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Watch trailer on Steam ↗Liberation
Classyk Games · Published by Classyk Games
Positive — 82% positive (22 reviews)
Last updated 27 Sept 2026
Fight back against the evil Galactic Federation! It'll be good for humanity and probably OK for you.
£13.49
Lowest price we've ever recorded
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Price history
Action, Adventure · 2023 · More £5 - £15 games
Embark on a thrilling journey to reclaim freedom from the oppressive Galactic Federation in Liberation. Explore dynamic levels and engage in intense combat as you fight for humanity's survival.
About this game

In Liberation, you pilot an elite stealth ship as you take your revenge against the evil Galactic Federation (GalFed).
"It's a lot of fun and very different to everything else you've played in this genre" - LT Gaming
"Plays smoothly on my Steam Deck too!" - rennihammer
"Fun, stylish and challenging" - SpaceGameJunkie
Upgrade your ship with a variety of weapons and systems. Engage in high-stakes dogfights, dock with space stations and planet spaceports, and work with heroes and villains to destroy GalFed.
Liberation is a lovingly crafted single-player open-universe RPG, inspired by classic science fiction such as Blake's 7 and the original 1984 BBC Micro version of Elite.

In Liberation, there are 20 unique systems to explore, ranging from Khalidir, a desert planet so harsh the residents never leave their domed city, to the Vantis Clouds, a nebula so dense that scanners are useless and hunters become prey.
GalFed is a living, breathing empire where thinking machines are banned, the rich and powerful amuse themselves with political intrigue, and regular citizens are treated like cattle.
It's up to you to lead the rebellion and liberate each system one-by-one.

Liberation is a action space combat sim stripped back to its core. Less trading, tighter combat, more story, and a rich lore-filled universe.
It is a low polygon game powered by the latest engine -- dynamic lighting, volumetric fog, physics and dozens of ships. It authentically captures the feel of a classic space game but modernises where it makes sense. For example Liberation supports not just keyboard but also mouse and gamepads (which suits the steam deck too). DRM free.

We love scifi such as Blake's 7, The Tripods, Space:1999, Star Cops, Judge Dredd and Doctor Who! We wanted to pour all that rich story-telling, satirical humour and awesome but frankly wobbly special effects into one game.

System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7
- Processor: A decent CPU from the last 5 years
- Memory: 2 GB RAM
- Graphics: A decent GPU from the last 5 years
- Storage: 1 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
Updates notes for 17 March 2026
Hi everyone!I'm on an bender this month -- a programming bender! CGA Trek gets an update! Cell Sword gets an update, Liberation gets an update... you all get an update!The focus of this release is tweaking the controls for Liberation. Removing the message when input device changes so that "dual gamepads" such as HOTAS and HOSAS work much better.Reworked pitch, yaw and rotation to make them framerate independent. This was a big change I expect some more tweaks to the default settings are likely (your feedback is invaluable here).Added options to recreate classic Elite controls - mostly disable yaw and turn off mouse. Liberation is sort of my alt-future take on the original 1983 Elite and I love that you can play the game the same way! Roll and pitch is all any space game should ever need :D :DRest of the changes:Add: Mushroom towers to LaveestiAdd: Percentages to sliders in Menu->ControlsFix: Disabled debug "fullscreen" toggle buttonFix: Roll for gamepad was invertedFix: Grammar error in second last missionChange: Rework labels in Menu->Controls to give clearer indication of effectChange: Turning and Roll Decays now default to 50% (100% now means total dampening)Change: Update to Godot 4.6.xMy next game is Low Earth Orbit Adventures (a chill Newtonian 3D space sim set in the near future) and the Steam store page is up now if you want more info. I really really really want to make Liberation 2. I have a killer idea and a killer design, it's just a case of finding the time and resources (money -- I mean money). If you have a feature you'd love to see in Lib 2, let me know in the forum!Regards,LukeRead full article on Community Announcements (dodgyville)AnnouncementsOfficial
Galactic Federation Rebel Dilemma
Liberation is two years old and to celebrate I am sharing a short story set in the Liberation universe.It's titled "Galactic Federation Rebel Dilemma". I really love exploring the galaxy of Liberation and it was great to expand on the rebels and the evil Galactic Federation (GalFed).Thank you for your support! Please consider leaving a review for Liberation, buying my new game Cell Sword, and wishlisting Low Earth Orbit Adventures, a relaxing space sim I am working on.Galactic Federation Rebel Dilemma Synopsis: Granthar and Kaan are in trouble. Captured by GalFed troopers they are being held for interrogation deep inside one of the most fortified security installations in the entire Federation. If they stick together their crimes can not be proved. But there's one small crack in their unity... they can't stand each other. Granthar is a smug computer hacker in it for himself and Kaan is a compulsive thief who likes the finer things in life. The situation gets more complicated when an old foe gives each of them a choice: Only the first one to rat out the other will get to live!"Galactic Federation Rebel Dilemma" is a darkly comedic tale by Luke Miller set in the universe of Liberation, the retro space adventure from Classyk Games. It is available for free from this google doc link. You can read it in the browser or go to File->Download and get it as PDF, epub or TXT. I hope you enjoy this little insight into one of the many aspects of the game!Read full article on Community Announcements (dodgyville)Patch NotesOfficial
Update notes for 25 June 2025
Hi everyone!Cell Sword (my comedy scifi shooter) is OUT NOW and I have snuck in some Liberation time to push a new release.This update I am pleased to add basic VR support for Liberation! Tin Man Games, a game studio in Melbourne, have loaned me a VR kit (a HTC Vive) for a little while. I was unsure how difficult it would be to retroactively add support for PCVR but the game was largely architected with this option in mind so the main hassle has been the HUD and stuff like pop up windows. I must admit it is super cool to fly around a retro space adventure in 3D (I am feeling a bit queasy as I finish up this coding session however).Please consider this experimental VR support and not a full finished release. Here are the limitations at the moment:the game CAN NOT be saved in VR modesome parts of the interface may be unreachable (eg news articles)the only inputs are keyboard/mouse and gamepads. I recommend gamepad when using VRthe on screen targeting is wonky in VR (it also doesn't show ship names) I am pushing it out to get early feedback from people who have more experience with VR than me. Please fly around the first few systems and then add your feedback in the forum on what you'd like to see. I will not turn on Steam's "playable on VR" tag until a minimum quality threshold is reached (and we may never reach it -- I can never promise future updates). To use: turn on SteamVR, start Liberation, enter the menu, turn on XR and restart the game.BUT enough about my magical adventures in a whole new dimension of amazing gameplay... you, the common flatlanders, are still my people and I haven't forgotten about you. This update includes some tasty treats too.The big one is that gamepad input has been polished. I gained some new experience from Cell Sword (available now!) and have fed it back into Liberation. The gamepad deadzones are more reasonable and the input is now logarithmic, which means small movements on gamepad mean much smaller movements in game. This provides a...Read full article on Community Announcements (dodgyville)Patch NotesOfficial
Update notes for 21 December 2024
{STEAM_CLAN_IMAGE}/44046646/f1d8800df460ec13b13658e74a82c026765cf166.png Hi everyone! I've been really busy working on my next game, Cell Sw--- ok I've been sitting around watching Andromeda (there's only so many times a person can rewatch Babylon 5). I was initially a bit hostile to it (how many times can they say the word Nietzschean in one episode?!?) but it's OK. I have a small update I wanted to push for Liberation sooner rather than later (some of these changes have already gone live). The main change is that the player now gets a reward (I'm not saying what) for winning the Death Race. I have fond memories of watching The Running Man as a kid (I hear they're remaking it?!?) and Death Race is kind of the same vibe hopefully (how many bracket comments can I add to one post?). I hope your 2025 is awesome! Regards, Luke Update add: reward player with an extra system slot upgrade if they win Death Race add: Death Race host contacts player if player wins Death Race add: allow keyboard Fire command to be remapped change: add a 10s cooldown to story mode blast weapon when entering a system (this should resolve issue with blast weapon killing hostiles before system finishes locking) change: switched over to my universal build system fix: always reset Etain asteroid on abandon gameRead full article on Community Announcements (dodgyville)AnnouncementsOfficial
Murder on MegaPlanet
{STEAM_CLAN_IMAGE}/44046646/0559b83fe117f01285b3e694320d0001dd7ffbf2.png Liberation is one year old today and to celebrate I am sharing a short story set in the Liberation universe. It's titled "Murder on MegaPlanet". The last year has been amazing and the game has done really well. Thank you for your support! Please consider leaving a review for Liberation and also wishlisting my next game, Cell Sword. Murder on MegaPlanet Synopsis: By all appearances, Eden Towers is a standard apartment block on MegaPlanet. School pods are well occupied, elevator rage is under control, and employment is mercifully low. Except Eden Towers has a big problem. Its community credit score is dangerously low and nobody can understand why. if it falls any further the building is in danger of being recycled... with the 200,000 residents still inside! So when a high ranking government official is found dead, the desperate citizens are forced to rely on an unlikely hero, a servo bot with the ability to clean up the crime scene. However, B31-T12 has a dream of its own... to be the Galactic Federation's greatest detective. "Murder on MegaPlanet" is a darkly comedic tale by Luke Miller set in the universe of Liberation, the retro space adventure from Classyk Games. It is available for free from this google doc link. You can read it in the browser or go to File->Download and get it as PDF, epub or TXT. I hope you enjoy this little insight into one of the many worlds in the game!Read full article on Community Announcements (dodgyville)






