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Low and Furious

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Low and Furious screenshot 1
Trailer 3 LAF_BDQ trailerWatch trailer on Steam ↗

Low and Furious

Code IT Game Studio · Published by Code IT Game Studio · Official site ↗

Positive — 100% positive (18 reviews) · 39 achievements

Last updated 27 Sept 2026

Low and Furious is a thrilling driving game set in a Brazilian map that lets you customize your dream car and participate in exciting races and role-playing missions. With stunning graphics and engaging gameplay, BDQ is a must-play for racing game and car customization enthusiasts.

Early AccessDJCTQ 10

£5.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £5.89 · Highest: £5.898 Oct 2026

Action, Adventure, Indie, Simulation, Early Access, Casual, Racing · 2025 · More £5 - £15 games

Dive into Low and Furious, where you customize your car and race or role-play through Brazilian maps. Experience thrilling action-adventure gameplay with stunning visuals and endless possibilities for both competition and creativity.

About this game

Low and Furious (LAF), known in Brazil as Baixos de Quebrada (BDQ), is an open-world driving game inspired by Brazilian car culture. Set on an island filled with Brazilian-inspired locations, you'll build your own story in the automotive scene.

Start with very little, earn money, buy new vehicles, build your garage, invest in businesses, and work your way up to the island's biggest car meet.

With a wide range of customization options, activities, and challenges, Low and Furious lets you play your own way. Race through the streets, take on jobs, explore the world, outrun the police, or build the car of your dreams.

Customize Your Car

Transform any vehicle with adjustable suspension, Brazilian-inspired aftermarket parts, custom wheels, sound systems, paint jobs, accessories, and many more customization options.

Explore a Brazil-Inspired Open World

Travel across an island inspired by different regions of Brazil, with a strong influence from Juiz de Fora. Explore middle-class neighborhoods, favelas, rural roads, industrial areas, and discover hidden locations.

Take on Jobs

Complete a variety of jobs to earn money, expand your garage, buy new vehicles, and invest in your growing businesses.

Race the Streets

Challenge rival drivers across the map, build your reputation, and prove your driving skills.

Master the Art of Drifting

Perfect your technique and link together stylish drifts through the island's roads.

Outrun the Police

Not every race ends peacefully. Escape intense police pursuits and avoid getting caught.

Build Your Business Empire

Purchase businesses, increase your income, and continue expanding your collection of vehicles and properties.

Join Car Meets

Show off your builds and become part of the island's thriving car culture.

And Much More...

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel I5 6ª, Ryzen 5
  • Memory: 8 GB RAM
  • Graphics: 4GB
  • DirectX: Version 11
  • Storage: 10 GB available space
  • VR Support: No
  • Additional Notes: The listed requirements are approximate and may vary. Computers with lower specifications might run the game, but optimal performance is not guaranteed.

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or 11
  • Processor: Intel I7 6ª, Ryzen 7
  • Memory: 16 GB RAM
  • Graphics: 8GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 15 GB available space
  • VR Support: No

Supported Languages

Portuguese - Brazil*, English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Graphics Compatibility — DirectX 11, DirectX 12 and Vulkan

    We are bringing an important piece of information for players who want to test different graphics APIs in Low and Furious.The game uses DirectX 11 as its default graphics API, but it is possible to launch the game using other APIs through Steam Launch Options.⚙️ How to change the graphics APIOpen your Steam Library.Right-click Baixos de Quebrada or Low and Furious.Select Properties.In the General tab, find Launch Options.Enter one of the commands below:-force-d3d11Forces DirectX 11-force-d3d12Forces DirectX 12-force-vulkanForces VulkanThis option was already available previously, but we are now sharing these commands as a guide for players who want to test and find out which API provides the best results on their computer.To return to the default settings, simply remove the command from the Launch Options.And the next chapter is coming!Soon, we will be releasing version 0.8, which will bring the highly anticipated Multiplayer to Baixos de Quebrada.We are currently testing and making adjustments to the multiplayer, and so far, we are very positive about the results. We are working hard to deliver a stable and fun experience for everyone.More news coming soon! ❤️
    Read full article on Community Announcements (Katsu)
  • Patch NotesOfficial

    Update 0.7.8 - Quality of Life & The Next Chapter

    # Update 0.7.8 Update **0.7.8** focuses on quality-of-life improvements, implementing many community-requested features, adding new customization options, refining gameplay, fixing bugs, improving the official website, updating the Player Manual, and completing several core systems that will serve as the foundation for upcoming versions. ## New Options * Removed menu options that were only functional during gameplay. * Added the **"Pause with Phone"** option. Opening the in-game phone now pauses the game, and closing it resumes gameplay. *(Disabled by default.)* * Added the **"Auto Start Engine"** option. Pressing the accelerator automatically starts the engine. If the vehicle remains idle for 30 seconds without any interaction, the engine will turn off automatically. The manual engine button still works normally. *(Disabled by default.)* * Added the **"Instinct Mode"** option. When enabled, fuel and vehicle condition percentages are hidden from the HUD. Fuel must be monitored only through the fuel gauge and the icon color, while vehicle condition is indicated by visual and mechanical signs such as smoke and difficulty starting the engine. *(Disabled by default.)* * Adjusted the position of the **Phone Controls** option in the settings menu. *(This menu layout is still temporary and will be reorganized in the future.)* * Added new **Freelook Camera** settings: * Auto Return; * Auto Return Delay (0–3 seconds); * Default Camera Angle adjustment. * Added an option to skip the vehicle entry animation when entering shops. * Added an option that makes the police use spike strips more frequently and attempt to overtake the player before deploying them. ## Gameplay * Improved the jump system. * Added jump statistics. * Added police chase statistics. * Added statistics for money and XP collected from collectibles. * Added the **Taxi Driver** job. * Added a new challenge unlocked after purchasing the apartment. * Added the possibility of receiving **night shift bonuses** whil...
    Read full article on Community Announcements (Katsu)
  • Patch NotesOfficial

    General Improvements, Fixes and New Features

    - Adjusted the volume of the manhole cover sound effect when driving over it. - Adjusted the ambulance siren volume. - Adjusted the Music Player volume. - Adjusted one of the capybara spawn areas, fixing a possible issue where they could appear on the roof of a countryside house. - Fixed an issue where the Voll RTX brake lights would remain permanently active at night. - Optimized some of the newly added textures. - Added a Game Over system (if the player is arrested without money or totals their vehicle without having enough money). - Implemented a loan notification that will be displayed when the player is low on money (the previous notification will still appear if the player's balance reaches zero). - Improved vehicle window materials. - Improved the default reflections of vehicle mirrors.- Added a save creation and selection screen to the main menu. - Added reflective details to license plates, simulating their real-life appearance, as well as other elements that use the same material behavior. - Removed the "Save" button from the graphics settings menu (it performed the same function as the "Apply" button). - Added the Phone Focus option, enabled by default, allowing players to control the phone using the keyboard or controller. When disabled, the previous cursor-only control method will be used. - Updated the race results screen.- Adjusted the properties of various streets.- Updated the textures of several streets.
    Read full article on Community Announcements (Katsu)
  • Patch NotesOfficial

    Update 0.7.6 - Visual Improvements, Optimizations and Fixes

    # Update 0.7.6 ## Weather and Visual Effects * Added rain droplets effects on vehicle bodywork while the vehicle is stationary. * Improved wet asphalt reflections and visual effects. * Improved rain-related visual effects on various materials. * Removed weather effects that were incompatible with rain (e.g. dry asphalt smoke effects). * Added fog effects based on vehicle movement during rain. * Added water spray effects generated by the tires based on vehicle movement. * Fixed rain droplets not interacting with water surfaces. * Added reflective effects to some roadside objects when illuminated by headlights (e.g. road studs). * Improved leaf shaders on some trees, enhancing lighting and visual effects. * Added movement effects to some vegetation that previously had no animation. * Fixed white borders appearing on materials when looking at water. * Added a new environmental detail to the map. ## Optimizations * Reduced micro-stuttering when interacting with mission and job icons. * Optimized the interior weather system, eliminating small but constant FPS drops. * Optimized the collision detection system used for sound effects, reducing background processing costs. * Reduced memory and CPU usage of the Cheat Code detection system. * Various adjustments were made to reduce unnecessary memory allocations, helping maintain more stable FPS during long play sessions. * Optimized the grass deformation effect, reducing its performance impact. * Improved the way signs and other physics-enabled objects are placed throughout the map, reducing processing costs and preventing some objects from falling unexpectedly. ## Vehicles and Physics * Reduced abrupt steering behavior when vehicles roll downhill. * Improved steering wheel and handling stability. * Fixed the handbrake not being able to completely stop vehicles. * Adjusted the Del Valle's physics (non-mission version), reducing excessive sliding. * Adjusted the T107 garbage truck's physics. * Fixed the Polaris spare tire. * F...
    Read full article on Community Announcements (Katsu)
  • Patch NotesOfficial

    Update 0.7.5 - Optimization, AI Improvements & General Fixes

    Performance - Reduced rendering calls (Draw Calls). - Optimized multiple materials. - Optimized various scene objects. - Optimized static objects that use physics. Police, AI & Gameplay - Improved police AI with multiple behavior refinements. - Improved ambulance AI with several behavior enhancements. - Fixed an issue where a police vehicle could target itself, preventing other units from continuing the pursuit. - Police pursuits now end when no active police vehicles remain (for example, if all units are destroyed). - Added obstacle masks to police vehicles that were missing them, improving navigation and obstacle avoidance. - Disabled unnecessary visual effects generated by police vehicles while patrolling. - Prevented the default arrest sequence during Mission 1. - Fixed a possible issue where the player could be arrested during Mission 1. - Fixed issues related to being arrested during races. - Added a condition that makes the capture meter fill more slowly based on the player's vehicle speed. - Fixed cases where pedestrians repeatedly jumped in place at multiple locations across the map. - Improved traffic vehicle light behavior. They now turn on independently instead of all at the same time. - Added a potential system to help free stuck pedestrians (currently being tested). - Improved Traffic AI, which now attempts to avoid obstacles after a short period. (This is a simple implementation and is currently being tested.) - Traffic AI now has a higher chance of honking when encountering certain obstacles. UI & HUD - Refined the handcuff HUD. - Fixed the police HUD disappearing during pursuits. - Fixed the speedometer HUD not updating correctly when selecting "No" in the tutorial. - Fixed cases where the HUD became hidden or stopped responding in certain situations. - Fixed the minimap disappearing in some situations. - Fixed race icons disappearing from the radar. - Improved scrolling speed in option menus. - Improved the responsiveness of several game options. -...
    Read full article on Community Announcements (Katsu)

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