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Watch trailer on Steam ↗Bodycam
Reissad Studio · Published by Reissad Studio · Official site ↗
Content notice: Game contains shooting and killing events of other players as it involves gunfights in order to progress in the game.
Very Positive — 80% positive (66,699 reviews) · 1 achievements
Last updated 27 Sept 2026
Bodycam is the first tactical multiplayer FPS with a true body-camera view in Unreal Engine 5. Close-quarters combats feel raw and loud. Every angle, callout, and bullet matters. Play Deathmatch, Team Deathmatch, and Wingman on photoreal maps where teamplay, tactics, and clutch skill are key.
£29.50
Lowest price we've ever recorded
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Price history
Action, Indie, Simulation, Strategy, Massively Multiplayer, Early Access · 2024 · More £15 - £30 games
Experience intense multiplayer FPS action through a unique body-camera view. Test your tactics and clutch skills on photoreal maps with friends or foes in Deathmatch, Team Deathmatch, and Wingman modes.
About this game
Just Updated
New map!, Trenches
Built around a mix of intense close quarters fights inside the trench network and longer range engagements across the open areas surrounding it, Trenches introduces a larger battlefield with strong contrast between confined, chaotic combat and exposed long distance sightlines.
About the Game
SEE COMBAT THROUGH THE LENS
Bodycam is the first ultra-realistic multiplayer FPS built to recreate the intensity of real combat. Experience tactical firefights through the lens of a body camera, where every angle you hold, every decision you make, and every bullet you fire can decide the outcome. Miss a check, and you pay for it. No crosshair. No ammo counter. No HUD. Countless hours were spent studying real footage, optics, camera movement, compression, exposure, sound behavior, and combat situations to push realism as far as possible.
THE TRUE FIRST-PERSON FEEL
Unlike traditional FPS games, where the camera drives the entire experience and floating hands are simply attached to your screen, Bodycam takes a completely different approach.
Your arms, torso, legs and weapon are all physically connected. On top of this, we developed our True Body technology, making every movement feel smoother, more instinctive and more natural. It takes a little time to adapt at first, but once it clicks, your weapon becomes an extension of your body and the line between you and the operator begins to disappear.
Once you've experienced combat this way, there's no going back.
WEAPONS THAT FEEL REAL
Every reload is driven by a dynamic animation system with separate calm and stressed states. Under pressure, your character can make realistic mistakes, rush movements and struggle to complete a reload, just like a real person would. Instead of playing the same animation every time, we created dozens of unique reload variations and mistakes, making every reload feel different.
ADVANCED WEAPON CUSTOMIZATION
Every operator fights differently. Your weapon should too.
Build your firearm from the ground up with hundreds of attachments and billions of possible combinations. Whether you prioritize speed, stability, or precision, every attachment changes the way your weapon feels and performs, allowing you to create anything from compact CQB rifles to long-range precision platforms. You define your weapon.
MODERN COMBAT TOOLS - FPV DRONE & RC CAR
Modern warfare has been transformed by FPV drones. Bodycam faithfully recreates authentic FPV piloting with realistic flight physics, Stabilized and Full Manual (Acro) flight modes, and advanced tuning options including rates, throttle curves, and flight profiles. Deploy FPV drones and reconnaissance RC vehicles to scout enemy positions, gather intelligence, strike targets, and support your squad.
PHYSICS-DRIVEN COMBAT
Powered by advanced procedural physics, Bodycam features a Ragdoll Stumbling system that lets operators naturally lose balance, stumble, recover, and react to the environment. Every movement is physically driven, making combat feel more dynamic, grounded, and unpredictable.
A WORLD WITHOUT MENUS
Forget full-screen menus. Your tactical tablet is your command center. Access your loadouts, gadgets, inventory, settings, and matchmaking instantly while moving through the Bodycam Shooting Range HUB. Customize your weapons, test new builds, practice your shooting, fly FPV drones, or simply spend time with other players, all within a seamless in-game environment.
BUILT FOR COMPETITION - BRING YOUR WINGMAN
Wingman is a tactical 2v2 Search & Destroy mode where communication, positioning, and precision decide every round. There are no hero abilities, no killstreaks, and no movement exploits. Victory comes from teamwork, map knowledge, and clutch plays alone.
FROM TEAMWORK TO TOTAL CHAOS - CASUAL GAMEMODES
Whether you enjoy competitive tactical gameplay or fast-paced firefights, Bodycam offers a variety of experiences. Fight for every round in 2v2 Wingman and 5v5 Body Bomb, jump into the chaos of Team Deathmatch, Deathmatch, Hardpoint, and Gun Game, or survive relentless zombie hordes in co-op.
SURVIVE ZOMBIES
Fight against relentless hordes of infected in an immersive, round-based co-op Zombies mode across multiple unique maps. Manage your ammunition, explore dangerous environments, unlock new areas, restore power, and survive increasingly deadly waves as the infection spreads.
GROUNDED PHOTOREALISTIC MAPS
Fight across highly detailed environments inspired by or replicated from real-world locations, from CQB buildings and forests to abandoned hospitals and trench networks.
NEXT-GENERATION AUDIO
An advanced audio system built around realism and immersion. Real-time sound propagation, realistic reverb, occlusion, and spatial audio let you hear the battlefield as it truly unfolds, turning every sound into a tactical advantage.
EARLY ACCESS, CONSTANTLY EVOLVING
Major updates continue to expand Bodycam with new technologies, maps, weapons, systems, and gameplay improvements shaped by community feedback.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10/11
- Processor: AMD Ryzen 7 3700X, Intel Core i7-9700K
- Memory: 8 GB RAM
- Graphics: AMD Radeon RX 5700 (8 GB), NVIDIA GeForce RTX 2070 (8 GB)
- Network: Broadband Internet connection
- Storage: 50 GB available space
- Additional Notes: SSD Recommended
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11
- Processor: AMD Ryzen 7 3800X, Intel Core i7-10700K
- Memory: 16 GB RAM
- Graphics: AMD Radeon RX 6600 XT (8 GB), NVIDIA GeForce RTX 3060 (12 GB)
- Network: Broadband Internet connection
- Storage: 50 GB available space
- Additional Notes: SSD Recommended
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Bodycam PATCH NOTES · V0.8 #3
PATCH NOTES #3 Hi everyone,Earlier today, we identified a way for a session host to remote crash other players’ games by spawning hundreds of entities. We have banned the players identified as abusing it and released a patch addressing the issue in this latest update. Why didn’t we communicate immediately? We wanted to establish the facts before making a public statement. We contacted the players involved, investigated the reports, and reviewed our network code to understand how the exploit was being used. This took the entire day, and during that time, we could not confidently confirm or dismiss the claims circulating online.So far, the only confirmed use we have identified is a host causing other players’ games to crash within their session. After contacting players and investigating the reports, we have found no evidence that this exploit has been used for any other purpose or to access players’ personal data. We needed time to investigate. However, we should have let you know that we were investigating, even before we had all the answers. We apologize for leaving you without clear updates during that time.BODYCAM has performed incredibly well, far beyond our expectations, and we are grateful for the support from our community. Unfortunately, increased visibility can also attract people with bad intentions, whether through attempts to disrupt the game or spread misinformation to encourage review bombing. We believe some individuals may be deliberately flooding our social channels with unverified claims to create fear and damage the studio’s reputation following this success. We remain focused on establishing the facts and taking players’ concerns seriously. Progression and economyOne of your biggest complaints has been the economy: weapon attachments cost too much, and earning currency takes too long.Even before today’s incident, we had seen players turning to currency farming and exploits to progress at a reasonable pace. We addressed that problem in the wrong w...Read full article on Community Announcements (ReissadStudio)Press Coverage
Steam Global Top Sellers for week of 1 Sep — 8 September 2026
* The Blood of Dawnwalker; * Onimusha: Way of the Sword; * WARDOGS; * Bodycam; * How to Fish; * Halloween: The Game; * NBA 2K27; * STAR WARS Zero Company™; * Crimson Desert Enhanced; * Red Dead Redemption 2; * excluding free to play games View top 100 on SteamDBRead full article on SteamDB (SteamDB)AnnouncementsOfficial
Bodycam Locked And Loaded New Soundtrack
If you're looking for game news on Bodycam, we put out patch notes a few hours ago. A New Soundtrack for BodycamYou loved the music featured during Early Access, so for this update, we wanted to do it again, this time directly in the lobby.The music now plays through a jukebox you can interact with in the lobby. You will be able to check the name of the current track, skip to the next one, and discover the artists behind every song.We hope this gives you a chance to support the artists who generously shared their music with us and helped bring a new atmosphere to Bodycam! Here's the link of the Spotify playlist: https://open.spotify.com/playlist/1xaDzu8lf0k36a9Y7VKC72Featured TracksSlowboy, Dabow, Lenny - DestructionTWISTED, kellapsage, glossier - faketrustnuphory, llwll, AlienBlaze - STORMSEEKERBad Computer - scared - An exclusive Bodycam track, not yet released.THIRST - FADINGNECROLX, YOUK3IV, ATRXX - CODE RED - VIPLister - CAME2DANCEdashie, ISXRO - nevoa9T4 - geisha - slowedYKSIN - ECLIPSE - SLOWEDvinter - only youNØCTRIS - anaesthesia9T4 - onlyone - slowedTrxpical - Montagem Explosão - SlowedOTVphonk, ZERTAL - pulsebreaker - slowedZERTAL - electrified - slowedZXKAI, MC TALIBÃ - MONTAGEM BRAVO - SlowedVUKEINE - SKORN - Ultra SlowedSlowboy, Bebi, Braveboy - Outta TimeV1AL - TRIADTEKK - Super SlowedListen to the official Bodycam playlist here:OFFICIAL BODYCAM PLAYLISTThank you to every artist supporting Bodycam.Music provided by Aurorian RecordsRead full article on Community Announcements (ReissadStudio)Patch NotesOfficial
Bodycam PATCH NOTES · V0.8 #2
PATCH NOTES #2 Progression & Rewards • Increased Reissad Points gain multipliers across game modes: • Gun Game: +25% • Team Deathmatch: +50% • Deathmatch: +50% • Hardpoint: +75% • Wingman: +100% • Versus: +100% Loadout & Customization • Updated the Glock Ifriee and Harvos presentation. • Updated the default reticle setup. • Fixed several broken or incorrect weapon, attachment, and equipment meshes, including issues affecting the Glock, AKS-74U, MP5, RaiderX, SVD, weapon lights, magazines, and Sentinel parts. Audio • Moved Hardpoint capture audio cues back to the UI audio slider in the options. • Boosted Hardpoint win, loss, and contest audio feedback. • Slightly adjusted the pitch of Hardpoint loss and contest feedback. Maps • Fixed several Lobby visual issues. • Replaced deprecated glass materials in the Lobby. • Fixed awkward reflections on reinforced glass. • Adjusted local Lobby lighting. • Fixed and improved several decal and material issues. Stability & Fixes • Fixed a crash that could occur during online initialization. • Fixed several static mesh issues that could cause broken visuals on weapons, attachments, equipment, or environment props. Keep in mind that these are just quick fixes we were able to push out today. Other people on the team are working on broader fixes for issues that take longer to resolve, such as the party system, matchmaking, anti-cheat, and others. The point of these patch notes is simply for the live ops team to address the issues that can be resolved in a single day. Thanks !Read full article on Community Announcements (ReissadStudio)Patch NotesOfficial
Bodycam PATCH NOTES · V0.8 #1
Patch Notes · V0.8 #1 Settings & ControlsAdded an individual player mute button.Added a DLSS Multi Frame Generation setting.Added a Film Grain setting.Added the ability to clear keybinds.Improved key conflict handling.Fixed incorrectly detected keybind conflicts.Fixed an incorrect description when rebinding keys.Fixed tablet inputs being consumed by gameplay controls. Match Flow & Game ModesIncreased score limits:Team Deathmatch: 50 → 75 kills.Deathmatch: 30 → 40 kills.Reorganized the map list, with Trenches now appearing first.Fixed an issue in Gun Game that caused too many pistols to appear in the weapon pool.Fixed a client-side Wingman defuse issue that could cause a softlock.Fixed an issue where bolt-action weapons could stop reloading correctly after several full reloads.Removed a disruptive camera-correction animation that could heavily obstruct the view while the bodycam was readjusting. Loadout, Audio & MapsImproved scope capture performance, optimization, and visual stability.Improved Lumen scalability behavior in scope views.Improved drone audio.Added missing music to the Lobby jukebox.Fixed excessive reflective artifacts on reinforced glass in the Lobby. Stability & FixesAdded a clear error message when the game cannot log in through Steam. Previously, this could result in a black screen with no explanation. A Note on the Most Asked Questions Zombie ModeZombie Mode has been temporarily disabled.While reworking the rest of the game, a few regressions affected the mode, and we also felt it had become too stagnant. Rather than leave it in that state, we have decided to bring it back stronger for a future event, with Halloween coming up very soon. Playing With FriendsWe know that playing easily with friends is currently one of the main areas that needs improvement.A completely new Party System is already in development. It will allow you to:Invite friends to your group.Queue for matchmaking together across all game modes.Join ongoing matches directly from the...Read full article on Community Announcements (ReissadStudio)






