussions, and for helping Handmancers reach 95%+ positive reviews on Steam so quickly after launch. We’ve been reading everything closely and this is only the beginning of the Early Access journey.Patch NotesSystem\ Different Save System slots added.Skip Cutscenes Button added in settings.Loading screens reduced in MANUM.MANUM exit user experience improved. Gameplay\ SPRINT:Normal SPRINT doesn’t discard CRAMPs.\ Loot:Curo is now separate from the loot reward options.Confirm Button added during loot phase.Visual Feedback on enemy innate ability activation added.Visual Feedback on actions results improved.Visual Feedback on removed CRAMPs added.Visual Feedback on Perfect SPRINT added.Visual Feedback that differentiate Cursed Artifacts from others added.Visual Feedback that differentiate Legendary Artifacts from others added.Boss music now stops after defeating the boss.Description clarity improved.\ Mother Boss selection wasn’t supposed to appear.\ Unwanted behaviours in loot fixed.\ Major Clone ‘s effect on Magic Circle now doesn’t crash the game.\ Issue that was blocking the user mouse after certain interactions solved.\ Multiple localisation inconsistencies fixed.\ MANUM tutorial is now localised correctly.Balance\ Duelist’s StanceBehaviour when interacting with Duelist changed.\ Ring of the SummonThe effect can now stack when having more than one copy of this Ring.\ MetamagicRemove 1 CRAMP from your hand. Draw cards until your hand is full.\ SuffocateSuffocate now scales with each stack of each debuffs instead of the number of types of debuffs.\ Rescentraxz, Corrupted D...Read full article on Community Announcements (Imad KLoD Khalil)Patch NotesOfficial
Week 2 Patch Changelog: v0.1.5
Thanks so much for sharing your feedback!We just uploaded version 0.1.5, that fixes even more stuff and solves some unwanted behaviour we have been meaning to fix for some time now.With that we continue working on our first major step towards completing the Roadmap we promised ahead of Early Access. Please continue to let us know if you run into any problems. The best way to so is our Discord.Now, Changelog for 0.1.15SystemRemoved Fullscreen mode on Steamdeck that was causing screen ratio issues and stretchingAdded "Testing" Beta Branch with experimental features and changes\ Placed gems and artifacts now only count towards achievements when completing lootGameplay\ Removed white screen flash in the transition between combat and loot\ Clicking “back” multiple times was causing unwanted behaviour\ After refunding certain items, player stats weren’t visually reverted to their original values\ Current Health could sometimes become higher than Max Health due to unwanted behaviour\ Closing feedback form could sometimes prevent UI interactions\ Ring of Terror life multiplier wasn’t consistent between scenes\ Speed up animation did not reset when going back to main menu\ Deck view did not scroll when having more than 10 cards due to CRAMPsAdded Manum access to Main MenuCorruption Base Damage now considers also temporary modifiers to Base DamageDescription clarity improved: Ring of the Dark Soul, Signet of the Evergrowing, Shaman\ Multiple localisation inconsistencies fixedBalance\ Rescentraxz, Corrupted Dragon:Innate Abilities: + TORNADOOO! Damage ResistanceThat's it for today!Please do keep feedback coming! We read every review and message on Discord and working hard to make your experience with Handmancers even better.58BLADESRead full article on Community Announcements (ToXXiK)Patch NotesOfficial
Day2 Patch Changelog: v0.1.4
Thanks so much for sharing your feedback!Here are the improvements we made to the game today:SystemFixed cloud saves on Mac OSGameplay\ Ring of Terror behaviour fixed, now it actually reduces Max HP correctly\ “Good Stuff” button was unclickable after auto-skip of Corruption Card upgrade animation\ When changing boss phase, hover animation broke making it impossible to check descriptions\ It was possible to drag and move certain scenes with menu settings openedGame Speed settings now show current Game Speed modifier“Trade Places” description typo fixed“Boom” description typo fixed\ Descriptions fixedPlease do keep feedback coming! We read every review and message on Discord and working hard to make your experience with Handmancers even better.58BLADESRead full article on Community Announcements (ToXXiK)






