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Flawless Darkness

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Flawless Darkness screenshot 1
Flawless Darkness Trailer English ver. trailerWatch trailer on Steam ↗

Flawless Darkness

Oldice · Published by Oldice · Official site ↗

Positive — 100% positive (11 reviews)

Last updated 27 Sept 2026

Flawless Darkness is designed so that blind and non-blind people can have the same play experience. That's why you play the game only with sound, with no graphics at all. Players will have a special experience just escaping the maze in darkness.

DJCTQ 10

£9.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £9.29 · Highest: £9.298 Oct 2026

Action, Adventure, Indie · 2024 · More £5 - £15 games

Flawless Darkness challenges your auditory skills as you explore dark mazes solely through sound. Developed by Oldice and set for release in 2024, this action-adventure game offers an immersive experience for both sighted and blind players alike.

About this game

I recommend that you play with a headset on.
Non-blind people can be more immersed in the game when playing blindfolded.

"You are trapped in a completely dark maze. You must use the given tools to avoid threats like monsters and traps, and escape from the maze."

The basic way to play is to find your way through an invisible maze by using an item called radar to detect what's ahead. In the process of finding your way, the player will encounter various threats. If you deal with it in the right way and escape from the maze, you will clear it.


How to control

[W], [A], [S], [D] or [arrow keys (↑, ↓, ←, →)] to ‘move’.
press [Space bar] ‘shortly’ use the 'radar'
press [space bar] ‘long’, will drop the ‘signal generator’ at the current location.
press [Shift key] ‘shortly’, swing the ‘sword’.
press [Shift key] ‘long’, raise the ‘shield’.


How to move details

Press [W] or [Up arrow key (↑)] to move forward one square.
Press [S] or [Down Arrow (↓)] to move back one square.
Press [A] or [Left arrow key (←)] to rotate 90° counterclockwise.
Press [D] or [Right arrow key (→)] to rotate 90° clockwise.


Tools available to players
As the game progresses, the available tools increase.

Radar - A key item in the game. Used to detect what is in front of the player. It makes noise as it advances one square until it reaches an immovable place, such as a wall. For example, the first sound tells you what's one square ahead, the second sound tells you what's two squares ahead. The sound depends on what's in that cell.
Signal Generator - An item that can be placed on the floor of the current space. It continuously makes a sound until it is picked up again, and can be used for purposes such as distinguishing the path passed by.
Sword - A swing of the sword can defeat a monster or destroy an obstacle one square ahead of the character's view.
Shield - You can block arrows by holding up a shield. You can block arrows from any direction they come from.


Threats to the player
As the game progresses, the threats to the player increase.

Obstacle - Obstacles impede the player's movement.
Blocking barrier - A trap that automatically closes when the player passes a certain square.
Cliff - Some mazes have cliffs instead of walls that hinder player movement. If you move to the cliff incorrectly, you will fall immediately and the game will be over.
Arrow trap - It works when you step on a specific square. When activated, arrows fly from the ejection port connected in a straight line to the square you stepped on and attack the player.
Poison gas trap - It works when you step on a specific square. When it works, poison gas will start coming out from somewhere in the maze. If you don't close the valve to find where the gas comes out in time, it's game over.
Normal monster - Normal monsters don't move. However, if the player moves to a square with a monster, then the monster attacks the player and the game is over.
Hungry monster - Hungry monsters roam in search of food. But my senses are dull and I can't find my way, so I repeat the same route.
Sound sensitive monster - When a sound sensitive monster hears a sound, it travels to the source of the sound. If a player makes a noise, they will follow you to that location, so be careful.


· For the sake of non-visually impaired individuals, I haven't included visual elements like GUI since the experience of gameplay changes the moment such elements are introduced.
· Not all visually impaired individuals are completely unable to see. With assistance, some can also engage in regular games. However, due to the rarity of games playable by the totally blind, I've created games that they can play.
· Even for individuals without complete blindness, the limited visibility ahead in this game is not a disadvantage. Therefore, unlike other games, I believe they can enjoy and play comfortably.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: 2.0 GHz+
  • Memory: 4 GB RAM
  • Graphics: Intel UHD Graphics 600 or better
  • DirectX: Version 11
  • Storage: 1 GB available space
  • Sound Card: Intel High Definition Audio

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

Korean*, English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Flawless Darkness Official Release

    ----------------------------------------------- Sorry, English dubbing in random mode is not supported yet. I will update it as soon as possible. ----------------------------------------------- Official Release Added Random Mode Added Voice Subtitles Improved Gamepad Controls Hello, this is OldIce. Flawless Darkness has completed its early access phase and is now officially released. The update content has changed from the previously announced 100 stages development. I have added a special feature called 'Random Mode' While developing 60 stages, I realized that the mazes were getting bigger and there was more to memorize, making the game too difficult. I was also concerned that players had nothing to enjoy while waiting for Flawless Darkness updates. Therefore, I added Random Mode with this official release. Random Mode automatically generates random mazes. You can adjust the maze size and obstacle density (including traps and monsters) to enjoy Flawless Darkness at your preferred difficulty level for as long as you want. Although I haven't implemented all maze obstacles yet, I will add them in future updates. Updates for Flawless Darkness will continue steadily, so please keep showing your interest. Thank you. -OldIce-
    Read full article on Community Announcements (Oldicegames)
  • Patch NotesOfficial

    Flawless Darkness 24.06.06. Small update information and future update notice

    Flawless Darkness 24.06.06. Small update information and future update notice From now on, “Flawless Darkness” supports “macOS”. And it can be controlled with a “gamepad”. macOS can play just like Windows right now. However, gamepads are not fully supported yet. Controls are possible, but there are no instructions on how to control the actions in the game. Until the gamepad is fully supported, you must be familiar with the controls for the actions described below before playing. Movement: "Cross keys" or "Left stick" or "Right stick" -------- Previous: "Arrow keys" or "WASD" Action A (Radar & Signal Generator): "LB" or "RB" or "A" -------- Previous: "Space bar" Action B (Sword & Shield): "LT" or "RT" or "X" -------- Previous: "Shift" Menu: "B" -------- Previous: "Esc" Visualization: "Right stick click" -------- Previous: "V" Hide Description: "Menu Button" -------- Previous: "O" Show keys pressed: "Show button" -------- Previously: "K" Minimap: "Left stick click" -------- Previous: "M" When I finished early access, I aimed for stage 100. However, after producing the 60th stage, I became concerned. This is because I thought that difficulty levels higher than this would be unnecessarily difficult and would be insignificant to those who cleared stage 60 even if the difficulty was lowered and other restrictions were imposed. So, rather than continuing to increase the stage as before, I will apply a different method. I will let you know once the specific direction is decided. Thank you
    Read full article on Community Announcements (Oldicegames)
  • AnnouncementsOfficial

    "Flawless Darkness" won the "Accolade for Immersive Audio" from the GDWC!

    "Flawless Darkness" won the "Accolade for Immersive Audio" from the GDWC! I will continue to work harder. Thank you!
    Read full article on Community Announcements (Oldicegames)
  • AnnouncementsOfficial

    Flawless Darkness won the Good Game Award at the Korea Game Awards!

    Flawless Darkness won the Good Game Award at the 2023 Korea Game Awards! Especially thanks to the players who recognized the game early! I will continue to work hard to create good games. Thank you!
    Read full article on Community Announcements (Oldicegames)
  • Patch NotesOfficial

    Flawless Darkness 1st update

    Thank you for your patience! The first update of Flawless Darkness has finally been completed! What is being updated is the 4th to 6th floors. There are a total of 30 mazes. The added mazes include everything from arrow traps to sound-sensitive monsters that were only available in the demo version! And for those who had difficulty playing the game, visible mode, show pressed key, and minimap were added. In particular, the visible mode is a feature that allows people who have difficulty hearing sound to play this game. This mod is not complete yet, but I will continue to improve it! ※ Although it has been tested, there may be bugs that were not found, so if you find any, please report them! ※
    Read full article on Community Announcements (Oldicegames)

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