Skip to content
Geeky Alien
Memoryland Prelude

Screenshots

Memoryland Prelude screenshot 1
Memoryland Prelude Trailer trailerWatch trailer on Steam ↗

Memoryland Prelude

Spencer Parke · Published by Spencer Parke

Content notice: Story includes references to acts of self-harm and/or suicide.

Mostly Positive — 75% positive (12 reviews)

Last updated 27 Sept 2026

Trapped in a world of memories, you must retrace the past after a glitch in the simulation threw everything into chaos. Discover cards that can summon strange creatures and fight to unravel the mysteries of Memoryland.

DJCTQ 12

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £4.29 · Highest: £4.2911 Oct 2026

Indie, RPG, Strategy · 2023 · More under £5 games

In Memoryland Prelude, navigate a chaotic world of memories as you retrace steps and fight to uncover the truth. Summon strange cards to battle and progress through this intricate strategy-RPG from developer Spencer Parke.

About this game

Enter the dreamlike world of Memoryland and relive your fondest memories. The only catch: there's no going back.

For those who've entered, they made the choice knowing this fact. But something went wrong. One inhabitant woke up in this strange world, not knowing how he got here.

You play as Cal, who finds himself trapped in this predicament. In search of a way to escape, he must explore Memoryland to retrace his own past. But it seems like there's a glitch in the simulation, turning the memories themselves hostile.

In Memoryland, you can:


- Collect cards and summon them in battle

- Build your character and deck to create powerful combos

- Explore moody and surreal environments

- Unravel the story of Cal and the characters he meets along the way

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Quad-core Intel or AMD, 2.5 GHz or faster
  • Memory: 8 GB RAM
  • Graphics: DirectX 11 or DirectX 12 compatible graphics card
  • Storage: 2 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Memory Expansion Update

    The big update is finally here! This update introduces a new world map, new enemies, new story beats, and multiple endings. It's almost the size of the original game, just about doubling the amount of content. So there's lots of new things to discover and new challenges to face. It's been a long journey of development for this game, so I'd really like to thank everyone who's patiently waited for these updates.
    Read full article on Community Announcements (GrenadeKitten)
  • Patch NotesOfficial

    Out of the Blue Update

    Hey I'm back to announce that a new build is out with some new content, although it comes with some caveats I'll have to explain along with it. First, this isn't quite the big expansive update I really wanted to deliver... yet. A lot of the work on the new section of the game is complete, but there's still a bit more that needs to be done before it can be finalized, so it won't be shipping with this build. However, I do have some new stuff that can go live now, so I decided to put out this smaller update while the rest of it is still cooking. This update introduces 2 new playable cards to the game. Here's a preview of them: {STEAM_CLAN_IMAGE}/44059737/6ac9491c56c117b698f8e3f7bb3ddcaba13194c4.jpg This update also brings with it lots of subtle polish features, bug fixes, and balance changes to improve the gameplay experience overall. If there's any other issues I missed or features you'd like to see added, please let me know. And as always, thanks for sticking with me.
    Read full article on Community Announcements (GrenadeKitten)
  • AnnouncementsOfficial

    I'm Sorry

    Today is the day I was hoping to announce the release of the "Memory Expansion" update, but that announcement is going to have to wait. I'm still working hard to get this update finished, but it's taking more time than I expected. It was an ambitious deadline but nonetheless, I'm sorry to disappoint. What I can give you for now is a little glimpse of what's coming soon in this next update. Here's a sneak peek at the next explorable area of Memoryland: {STEAM_CLAN_IMAGE}/44059737/1ea5500cc771a3bb831e372421ec06b38d40ac34.png I'm trying my best to get this update out as soon as possible, but for now I don't have an official release date set. When it does come out, it will be free for everyone who already owns the game just like previous updates.
    Read full article on Community Announcements (GrenadeKitten)
  • Patch NotesOfficial

    Next Level Update (2/2) - Unlocking New Abilities

    The second half of the Next Level update is here, adding 6 new unlockable abilities to the game. You should see them in the ability tree screen now. All the new abilities unlock at tier 3, so their effects will be very impactful. They'll also enable lots of new interactions and combos never seen before, which creates more room for experimenting and coming up with new strategies. See what crazy things you can do with them. This update also fixed some bugs: - Devilkid card drops should be fixed - Mouse hover tooltip for card augments should be working properly
    Read full article on Community Announcements (GrenadeKitten)
  • Patch NotesOfficial

    Next Level Update (1/2) - Introducing New Cards

    The first half of the Next Level update has just released, adding 3 new playable cards to the game. Here's a little preview of the new cards: {STEAM_CLAN_IMAGE}/44059737/cdd492aa41475ca8b26016704af0fbd523f569ea.jpg They have some pretty unique abilities, but they may be a little hard to find. See if you can get them and try them out. One other new feature in this update is that you can now mouse over a card's grade on its health bar in battle to see what augment it has.
    Read full article on Community Announcements (GrenadeKitten)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.