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Cento

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Cento screenshot 1
battle trailerWatch trailer on Steam ↗

Cento

Hoshimadara Lab. · Published by Hoshimadara Lab.

Very Positive — 97% positive (115 reviews) · 64 achievements

Last updated 27 Sept 2026

CENTO is a game where you enter commands in time with music and activate skills to fight. Collect gifts while reinforcing your skills and fight on stages with a wide variety of songs!

DJCTQ l2 DLC available ↗Steam Workshop

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £8.50 · Highest: £8.506 Oct 2026

Indie, Casual · 2024 · More £5 - £15 games

In Cento, navigate through varied stages by timing your commands to music. Reinforce your abilities and gather gifts as you fight with a unique blend of casual gameplay and rhythm action.

About this game

Unique battle system | Enter commands in rhythm and activate skills. Play a clever beat according to the combination of cards in your hand and your opponent's attacks.

Variety of stages | Fight on stages with different BGMs, from the city to ruins. The playing experience changes depending on the tempo and beat of the music.

Customize your deck | Create your own deck by freely combining skills and gifts received from existing characters. Let's find the strongest combination.

Endurance mode | Aim for consecutive battles while reinforcing your skills and obtaining gifts. Unleash a powerful attack with new skills.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10, 64-bit
  • Processor: Windows 10, 64-bit
  • Memory: 4 GB RAM
  • Graphics: 1GB RAM, OpenGL 3.3
  • Storage: 300 MB available space

Supported Languages

Japanese, English

Latest news

  • Patch NotesOfficial

    3.1.0 Story Update

    AdditionsAdded character side stories. New conversations are unlocked as each character’s affinity increases.Visit the café to discover behind-the-scenes stories and learn more about the world while listening to café arrangements of the stage tracks.Specification changeAdded the option to retry after losing in Endurance Mode.
    Read full article on Community Announcements (hnzk)
  • Patch NotesOfficial

    2.0.8

    Bug FixesFixed an issue where the game would become unresponsive if the player operated the pause screen at the end of a battle.[Give Slow]Corrected the description."On Impact" → "On Hit"Updated several translations.
    Read full article on Community Announcements (hnzk)
  • Patch NotesOfficial

    2.0.7

    Bug FixesFixed an issue where Tetori's affection points were not being added on the results screen in Endurance Mode.Fixed an issue where the player character's heart was not displayed on the results screen in Endurance Mode.
    Read full article on Community Announcements (hnzk)
  • Patch NotesOfficial

    2.0.6

    Specification changeIn Endurance Mode, changed the system so that the first match starts after selecting an opponent on the map, just like from the second match onward, instead of starting immediately.
    Read full article on Community Announcements (hnzk)
  • Patch NotesOfficial

    2.0.5

    Bug fixesFixed an issue where the layout of the effect description text was distorted.Fixed an issue in Endurance Mode where one boss did not have \ equipped when using Casual Rules.
    Read full article on Community Announcements (hnzk)

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