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Bewitched Balls

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Bewitched Balls screenshot 1
Bewitched Balls Trailer / Gameplay trailerWatch trailer on Steam ↗

Bewitched Balls

varvarogames · Published by varvarogames · Official site ↗

1 user reviews — 100% positive (1 reviews) · 8 achievements

Last updated 27 Sept 2026

Bewitched Balls is partly a color matching arcade puzzle game and partly a turn-based combat game set in a world of magic and fantasy where your goal is to defuse six evil gems and finally fight against a powerful witch.

-50%

£0.84

£1.69

Lowest price we've ever recorded

View on Steam

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£0.84£1.69

Price history

3 Sept 2026Lowest: £0.84 · Highest: £0.8430 Sept 2026

Indie, Casual · 2023 · More under £5 games

Bewitched Balls challenges you to match colors and outsmart foes in a magical world. Navigate through levels filled with tricky puzzles before facing the ultimate showdown against a powerful witch.

About this game

Deactivate the dark gems and defeat the witch Oculla to avoid a demonic invasion!

The witch Oculla has made a pact with the demons that will provoke a new demonic invasion on Earth. She managed to find and reactivate the Dark Gems that will permit the reopening of prohibited diabolic portal that was sealed in the past. She is on the ruins of the unholy zone and is going to use her power to get it.
This evil plan has been discovered by the Light Brotherhood. The Light Gems automatically return to be activated when the dark gems are reactivated.
So dictates destiny!

GAME

The game consists of two phases:

- In the first phase you must absorb the energy balls of the same color using corresponding light gems. The light gems will acumullate energy that you can shoot at the the dark gems to weaken them.
Game will autosave when you weaken a dark gem by 50% and by 100%. More concrete details in the section "How to play" when you start a game.


- In the second phase, after you deactivated the dark gems, you will fight against Oculla in a turn-based combat where you will have a serie of actions that you must choose in convenience.

The election of the initial character and your ability in the first phase can be determinant in the final combat.


FEATURES:
- Two game styles in one.
- Autosave (save points) and load games.
- Steam cloud.
- Steam overlay.
- List of scores (local).
- Achievements (Steam and local).


NOTES:
- The game requires the "Microsoft Visual C++ 2015-2022 redistributable x64" package for the correct functioning of the Steam features linked to the game. It will give an error when running the game if this package is not installed. Steam will install this package the first time you run the game.
- The game is designed to be used with mouse or touch. For the first stage of the game it is also possible to use some keyboard keys.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, 8, 10, 11 (64 bits)
  • Processor: Pentium B940 2 GHz or AMD equivalent
  • Memory: 3 GB RAM
  • Graphics: Intel HD Graphics (Sandy Bridge) or equivalent
  • Storage: 400 MB available space
  • Additional Notes: * The game requires the "Microsoft Visual C++ 2015-2022 redistributable x64" package for Steam features linked to the game to work properly. (Steam has to install it automatically the first time you run the game) * Minimum requirements based on a test environment consisting of a fresh install of Windows with 4gb ram and a resolution of 1366x768 * The game may run on lower processors or graphics cards, but depending on the hardware characteristics, screen resolution and image mode selected within the game, the game experience may not be optimal.

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, Spanish - Spain, Simplified Chinese, Japanese, Russian

Latest news

  • Patch NotesOfficial

    Update v4.0

    - Structural change in how the game loads and how some data is processed.- Removal of unused material.* Demo updated on 29/01/2026
    Read full article on Community Announcements (varvarogames)
  • Patch NotesOfficial

    Update v3.0

    - Added three new languages: Simplified Chinese, Japanese and Russian. - New original soundtrack. - New infinite mode in phase 1: the balls don't stop falling. - New background animations when starting the game. - Adaptations of graphic content in different resolutions. - Width fixes on some text boxes and buttons. - Only the game version number is now displayed on the main screen. - Added option to activate or deactivate the animation of the circular portal in the background in phase 1. - Correction of some story drawings, phase 1 and cinematics. - Disabled preloading of images at the beginning of phase 2 of the game. - Fixed the fact that a critical hit message was not displayed when receiving such damage in phase 1. - Messages regarding damaged gems are now displayed in the top center. - Only the attack number corresponding to its type (normal or special) is now indicated next to its icon in the phase 2 combat log. - The score list now shows the scores with a maximum of two decimal places. - Changes in credits and readme texts. - Spelling corrections. - Code fixes and optimizations.
    Read full article on Community Announcements (varvarogames)
  • Patch NotesOfficial

    "Transform" Update v2.0

    - Changed the way in which part of the game animations are executed internally, especially in phase 1. This means an increase in performance on devices with old or less powerful processors. - Added option to activate / deactivate the shaking of the stage for example when you are hit by a ball. By default it is enabled as it is part of the original experience. - Disabled the effect of increasing the size of the menu buttons when hovering over the mouse. - Fixes in the menu interface and different sections to properly adapt to different resolutions. - Updated parts of animation code that should be linked to the image mode option. - Possible fix for an occasional bug where absorbing a ball correctly would have a damaging explosion at the same time. - Fixed the fact that when missing a shot in phase 1 the portal did not glow when absorbing energy. - Fixed the character's current state after dying while stunned. This made the sound of victory sound after losing. - Removed unused material. - Increased the critical hit chance of all characters.
    Read full article on Community Announcements (varvarogames)
  • Patch NotesOfficial

    Demo update 1

    Update of the demo to version 1.1 - Minor interface adjustments for 360x640 resolution. - Removed unused graphic resources and code references to non-existent content in the demo.
    Read full article on Community Announcements (varvarogames)

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