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VAGUE

Screenshots

VAGUE screenshot 1
VAGUE - Teaser Trailer trailerWatch trailer on Steam ↗

VAGUE

SCE Games Studio · Published by SOUL CAT Entertainment Sdn Bhd · Official site ↗

Content notice: This game contains some elements that are not appropriate for all ages and are only for mature audiences.

Last updated 27 Sept 2026

VAGUE is a first person psychological horror inspired by early 2000s classic horror titles. Experience the unsettling atmosphere as you follow Raymond K. Fisher in his search for his missing family.

Free to PlayComing SoonDJCTQ 16Full Controller Support

Free

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Action, Adventure, Indie, Casual · More free games

Journey through VAGUE, an indie adventure where you navigate the haunted corridors of the past alongside Raymond K., solving puzzles that will keep your heart racing.

About this game

"After a sudden and unnerving car accident, Ray finds his family is nowhere to be seen..."

VAGUE is a first person psychological horror inspired by early 2000s classic horror titles. You follow Raymond, a middle-aged man in his search for his missing family.

Navigate these haunting place, piece together fragments of forgotten memories, and confront the shadows of the past to find and uncover his family's fate.

Key Features:

  • Dark And Surreal Visuals: Presented in a style of early 2000s indie films, dive into a atmospheric world of terror and discomfort, crafted by a fusion of what's rooted in the mind.

  • Challenging Cryptic Puzzles: Test your wits with diverse and engaging puzzles that require keen observation, creative thinking, and problem-solving in order to solve them.

  • Eerie Encounters: Confront a variety of supernatural entities, each with their unique appearances and behaviors, reflecting the fears and traumas of the mind.

  • Evolving narrative: Piece together a complex and compelling story, gradually uncovering the chilling past and hidden truths that lie within.

"Will he push through this nightmarish ordeal, or will he be trapped in its dark embrace forever?"

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 (64-bit)
  • Processor: Intel Core i5 4000 series or AMD Ryzen™ 5 3600 or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 1050 or equivalent
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: Standard HD audio device
  • Additional Notes: This game features Dynamic Resolution. Please note that NVIDIA® DLSS is exclusive to RTX series cards, while AMD FSR 2 works on any graphics card that supports compute shaders.

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows® 11 (64-bit)
  • Processor: Intel Core i5 4000 series or AMD Ryzen™ 5 3600 or equivalent
  • Memory: 16 GB RAM
  • Graphics: NVIDIA® GeForce® RTX 3060 or equivalent
  • DirectX: Version 12
  • Storage: 10 GB available space
  • Sound Card: Standard HD audio device
  • Additional Notes: This game features Dynamic Resolution. Please note that NVIDIA® DLSS is exclusive to RTX series cards, while AMD FSR 2 works on any graphics card that supports compute shaders.

Supported Languages

English*, French, Japanese, Portuguese - Brazil, Russian, German, Simplified Chinese, Turkish
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    VAGUE Playtest Part 3: The Combat Demo is Live soon!

    Hey everyone! It’s been quite a while since our last session, but we’ve been hard at work. Thanks to the invaluable feedback from our previous testers, we’ve made some massive strides in making the game better than ever. We’re excited to announce that a brand-new playtest session is launching tonight at 10:00 PM (GMT +8.00)! Here is a breakdown of what you can expect in this latest build:A total overhaul of the graphics and core gameplay mechanics.A brand-new environment specifically designed to put the new mechanics to the test.A completely reimagined and punchier combat experience.Polished Keyboard and Mouse controls for a smoother feel.A redesigned Player Menu, including a new "Map" feature to help you navigate and track your progress.New localization support for 8 languages: Malay, Portuguese (BR), German, Russian, Turkish, Simplified Chinese, French, and Japanese.Integrated physics for enemies and objects, making the game world feel much more dynamic.Balanced Music and SFX levels to eliminate those jarring, overly loud spikes.And a whole lot MORE!We are so grateful for your continued interest in VAGUE. If this build performs well and stays stable, it will allow us to move forward with finalizing the rest of the game's content!If you’re sharing your clips or screenshots on social media, be sure to tag #vagueplaytestbn so we can see your highlights and give them a repost!
    Read full article on Community Announcements (SOUL CAT Entertainment)
  • AnnouncementsOfficial

    Moving to October NextFest...

    Hello everyone! For those you I've informed that VAGUE will be on June NextFest, unfortunately I have to delay and move to October NextFest instead. As some of you guys know, VAGUE is developed by a single developer at the moment and the game is slowly turned into a big game over time. During development, I've seen several issues with the development pipeline especially when making new maps. The solution is to change the game architecture to ensure the process to be less tedious and easy for solo dev to handle. But this takes a lot of time to migrate from the old to the new architecuture... Hence, I have to delay the release. I'm truly sorry about this especially for anticipating fans from the socials. But I'm more worried about the current state of the game and don't want to disappoint players with a broken, messy and bugged game. - Wollabebes, the developer
    Read full article on Community Announcements (Wollabebes)
  • Community & EventsOfficial

    Brunei MSME Festival 2024

    MSME Festival 2024 is coming this 29th Feb! Under the Brunei GameOn Section, I will be showcasing a playable VAGUE Prologue Demo! Where is it located? Located at Bridex Hall 2, at XR2P+33G, Jerudong, Brunei. See Bridex Hall 2 on Google Maps What is MSME Festival? Brunei MSME Festival is a platform to raise awareness of Bruneian products/services while promoting & celebrating entrepreneurship. The 4-day event will include a themed conference and interactive sharing sessions covering various key topics and issues relevant to MSMEs and the general public to promote entrepreneurial culture and development. For more information about BICTA Brunei, see: Official Website - Instagram
    Read full article on Community Announcements (Wollabebes)
  • AnnouncementsOfficial

    BICTA 2024 Showcase

    AITI just reached out IFB as they are requesting 3 organizations from BruGameDev to showcase during the BICTA Launch on 18th January 2024 at the ICC. And with that, SCE will be joining! There, I'll be showcasing the VAGUE Demo as well as the game development pipeline, from cutscene to character controllers, all within the Game Engine. Where is it located? Located at International Convention Centre (ICC), at Kementerian Hal Ehwal Luar Negeri, Stadium Rd, Bandar Seri Begawan BB3910, Brunei. See ICC on Google Maps What is BICTA? BICTA is an annual event co-organised by the MTIC, AITI & IFB to stimulate innovation and creativity in ICT industry. For more information about BICTA Brunei, see: Official Website - Instagram
    Read full article on Community Announcements (Wollabebes)
  • Patch NotesOfficial

    Update on VAGUE (feat. Release Date)

    Following the unexpected attention sparked by a mysterious Reddit Post from an unknown user, the response from the local (Bruneian) community has been nothing short of astonishing. Word has even reached me through a friend's connection, indicating a surprising level of interest in my game. {STEAM_CLAN_IMAGE}/44729738/04e246b73c151e341ddaa25d2b49e831bb61104a.jpg This influx of attention brings a mix of emotions for me. 🫠 As a solo developer, VAGUE is planned to be a short interactive horror experience, but the sudden surge in popularity has both motivated and challenged me to elevate the game's quality to meet the growing expectations. As a response, one of the significant enhancements I've focused on is a improving the graphics for the in-game characters. Here's a glimpse of the original version for the main character: {STEAM_CLAN_IMAGE}/44729738/c0c77fe6cf5ab16e13978bd9d9e0f54661637856.jpg And here's the updated version: {STEAM_CLAN_IMAGE}/44729738/b68528a4ded222910f55973b723d40499ee63e0d.jpg Initially designed with "good enough PS3" graphics in mind, I found myself compelled to elevate it to a semi-realistic PS4 standard. I believe I've made considerable progress in achieving this goal! With that, I had to delay the release date to November 2024 (a year from now). For latest updates on the game, you can follow me on Instagram, TikTok and YouTube! That wraps up the latest updates from me, and I'm eager to reveal more aspects of the game soon! Until then, farewell! - Wollabebes
    Read full article on Community Announcements (Wollabebes)

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