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木夕镇的午夜轮回 Midnight cycle in Muxi Town

Screenshots

木夕镇的午夜轮回 Midnight cycle in Muxi Town screenshot 1
木夕镇的午夜轮回宣传片Midnight reincarnation promotional video in Muxi Town trailerWatch trailer on Steam ↗

木夕镇的午夜轮回 Midnight cycle in Muxi Town

ZSJ工作室 · Published by ZSJ工作室

Very Positive — 85% positive (68 reviews) · 20 achievements

Last updated 27 Sept 2026

What kind of work is this? This is an experimental multi storyline game. The work tells a science fiction story about consciousness implantation and simulated biological experiments. The work consists of a mixture of 24 storylines, 3 types of reincarnation endings, and 1 main ending.

DJCTQ 16
-51%

£0.44

£0.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£0.44£0.89

Price history

3 Sept 2026Lowest: £0.44 · Highest: £0.449 Oct 2026

Adventure, Indie, RPG, Strategy · 2023 · More under £5 games

Embark on a complex journey through Muxi Town as you explore 24 unique storylines and three reincarnation endings, all set in the mysterious world of Midnight cycle. Experience a blend of adventure, RPG, and strategy in this 2023 indie game from ZSJ工作室.

About this game

contact information

Player Q group 164085138

Email for correspondence zsjgzs@qq.com


About the Game

Latest comments from developers

At present, the standard version of the game has been successfully produced. The next update will feature the hidden true ending HE of the game. If this game gains more support from players in the future, I will ignite new motivation to complete all the hidden content of this game!

Let's look forward to it together!

What type of game is this?

This is an experimental multi storyline game.

The work tells the story of a deceased young man named Li Yupeng, whose consciousness is forcibly implanted into a world that does not belong to him. He will find all the truth and end his reincarnation.

The work consists of a mixture of 24storylines, 3 types of reincarnation endings, and 1 main ending.

Your experience before and after the game was launched

Before the official launch of Steam, this game was launched as a mobile game on the third floor of Hulu Man, a 4399 game box, and a fast-paced mobile game platform. After a month of testing with over a hundred people and providing encouragement and recognition, 20% of players in the game have completed all levels and achieved full success. There is a certain threshold for getting started, and it needs to combine puzzle solving content with chase warfare. Please believe that you can pass it yourself, and I also believe that this game I have created with my heart, Players who are truly interested in the game, even if the difficulty is high, will seriously experience this work. However, players who cannot accept the game, even if I set the difficulty to zero, will still hastily withdraw and give me a negative review of the game. Thank you again for letting me understand this truth!

What do you want to say to players who are experiencing this type of game for the first time?

All of your operational results are part of the game experience, including repeating death until you find the truth of the world. Therefore, please do not be discouraged by death, nor do you feel that the game experience is over just by getting through the reincarnation ending. Because reopening the game is also part of the game content experience, some things will change, and the main difficulty of the game is chasing battles and reasoning the plot, Don't miss the reminders and hints of each dialog box, and have fun!

What should I do after experiencing this game?

The game was initiated three years ago and currently requires a total development time of 500 hours. Currently, we are independently producing and have included the game for free. Based on feedback from everyone, we have been refining and adjusting it for a year and transitioning to a paid model. If you feel that there is still room for improvement in the game experience, then you are welcome to support us. Your support for our game is the driving force behind our development and updates, so that we can have the energy and time to do better and go further.

What does the author want to express to the player?

Finally, on behalf of ZSJ's personal studio, I would like to guarantee that "Midnight Reincarnation in Muxi Town" is always based on game storytelling as the core standard. We will listen to useful opinions to make the game better, but we will never completely change the core content to cater to the general audience. Please rest assured to experience it, and I will defend the soul of this game to the death!

JJY works, Thank you for experiencing our game

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: WindowsR 7/8/8.1/10 (32bit/64bit)
  • Processor: win7+
  • Memory: 2 GB RAM
  • Graphics: 2G
  • Storage: 1 GB available space
  • Additional Notes: Recommend wearing headphones and experiencing game content in full screen mode

Supported Languages

Simplified Chinese*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    We're in the running for a nomination for the Outstanding Story Game Award! ~

    ːsteamhappyːThe annual Steam Awards have begun, we have witnessed our growth and transformation along the way, and one day we will be eligible to compete for the awards, with mixed feelings, thank you to all the friends who supported us! ːsteammockingːBecause of everyone's support and recognition, we are still updating the content as of now, but one thing remains the same, that is, the polishing of the plot content and the degree of care in the details. ːsteamboredːThe plot is the biggest highlight of our game, and it is also the core and most attentive design of the whole game, and the work completed in countless rigorous polishing and common discussions with players, and now we have been recognized by the game, which is the result of everyone's joint efforts, so we will be nominated for the Special Award for Outstanding Story, which is our common honor, please nominate us for the Special Award for Outstanding Plot in the nomination of Steam games! ːsteamsaltyːThis is a recognition of all our efforts, and it is also an affirmation of our plot, and I am grateful again to all those who are still supporting us! Encourage you ~ {STEAM_CLAN_IMAGE}/44049236/7ca1398da3cc570c1668a2d1f17f19ef4397278f.png {STEAM_CLAN_IMAGE}/44049236/960afea166b81cae9ca912716d5b5aa92e5f3dd2.png
    Read full article on Community Announcements (灵魂摇曳)
  • Patch NotesOfficial

    Daily updates

    Updated the interactive resources here by the principal, and is fixing the bug that the game cover art does not change automatically, because the game cover will change with the player's story {STEAM_CLAN_IMAGE}/44049236/70e380fcca7808141af6845a9c9f6ecf81c6b537.png
    Read full article on Community Announcements (灵魂摇曳)
  • Patch NotesOfficial

    Update again!This persistence and love is dedicated to my fifty players

    There is feedback from players that the backpack reading and the ending bug of the hammer killing home is now fixed! We have updated the following: 1We've added 20 new Steam achievements, so explore them! 2 We have updated the protagonist's bust drawing, angry and numb 3 We have repaired and adjusted the protagonist's "self-talking" dialogue, as well as the logic of thinking, so that the thinking of his characters is more three-dimensional and organized Although I don't have many players, our persistence and enthusiasm are full, I wish you all a great time! {STEAM_CLAN_IMAGE}/44049236/c5f4fb2235f97d618d45a3c537a08b9bd43bab0c.png
    Read full article on Community Announcements (灵魂摇曳)
  • Patch NotesOfficial

    Long wait, the major update is coming, come and experience it!

    A major update up to two months long, here we are anyway! As the first announcement of the game said that we were going to have a major update, and although it was a little late and there were a lot of accidents, we were still done! We've updated the following: 1 more illustrations, standing drawings, bust drawings 2 more dialogue, logic, plot 3. Text reminders to assist players to reduce frustration 4. Brand new UI interface big update Come and experience it, thank you for your purchase, this game we have put a lot of effort into and hope to get you to play! However, there may still be bugs, we are still not enough manpower, welcome to point out the BUG feedback to us, we still have a lot of things that have not been updated, we are eager for your support, suggestions, and help, which will make us go further! {STEAM_CLAN_IMAGE}/44049236/4bd06c4a24604ae070721a641912c8f27b988010.png
    Read full article on Community Announcements (灵魂摇曳)
  • Patch NotesOfficial

    Players have needs, we have a response! Always very attentive

    1. Five in-game art covers have been updated this time, which will change as players delve deeper into key storylines. We hope to give you a little visual enhancement!~ This game has strengthened the hints of the game's opening content and the coherence of the plot, ensuring that players can minimize the number of deaths at the beginning, and quickly integrate into the game. The aim is to improve players' retention rate, while weakening the cruel and realistic design. After all, if the game story is written well, players cannot persist in appreciating the subsequent content of the game and feel uncomfortable. However, please rest assured, I still maintain the intensity level of the game plot and strive not to weaken the story experience Due to feedback from many players that the difficulty of the game's opening is too high and the sense of frustration is strong, but I cannot affect the complete plot setting of the game because what is needed is this high setback blow. From a certain perspective, like soul games, there is a threshold for entry. After considering various aspects with friends from ZSJ, we chose to do this {STEAM_CLAN_IMAGE}/44049236/70e380fcca7808141af6845a9c9f6ecf81c6b537.png
    Read full article on Community Announcements (灵魂摇曳)

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