
Screenshots

Watch trailer on Steam ↗Backrooms: Lost Place
POBEDYNSKYI · Published by POBEDYNSKYI
Content notice: Оn locations in the game you can find plots with blood, also the main character can die.
Mixed — 67% positive (18 reviews) · 10 achievements
Last updated 27 Sept 2026
Single-player horror game based on the backrooms universe. Your task is to pass levels, puzzles and try not to die during all this.
£4.29
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, Free To Play, Early Access · 2024 · More under £5 games
Navigate through the labyrinthine corridors of Backrooms: Lost Place, solving puzzles and facing horrors as you journey through an ever-expanding universe.
About this game
Backrooms: Lost Place
A single-player adventure horror game based on the Backrooms universe. The game combines puzzle, adventure, and horror mechanics. Dive into the fascinating and mysterious atmosphere of the Backrooms universe, playing as a student who accidentally finds himself in the Backrooms.
Procedural generation
Most of the levels in the game have procedural generation elements, which adds an element of replayability and interest to the playthroughs
Idea
The game is not similar to other backrooms projects, as the game has no goal to scare you. There are elements of horror in the game, but the main idea is to explore and immerse all of us in our favorite world of backrooms. The game has a lot of puzzles and emphasis on visual aesthetics.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Core i3 3GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce 750ti or higher with 2 GB memory
- Storage: 2 GB available space
Recommended
- OS: Windows 10
- Processor: Intel Core i3 3GHz
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce 1060 or higher with 6 GB memory
- Storage: 2 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
Localization & new sub-level - Backrooms: Lost Place
Localization & new sub-level Update 0.0.2 Updates: The "Start" button now launches the most recent level instead of always starting from Level 1. Added localization support for multiple languages. Redesigned the settings menu with a new layout. Introduced an option to enable or disable vertical synchronization. Added a sensitivity adjustment settings. Released new sub-level of Level 0 “Red Light”. Moved canisters on Level 4 further into the corridor for better visibility. Implemented pop-ups with helpful tips. Added additional indicators to guide players to the exit on Level 0. Bug Fixes: Resolved an issue where the mouse button selection displayed three words instead of three letters in the interface. Fixed a bug where players could get stuck on Level 4. Fixed a bug where the monster on Level 3 disappeared upon death. Corrected visual glitches on Level 3 (generator area). Fixed the double-click requirement to press buttons in the menu. And other minor bugs that I probably forgot to mention..Read full article on Community Announcements (PEV)






