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Kromlech

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Kromlech

Perun Creative · Published by Perun Creative · Official site ↗

Content notice: Kromlech contains intense violence and blood

Mixed — 68% positive (160 reviews)

Last updated 27 Sept 2026

Kromlech is an action-adventure RPG with rogue-lite elements, set in a dark fantasy world of swords and sorcery. Play as an adventurer whose quest for glory and gold takes an unexpected turn when he finds himself at the center of a world-ending calamity.

Early AccessDJCTQ 14Full Controller Support
-20%

£19.99

£24.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£19.99£24.99

Price history

3 Sept 2026Lowest: £19.99 · Highest: £19.998 Oct 2026

Action, Adventure, RPG, Early Access · 2026 · More £15 - £30 games

Embark on perilous quests and face unexpected calamities as you navigate Kromlech’s swords-and-sorcery world. With roguelike elements and early access, this action-adventure RPG from Perun Creative offers thrilling adventures.

About this game

Welcome to the world of iron and blood, warrior!

Kromlech is a single player action-adventure game blending RPG, immersive sim, and rogue-lite. A love letter to the immersive RPGs of the early 2000s featuring modern design ideas and QoL features, while still keeping things distinctly old-school. Step into a mythical world of ancient past where steel is still young, sorcery treacherous, and the truth can only be found at the edge of a blade.

Inspired by the cultures of the European Iron Age, predominantly the Celts, as well as the greatest works of the Sword & Sorcery genre, Kromlech seeks to deliver darker and grittier kind of heroic fantasy. One where heroes are defined not by their moral virtue, but by the impact of their actions on the world.

Play as Cronach, a lone adventurer living through the world’s last days. Make good use of the time you have left and you may discover what is going on—and maybe even learn how to stop it, so that you can enjoy your hard-earned coin.

Key Features

A World of Adventure

The game world has been meticulously crafted by hand and offers an immersive sandbox experience with a high level of reactivity. Discover its secrets, pillage its treasures, slay its inhabitants. None are safe from your blade. Become the hero the world needs… or the menace it deserves.

Choose Your Path

There are many ways to customize your build and style of play. Inscribe your equipment with words of power, drink mystical brews, cover your body with warpaint, refine your feats of battle, sacrifice to the gods, and reach mastery through practice and dedication.

Crush Your Enemies

Combat system offers many ways to deal with your enemies. Exploit their weaknesses with precise strikes or rip their armor to shreds. Pummel them with brute force or skillfully weave through the fray. Let the heat of battle consume you and show them the meaning of fear.

Become a Legend

Grow more powerful by overcoming challenges and gaining renown. Perform heroic deeds, defeat perilous foes, and embark on epic quests. Your triumphs shall earn you new epithets—heroic names of great power. But beware, for fame is a sword that cuts both ways.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit or later
  • Processor: Intel Core i5-10600 / AMD RYZEN 5 5500
  • Memory: 16 GB RAM
  • Graphics: Nvidia RTX 2060 (8GB) / AMD RX 6600 (8GB)
  • DirectX: Version 12
  • Storage: 50 GB available space
  • Additional Notes: HDD Supported, SSD Recommended

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit or later
  • Processor: Intel Core i5-11500 / AMD RYZEN 5 5600
  • Memory: 32 GB RAM
  • Graphics: Nvidia RTX 2080 TI / AMD RX 6800 XT
  • DirectX: Version 12
  • Storage: 50 GB available space
  • Additional Notes: SSD Required

Supported Languages

English, Czech, Simplified Chinese

Latest news

  • Patch NotesOfficial

    Update 0.4

    Warriors,We’re pleased to announce that Kromlech is now entering Version 0.4. This marks another important milestone in our Early Access journey and, more importantly, lays the groundwork for the next major update, which will introduce the game’s main story campaign.OptimizationOptimization remains an ongoing priority. With Version 0.4, the overall performance in certain locations has improved by as much as 40%! We have also reduced VRAM usage by approximately 400 MB, a change that should be particularly beneficial for players using GPUs equipped with 8 GB of VRAM. That being said, our optimization efforts are far from complete and we continue to see opportunities for further improvements in future updates.Quality of Life ImprovementsUpdate 0.4 focuses on enhancing the overall player experience through a range of quality-of-life improvements. Several elements of the user interface have been redesigned, the standalone Crisis tab has been removed, and a dedicated Tutorials section has been added to the in-game Codex.This new tutorial framework will continue to expand over time, covering additional gameplay systems and helping players make full use of the possibilities Kromlech has to offer.Additional improvements include for example support for multiple map markers within a single quest, making objective tracking significantly clearer. We have also refined map accuracy and improved the positioning of quest markers throughout the world.Visual improvementsWe have improved the game’s lighting. The reworked ray-tracing algorithm is both faster and more effective over longer distances, resulting in better visuals and more consistent performance especially in long corridors, dungeons, and similar environments.Version 0.4 also introduces a new foliage culling system that improves visibility in densely vegetated areas. While its implementation is currently limited to trees, the system will be expanded to the remaining foliage like bushes in the upcoming updates.Looking AheadO...
    Read full article on Community Announcements (PerunCreative)
  • Patch NotesOfficial

    Update 0.3

    Mighty Warriors!We bear good tidings. The time has come and update 0.3 is live! And this time, we focused mainly on further optimization. One of the biggest and most wanted features is a significant reduction in Kromlech’s installation size. Thanks to better compression and usage of new technologies, the game will now take up only around ~50 GB of disk space, less than half of what it required when Early Access launched. We believe this size is now much more reasonable for most players, and these storage optimizations also give us more room to continue expanding the game in the future. Most importantly, the size reduction comes without any noticeable decrease in visual quality.We have managed to increase average performance by 15-20% (depending on hardware and settings). This milestone was achieved through a series of major under the hood optimization endeavors. We segmented the main map into groups with variable quality levels, optimized the NPC movement and animation systems, converted our trees to a new rendering pipeline, optimized VFX, interaction system, and many other systems to ensure better frame rate across the entire game.Reducing VRAM usage was another major focus for this update. The biggest breakthrough came from discovering a memory leak in our hair rendering system, where assets stayed loaded in memory long after NPCs disappeared. Fixing this means that long play sessions will no longer trigger performance degradation or require game restarts. Furthermore, we used this opportunity to optimize the hair rendering pipeline, resulting in better performance and noticeably improved hair visuals across all quality settings. Optimization remains a key focus for us and you can expect further improvements in future updates.NarrativeSpeaking of the future, our design team is currently finalizing the first act of Kromlech’s main story line. This part of the game focuses on reasons why Cronach came to the ancient land of Gwern, his journey to the mythical god-tre...
    Read full article on Community Announcements (PerunCreative)
  • Patch NotesOfficial

    Update 0.2

    Mighty Heroes, fearsome Lurg Slayers, and greedy Pillagers!The time has come and update 0.2 is finally here. It took us a bit longer than expected to finish, and we apologize for the delay. However, we believe this update will significantly improve your gameplay experience.Update 0.2 introduces changes across multiple aspects of the game, so let’s take a look at the most notable ones. You can find the full changelog below.File size reductionWe’ve managed to reduce the total file size to approximately 100 GB. Please note that this is an ongoing effort, and further reductions are expected in future updates.We successfully transitioned to a new foliage pipeline, enabling faster rendering, more detailed trees, lower VRAM requirements, and significantly smaller asset sizes. Some trees that previously occupied up to 1 GB now take only around 20 MB - up to 50× smaller.So far, we’ve converted approximately one-third of all foliage. The remaining assets will be updated in version 0.3.General performance improvementsWe implemented a shader recompilation process that reduces stuttering, especially on lower-end PCs. Performance optimization across all settings is still ongoing and will continue in future updates.We also fixed many critical errors and crashes (e.g., during elite enemy encounters), resulting in a noticeably smoother gameplay experience. While there’s still work to be done, you should already feel a significant improvement.A plethora of new contentYour journey will now be enriched with a wide range of new adventures. We’ve added 15 new crises - some designed to improve onboarding, others to challenge your time management. You can also encounter new high-risk (and high-reward!) random events.Good news as well: many bugs in quests and game logic have been fixed. Now, the only thing standing between you and the final boss of the Early Access legendary quest is your courage. Full changelogGameplayCombat & MovementParry no longer costs staminaHits against weapon-guardi...
    Read full article on Community Announcements (PerunCreative)
  • Patch NotesOfficial

    Update 0.1.50

    Warriors!We have heard your feedback, went through the messages and reports you sent us and today, we bring you a new update! It shall make your adventures in Gwern more pleasurable and also bountiful. We introduced some key quality of life improvements and changes, but keep in mind, the journey of Kromlech is still in its first steps and more crucial updates will come at a steady pace. Our team is already working on the next update, but for now, let’s focus on today’s news! Here are the highlightsIntroducing faster loading timesWe have completely redone the loading system, which helped us to drastically reduce loading times, both while loading the game from the menu or while entering dungeons, but also while sleeping, fast traveling or, unfortunately, dying. The improvement is significant, but we are still working on delivering even shorter loading times in future updates.. Long waits are over, get back into the fray!Better onboardingWe have already introduced a tutorial in our previous update, but this time, we also added useful hints to loading screens, added height indicators to quest markers, so you’ll know if your target is above or bellow ground, and also added visual and aural indicators of getting hit and getting low on health or stamina. We believe this change makes combat more understandable and enjoyable. Improvement of blocking mechanicThe guard/block system of shields and weapons has been redone. Shields and weapons are now draining stamina based on their weight. Shields now have a new parameter called Absorption which reduces the incoming damage potential and redirects it into stamina.Changes to Cronach’s movementYes, our mighty hero was running as if the hounds of the underworld were at his heels. All movesets now have reduced speed, we also disabled sprint while Cronach is overencumbered. To make your encounters with tough enemies fair, we also prolonged the invincibility frame during dodging. Changes to lock-on systemThat pesky lock-on dot should w...
    Read full article on Community Announcements (PerunCreative)
  • AnnouncementsOfficial

    Next steps

    Fellow adventurers!In the past few days, we released the first update and also a quick hotfix to tackle the most pressing issues. Once again, thank you for your continuous feedback, we want you to know that we listen carefully, gather all your insights and are continuously working on improvements. Our next step is to improve performance, stability and add more quality of life features. The next update won't arrive as quickly as the first one however - because we need to work on larger changes that won't be done right away, we can't push smaller immediate changes along with half-done work-in-progress stuff. So just letting you all know: Rather than a couple of days we're looking at a time frame of one or two weeks.We are still in the first days of the Early Access period that will take a year to finish, but it makes us happy to see many of you finding joy in Kromlech and recognizing our plans and intentions for the finished game. We promise to keep you informed on any future updates. Thank you for all the support and may the gods look favourably on your heroic journey!
    Read full article on Community Announcements (PerunCreative)

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