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REAL WEB LEGENDS: Carter's Quest

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REAL WEB LEGENDS: Carter's Quest screenshot 1
Carter's Quest Act 1 Trailer trailerWatch trailer on Steam ↗

REAL WEB LEGENDS: Carter's Quest

Goba · Published by Goba

Content notice: Carter's Quest contains occasional scenes of violence, including blood that may not be appropriate for young audiences. In addition, there are scenes with partial nudity in non-erotic contexts.

Very Positive — 97% positive (260 reviews)

Last updated 27 Sept 2026

Artificial beings, known as 'Homunculi,' have upended the balance of Web. Carter, a young man plucked from his quiet life in the countryside, must rise to the challenge. Explore ancient ruins, meet charming characters, and master combat in this devilish action-adventure of epic proportions.

Early AccessDJCTQ 14Full Controller Support

£6.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £6.75 · Highest: £6.757 Oct 2026

Action, Indie, RPG, Early Access · 2024 · More £5 - £15 games

Embark on a devilish adventure where you play Carter, navigating ancient Web ruins and meeting intriguing characters. Master combat skills in this unique blend of action and RPG from Goba, set for early release in 2024.

About this game

The Story

The mysterious organization known only as "The Helix" is hatching a plan to capture an artifact of great power. The leader of Humanity is missing, presumed dead. The Elves are on the move, capturing territory once again. Tensions are high, all sides need a hero. The future of the planet Web lies in the balance.

Carter, a Human peasant from a remote village, is thrust into the center of a conspiracy to create the ultimate weapon: The Perfect Homunculus.

The Gameplay

Deep combat, inspired by the legends of the character action genre, strikes a delicate balance with exploration and puzzle-solving. Create your own Homunculus to serve as your faithful companion as you fight for your life against artificial machines, malformed creations of wizards long-deceased, and enemies of peace in the land of Web.

The World

Act 1, set in the Human province of Kaliere, takes Carter through the rebuilt Human capital. In the not-so-distant past, war once gripped these plains, and it threatens to do so once again. Learn the history of Humanity, complete side quests, solve puzzles, and walk away with rewards that unlock your true potential as a warrior.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Any multi-core processor from the last ten years
  • Memory: 6 GB RAM
  • Graphics: Any dedicated graphics card from the last ten years
  • DirectX: Version 11
  • Storage: 200 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Act 2 Update

    Good day, Carter Questers!Act 2 is still in development! I'm currently wrapping up the finale and loose ends.Some things turned out more complicated than initially anticipated. It happens.I will not announce another window until Act 2 has gone gold, but I'm still aiming for this summer!Hope you're all enjoying the deluge of games releasing lately!Love, Goba.
    Read full article on Community Announcements (homuncudev)
  • AnnouncementsOfficial

    Price Drop and Act 2 News!

    Hello, everyone!It's been a minute, hasn't it? Development on Act 2 is proceeding nicely!I'm happy to announce Carter's Quest is now permanently $5 cheaper! From $14.99 USD to $9.99 USD. I'm hoping that this gives more people the opportunity to take a chance on Carter's Quest, especially with Act 2 on the way.Let's take a look at what I've been working on, while hopefully keeping spoilers to a minimum!First of all, Carter's got a new look! Stronger, more evocative, with better shape language and asset quality. Personally, I love it!Who could that be? Kelly Ai, in the flesh? Taking quite the bruising.Some new visual effects are on hand in my creative toolkit, powering some really evocative scenes.Carter has a new power, one of the many new abilities in Act 2.A new friend!A spying eye...And that's it for today's update! Wouldn't wanna spoil the fun.Act 2 is planned for release sometime in May... However, I don't want to give a hard date to avoid crunching too hard. Testing is already in progress, and there's a good bit remaining to be completed. I'm very excited for you all to see where the twists and turns are heading here in the world of Web.Good day, everyone!
    Read full article on Community Announcements (homuncudev)
  • Patch NotesOfficial

    September 30th update

    Fixed pixel mode Changed the release date of Act 2 in the credits
    Read full article on Community Announcements (homuncudev)
  • Patch NotesOfficial

    Act 1's Final Update

    Hello, everybody! Happy Autumn sale!I've endeavored to leave Act 1 in a good spot while I finish working on Act 2. Progress is going good! I expect it out early next year.I packed this update full of a few explosive changes, as well as many smaller fixes and polish improvements.The headlining feature is High Refresh Rate support, allowing Carter's Quest to run seamlessly at 90hz, 120hz, 144hz, and whatever else your twisted monitor can display. This required reworking significant chunks of the physics code and was no small undertaking. I can confirm, having played the game all the way through at 144hz, that it feels amazing!Also landing in this update are a few smaller changes, fixes, and improvements. Let's crack on with it!ChangelogHigh refresh rate supportNew Yooba patterns and palettes*New song and sounds for the Homunculus EditorYou can now pan Yooba in the Homunculus EditorChanges to the settings menuImprovements to the game's playability on Steam DeckFixed the infamous bug that resulted in Carter being unable to use his weapons until he jumped or dodgedAdded button prompts to many interface pagesMade the Shard Bag usable with only a mouseImproved the Shard Bag's usabilityFreed the camera while riding the broomFixed the bow's aim reticle when aiming at the skyFixed a teleport after fighting OgniFixed visual bugs introduced during Act 2's development that were mistakenly pushed to Act 1Made button prompts reflect your control scheme in the main menuFixed some guards being unable to be talked to (No idea how that one happened!)Fixed sound volume in some cutscenes being too high*New patterns require a new save game to be accessedThank you all for your continued interest in Carter's Quest! Expect another Act 2 status report before the end of the year. I assure you it will be worth the wait.- Goba
    Read full article on Community Announcements (homuncudev)
  • Patch NotesOfficial

    Patch for August 26th

    Reverted an unfinished change to environment volumes that was not supposed to be pushed to the live game. Thanks to Applekicker in the Discord for catching this one.
    Read full article on Community Announcements (homuncudev)

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