
Screenshots

Watch trailer on Steam ↗Capt Crabs a Slimy Adventure
Crabs Cove · Published by Crabs Cove · Official site ↗
Positive — 100% positive (11 reviews)
Last updated 27 Sept 2026
Capt Crabs, the pirate crab, was out with his crew searching for treasure on a mysterious island when suddenly his ship was taken by some mischievous slimes! Now he's on a mission to retrieve his ship and treasure and get back to the pirate life he loves!
£8.50
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, Casual · 2024 · More £5 - £15 games
Embark on a whimsical journey as Capt Crabs navigates treacherous island terrain to reclaim his stolen ship. Packed with action and humor, this casual indie game invites you to explore and solve puzzles like never before.
About this game
Capt Crabs, the pirate crab, was out with his crew searching for treasure on a mysterious island when suddenly his ship was taken by some mischievous slimes!
Now he's on a mission to retrieve his ship and treasure and get back to the pirate life he loves!

Capt Crabs is a family friendly, fun, mario-esk type platformer with lots of fun gameplay, an in-game currency store (NOT micro-transactions) for costumes and weapons and loads of funny situations to encounter.

The game is filled with all kinds of fun slimes, friendly and enemy, to encounter as well as creative boss battles and adventures to explore.

System Requirements
Will my PC run this? →Minimum
- OS *: Windows 8/8.1/10 (64 bit)
- Processor: Intel Core2 Duo and 2.0GHz or better
- Memory: 4 GB RAM
- Graphics: Direct X 9/OpenGL 4.1 capable CPU
- Storage: 1 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Patch 1.09
Whole bunch of new fixes and features Now you can jump on enemies heads and damage them Total rebalance of enemies HP sliding on ice now adjusted conveyors on level 13 now are in front of you instead of behind Flag on level one was advancing to level 3. fixed You no longer auto select companions by walking past them ducking can now actually avoid enemy attacks added deceleration to walking beachball can no longer be destroyed. Enjoy!Read full article on Community Announcements (Crabs Cove)Patch NotesOfficial
Patch 1.08 - Major Bug Fixes
Fixed two major bugs Rootbeers can no longer go in the negative I had to force controller only play. This fixes a major bug that the engine was defaulting to keyboard.Read full article on Community Announcements (Crabs Cove)Patch NotesOfficial
Patch 1.07 - Bonus Stages
This patch adds two new bonus stages that can be accessed at anytime on the map! Try and take on the train level and work your way to the head of the train. There's also another new boss and level in the ice for you to take on! Also a few new baddies have been added to the game as well!Read full article on Community Announcements (Crabs Cove)Patch NotesOfficial
Patch 1.06 - Multiplayer!
Patch Notes 1.06 Features Added Multiplayer! Now someone can grab a second controller and play along in (most) levels! UI now shows “to hit B” to spawn in a second player if possible when no 2nd player is present. Bug Fixes Fixed the infinite walking glitch. Fixed the duck-walking glitch. When coins spawn from enemies they had a second of invulnerability before you could pick them up. Now you can grab them right away! The map timer was supposed to go back to the opening video but was just refreshing so I removed it. Maka enemies had too much health so I reduced it. They also didn’t die right away if you kept hitting them. Now they should die like normal. Slime that throws glowsticks has been slowed down. Made the background slimes in level 3 more blurry. Dying in lava on level 4 wasn’t working correctly. I replaced the animation to be the normal falling death animation. 2nd Player deaths in lava weren’t working correctly. Fixed it. Springboards weren’t working correctly with 2 Players. Did some major changes to them and now they should work correctly and better than before. You originally had to hit B twice to spawn a second player but that's fixed now. On level 4 the 2nd player could pick up ants that would warp to the first player. While I wasn't able to fix this I was able to stop them from making the 1st player drop the ants too. Now in Level 4 you can turn in ants just by touching the slime/basket and not have to attack to drop it first. Level 4 ants can no longer get stuck underneath the spring boards. Level 6 boss’s pumpkins were not able to be destroyed by bombs. This is fixed. Level 10 Companions no longer go behind the doors in the main world. Level 10 fixed the temple enter and exit causing players to switch positions and also not porting them to the temple they just exited. Fixed fruit robots in level 11a from not dying when continuously hit. Fixed a ledge in 11 factory that was hard to pass by. Level 13 I fixed a platform that was very hard to jump to a...Read full article on Community Announcements (Crabs Cove)Patch NotesOfficial
Patch 1.05
Whole bunch of Quality of Life and Bug Fixes in this one! Fixed a weird lava glitch in level 4 when dying in lava. Relics now fade out when collected NPC Rabbits are now able to walk through so they won't be in the way Fixed a bug where enemy death animations weren't playing Made it easier to pick up the rubber ducky inside the giant clam. You can now hit the clam as well to open it Made treasure chests fade out instead of pop out of existence. removed a random barrel from town that looked like you could jump on it. Rootbeer barrels now have a rootbeer logo on them. Rootbeer now spawns at the base of the barrel after destroying it. Soda can is now breakable Lowered Mr. Boo's health. He was taking too long. Bomba Turtles now throw bombs in the right direction instead of backwards. Treason Boss had a spot where you could hit him, and he couldn't reach you. Thats fixed now. Removed enemy health bars for esthetic reasons. Some larger enemies now fade out when dying All Enemies now drop COINS and some even drop GEMS. Octavius boss should now always spawn a chest when defeated. Submarine shots used to be able to explode on each other if you drove fast enough. Fixed that bug.Read full article on Community Announcements (Crabs Cove)






