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Phantom Line

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Phantom Line

Antistatic Studios Inc · Published by Antistatic Studios Inc · Official site ↗

Content notice: Phantom Line contains intense violence, blood and combat, as well as horror themes and occasional nudity. It also explores mature story themes, including conspiracy theories, which are intended for mature audiences.

Last updated 27 Sept 2026

Join the paranormal SWAT. PHANTOM LINE is a co-op (1-4) shooter set in the post-nuclear European continent. Your mission is to search and contain paranormal events and activities (anomalies) hidden from the public eye, in an open world map full of dynamic events.

Free to PlayComing SoonDJCTQ 16Co-op

Free

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Action, Indie, Early Access · More free games

Explore and contain mysterious anomalies in Phantom Line, an action-packed indie game where you and up to three friends take on the role of paranormal SWAT agents. Navigate through a vast open world full of unpredictable events and uncover the secrets hidden from public knowledge.

About this game

You are the OPERATOR, part of an elite spec-op unit that deals with anomalies - bizarre and inexplicable events hidden from the public. You work for a mysterious megacorp called Mortfield Industries.

One of Mortfield's research facilities, placed in the IRON CORRIDOR - an Eastern Europe region torn by international tensions and paranormal activities - has lost contact with HQ. You’ve been sent there to investigate and secure the perimeter, as nuclear war just breaks out.

Now, you must deal not only with tears in the fabric of space-time and monstrous entities, but also with a serious international conflict. With fire and chaos spreading quickly, you and your friends are on the frontline of humanity as its last defense.

Will you be able to fulfill your mission? Are you willing to die again and again for the cause?

THE H.U.S.K.

This is your secret and a most powerful weapon. Mortfield’s Operator Simulation Program called H.U.S.K. allows you to transfer your consciousness between artificial bodies. Use them in your tactics: scout, distract, decoy, or utilize many other strategies and commands to gain an advantage over anything in the way.

BASE UPGRADES
Icebreaker ship, with a nuclear engine, will be your base of operations. Customize your H.U.S.K. and cabin, showcase your weapons and armors to your friends, modify your gear and body. Get briefed on a main deck for your next anomaly hunt.

CRAFTING

Try to stay alive in a deadly and hostile environment. Improvise as necessary: use any resources available, gear up, and adjust your tactics to the situation on the ground. Hunt and cook the wild animals to maintain optimal health.

HUNT THE ANOMALIES
Humanity is at war - to fight the anomalous horror you must turn into one yourself. Wield the H.U.S.K.s for the cause. Gather and upgrade your body with Quintessence, a substance you get after containing anomalies. Become the ultimate anomaly hunter. Go die again.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 64 Bit
  • Processor: Intel® Core™ i5-8600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA® GeForce® RTX 2060 SUPER 8GB
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 40 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 64 Bit
  • Processor: Intel® Core™ i7-9700K
  • Memory: 32 GB RAM
  • Graphics: NVIDIA® GeForce® RTX 3080
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 40 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    DevLog #3 - How Survival Shapes Phantom Line

    In this DevLog, we explore a core feature we’ve barely talked about until now! 🙌Survival is more than staring at a hunger bar - it exists to ground you in the world. In Phantom Line, it naturally ties into other aspects of the game, such as managing inventory space, looting, and preparing for missions. We see it as a small but meaningful part of the experience that complements our other features.We’ve rebuilt survival alongside our other core systems to be modular, flexible, and rock-solid. This gives us the foundation to continue building new mechanics that work together seamlessly. Hazard zones (used for toxic gas and radiation) are a great example of that. Watch the DevLog to see how it all comes together for the kind of immersive gameplay that defines Phantom Line.Watch DevLog ❤️DevLogs are in-depth looks at what we’ve been building behind the scenes, where we share what went wrong, the lessons learnt along the way, and how it all connects to our vision for the game. This series is the best place to stay up to date on the latest Phantom Line news, and help shape what comes next!Exciting stuff! 😉
    Read full article on Community Announcements (Mac Saint)
  • AnnouncementsOfficial

    DevLog #2 - What are Husks?

    Husks - artificial bodies you control and switch between at will, designed to keep the same strategic depth whether you’re playing solo or with a full squad.Husks are deeply rooted in our lore. Discover who Mortfield Industries are, what the H.U.S.K. program was built for, how it’s used in their operations, and the role you play as an elite operator.We’re designing everything in Phantom Line around immersion. Get introduced to the new Mortfield Operating System (mOS), an in-world interface grounded in our lore and designed to balance immersion with gameplay clarity. Take a first look at this evolving UI, including the new boot-up sequence and recent changes that make the concept of Husks more intuitive.DevLogs are in-depth looks at what we’ve been building behind the scenes, where we share what went wrong, the lessons learnt along the way, and how it all connects to our vision for the game. This series is the best place to stay up to date on the latest Phantom Line news, and help shape what comes next!We’d love to hear what you think!
    Read full article on Community Announcements (Mac Saint)
  • AnnouncementsOfficial

    DevLog #1

    The team has been excited to share DevLogs for a long time, and as we work towards our upcoming alpha, now feels like the perfect opportunity to start this series!Our first DevLogs will focus on the work leading up to our previous playtest and what went into rebuilding the game from the ground up, before moving onto the new features we’re currently working on.DevLogs are in-depth looks at what we’ve been building behind the scenes, giving you a closer look at our development process and how the game has evolved. They’re a chance for us to share what went wrong, the lessons we’ve learned along the way, and how it all connects to our vision for the game. This series will be the best place to stay up to date on the latest Phantom Line news, while also giving you an opportunity to leave feedback early and help shape what comes next.We hope you’re as excited as we are! 🙌
    Read full article on Community Announcements (Mac Saint)
  • AnnouncementsOfficial

    PLAY TODAY

    Wake-up Soldiers! Nuclear chaos just broke out in Europe. You're part of an elite spec-op unit for a Mortfield megacorp hunting paranormal threats hidden from the public eye, tasked with investigating a facility that's gone dark.It has been a few months since your last mission… feels like a lifetime ago. But it wasn’t. Now get your head back in the game.While you were in the freezer, we built you something new: Mortfield’s training facility. You will train under my direct supervision between March 3rd and 10th. Don't be late. Don't be soft.Played Last Year?Good, you'll notice the difference immediately. We tore apart the 3Cs (Character, Camera, and Controls) and rebuilt them from the ground up: new animations, a rewritten movement and interaction system, an improved camera, advanced spatial audio, and refreshed biomes and weather. Phantom Line feels almost like a brand new game, and in most ways that matter, it is. Wield the H.U.S.K.s for the cause. Become the ultimate anomaly hunter. 
    Read full article on Community Announcements (Mac Saint)
  • AnnouncementsOfficial

    New Threats, New Anomalies, New Playtests

    Explore the new elements of the game, including Mortfield’s training facility for H.U.S.K. 's Operators and new anomalies, that will appear across the open world map. Venture into space-time and fight new types of enemies, solve new mysteries and overcome new challenges. Board the nuclear icebreaker and make it your base of operations.Join a New Playtest on March 5thAfter rebuilding everything from the ground up, we have addressed your feedback from the previous playtest by completely overhauling the 3Cs (Character, Camera, and Controls). New animations, a rewritten movement and interaction system, and an improved camera system deliver smooth, precise controls that make every action feel deliberate and immersive. Paired with a new advanced spatial audio system and refreshed world biomes and weather, this brings Phantom Line to a new level of first-person experience.In the process, we hunted down a ton of bugs and resolved key pain points from our previous playtest, optimized the world environment, and improved networking for smoother gameplay. We are not finished yet; this is still a game in development, and we look forward to further optimizing the game as we approach launch.Stay tuned!
    Read full article on Community Announcements (Mac Saint)

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