
Screenshots

Watch trailer on Steam ↗Lobber
Jaden Servant, Ryan Pratt, Michael Roskuski, Mike West, Anthony Gatturna · Published by Lobber Team · Official site ↗
Positive — 94% positive (16 reviews)
Last updated 27 Sept 2026
LOBBER is a top down hack and slash where you can hack, slash, and chop your way to victory! Cut off skeleton's heads and catch their skulls to perform powerful moves!
Action, Indie, Free To Play · 2023 · More free games
In Lobber, wield your axe in a thrilling action-packed adventure from 2023. Hack off heads and slash through skeletons to master the art of top-down combat as Jaden Servant’s indie team challenges you with every swing.
About this game
- Endless arcade action with 3 unique enemy types
- 2 different objectives to clear, alternating each level
- Wide and varied moveset with melee, ranged, and special options
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Ryzen 3 1200, Intel i5-7400
- Memory: 1 GB RAM
- Graphics: NVIDIA GeForce GTX 960 4 GB/AMD Radeon RX 480 4 GB/Intel Arc A380 6 GB
- Storage: 3 GB available space
- Additional Notes: Works great on Steam Deck too!
Recommended
- OS: Windows 11
- Processor: Ryzen 5 2600, Intel Core i5-9300
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 8GB/AMD Radeon RX 590 8GB
- Storage: 3 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Update v1.0.2 - Difficulty Changes
Hey Lobbers! Hope you've been enjoying the game! Here's another small patch to fix some reported issues with the game's difficulty and pacing. Adjusted objective selection at the start of each level This is to ensure objectives stay varied enough and don't become too difficult too fast. Overall this will lower the game's difficulty in early levels Increased controller rumble across the board We noticed that in-game rumble was functioning at about half the intended intensityRead full article on Community Announcements (Floog)Patch NotesOfficial
Version 1.0.1 | Bug Fixes!
Hey! Thanks to everyone who supported the launch, and those who have reached out with any bugs in the game! We got a quick little patch to fix some little issues since the game's launch. Fixed graphics quality being set to low by default on first boot (haha oops) Fixed the player respawning back into the tutorial if you fall off the ledge in the intro level after finishing the tutorial Adjusted game over text to clearly distinguish level count from enemy kill count Fixed the restart button fading to black and softlocking the game (right now the fade out transition doesn't play when restarting, there will be a fix for this soon) Fixed Necromancers not adding to your current killstreak If you encounter any more issues, feel free to tell us in the stickied Bug Reports thread on the Steam Community or itch.io page discussion forums.Read full article on Community Announcements (Floog)






