
Screenshots

Watch trailer on Steam ↗Memoryland Prelude
Spencer Parke · Published by Spencer Parke
Content notice: Story includes references to acts of self-harm and/or suicide.
Mostly Positive — 75% positive (12 reviews)
Last updated 27 Sept 2026
Trapped in a world of memories, you must retrace the past after a glitch in the simulation threw everything into chaos. Discover cards that can summon strange creatures and fight to unravel the mysteries of Memoryland.
£4.29
Lowest price we've ever recorded
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Price history
Indie, RPG, Strategy · 2023 · More under £5 games
In Memoryland Prelude, navigate a chaotic world of memories as you retrace steps and fight to uncover the truth. Summon strange cards to battle and progress through this intricate strategy-RPG from developer Spencer Parke.
About this game
For those who've entered, they made the choice knowing this fact. But something went wrong. One inhabitant woke up in this strange world, not knowing how he got here.
You play as Cal, who finds himself trapped in this predicament. In search of a way to escape, he must explore Memoryland to retrace his own past. But it seems like there's a glitch in the simulation, turning the memories themselves hostile.
In Memoryland, you can:
- Collect cards and summon them in battle
- Build your character and deck to create powerful combos
- Explore moody and surreal environments
- Unravel the story of Cal and the characters he meets along the way
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Quad-core Intel or AMD, 2.5 GHz or faster
- Memory: 8 GB RAM
- Graphics: DirectX 11 or DirectX 12 compatible graphics card
- Storage: 2 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
Memory Expansion Update
The big update is finally here! This update introduces a new world map, new enemies, new story beats, and multiple endings. It's almost the size of the original game, just about doubling the amount of content. So there's lots of new things to discover and new challenges to face. It's been a long journey of development for this game, so I'd really like to thank everyone who's patiently waited for these updates.Read full article on Community Announcements (GrenadeKitten)Patch NotesOfficial
Out of the Blue Update
Hey I'm back to announce that a new build is out with some new content, although it comes with some caveats I'll have to explain along with it. First, this isn't quite the big expansive update I really wanted to deliver... yet. A lot of the work on the new section of the game is complete, but there's still a bit more that needs to be done before it can be finalized, so it won't be shipping with this build. However, I do have some new stuff that can go live now, so I decided to put out this smaller update while the rest of it is still cooking. This update introduces 2 new playable cards to the game. Here's a preview of them: {STEAM_CLAN_IMAGE}/44059737/6ac9491c56c117b698f8e3f7bb3ddcaba13194c4.jpg This update also brings with it lots of subtle polish features, bug fixes, and balance changes to improve the gameplay experience overall. If there's any other issues I missed or features you'd like to see added, please let me know. And as always, thanks for sticking with me.Read full article on Community Announcements (GrenadeKitten)AnnouncementsOfficial
I'm Sorry
Today is the day I was hoping to announce the release of the "Memory Expansion" update, but that announcement is going to have to wait. I'm still working hard to get this update finished, but it's taking more time than I expected. It was an ambitious deadline but nonetheless, I'm sorry to disappoint. What I can give you for now is a little glimpse of what's coming soon in this next update. Here's a sneak peek at the next explorable area of Memoryland: {STEAM_CLAN_IMAGE}/44059737/1ea5500cc771a3bb831e372421ec06b38d40ac34.png I'm trying my best to get this update out as soon as possible, but for now I don't have an official release date set. When it does come out, it will be free for everyone who already owns the game just like previous updates.Read full article on Community Announcements (GrenadeKitten)Patch NotesOfficial
Next Level Update (2/2) - Unlocking New Abilities
The second half of the Next Level update is here, adding 6 new unlockable abilities to the game. You should see them in the ability tree screen now. All the new abilities unlock at tier 3, so their effects will be very impactful. They'll also enable lots of new interactions and combos never seen before, which creates more room for experimenting and coming up with new strategies. See what crazy things you can do with them. This update also fixed some bugs: - Devilkid card drops should be fixed - Mouse hover tooltip for card augments should be working properlyRead full article on Community Announcements (GrenadeKitten)Patch NotesOfficial
Next Level Update (1/2) - Introducing New Cards
The first half of the Next Level update has just released, adding 3 new playable cards to the game. Here's a little preview of the new cards: {STEAM_CLAN_IMAGE}/44059737/cdd492aa41475ca8b26016704af0fbd523f569ea.jpg They have some pretty unique abilities, but they may be a little hard to find. See if you can get them and try them out. One other new feature in this update is that you can now mouse over a card's grade on its health bar in battle to see what augment it has.Read full article on Community Announcements (GrenadeKitten)






