
Screenshots

Watch trailer on Steam ↗Dungeons & Degenerate Gamblers
Purple Moss Collectors · Published by Yogscast Games
Very Positive — 82% positive (3,579 reviews) · 39 achievements
Last updated 27 Sept 2026
Battle your way through a seedy tavern filled with gambling addicted townspeople in this Blackjack Roguelike Adventure. From aces and face cards to tarot cards, business cards and more, create your unique deck to beat the house.
£12.79
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Indie, RPG, Strategy, Casual · 2024 · More £5 - £15 games
Dive into Dungeons & Degenerate Gamblers, an Indie RPG where strategy meets chance. Build your deck with unique cards and battle through a gambling-addicted town, all under the watchful eye of Purple Moss Collectors.
About this game
Dungeons & Degenerate Gamblers - A Blackjack Roguelike Adventure
Begin your adventure in a tavern that is home to a unique, corrupted version of blackjack you have never played before. You will need to pick up the rules and adapt to them as you progress through the tavern, challenging a colourful cast of blackjack-addicted townspeople. Discover the mystery of who runs this twisted casino as you progress through the tavern to take them down!
Pick a suit: hearts for healing, spades to offer you some protection, diamonds for more currency for shop purchases, or clubs for extra damage. Remove cards from your deck as you progress. Pick up more aces and face cards, or fill your deck with tarot cards, business cards, birthday cards, hall passes and more!
Make your way through the tavern challenging patrons, purchasing additional cards for your deck, resting up when your health gets low, opening boosters packs, participating in minigames and much more! Take on the run-based deckbuilding roguelike challenge, with endless possibilities for unique and interesting decks!
Features
Unique play styles based around card suits
Ascend or descend through the tavern over and over by unlocking new starter decks when you complete runs for entirely new ways to play
Discover incredible rule-breaking synergies in order to defeat the house edge.
Over 300 unique cards!
60 characters to defeat
Use unique chips to gain advantage and activate special cards
Minigames and events to gain more chips or enhance your deck
Unique grimy pixel art aesthetic
All the degeneracy from a seedy casino but with no risk to your finances, mental health, or your loved ones
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Storage: 750 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Storage: 750 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Now live: v2.0.5
Improvements: - after losing your identity in the Pachinko event, the player's Your Fake ID cards will now correctly show Gambler's portrait - increases the number of times the game will try to find a valid reward card before falling back to a 1 of Nothing - improves the 3 Card Monte animations - improves animation for petting Dog - a bunch of localisation improvements Bug fixes: - fixes a bug where waking the Sofa Sleeper and then clearing the dialogue too fast could prevent the event from ending properlyRead full article on Community Announcements (Purple Moss Collectors)Patch NotesOfficial
Now live: v2.0.4
Bug fixes: - fixes a bug where collection information would not save correctly after completing a run - fixes a bug where some cards would display incorrectly in the Random Deck preview (Gift, Agile)Read full article on Community Announcements (Purple Moss Collectors)AnnouncementsOfficial
Now live: v2.0.3
Balance changes:Radiation Detector damage changed from 2 to 3Jackpot can now make JackpotsShop: Slot Machine reroll cost changed from 35 chips to 33 chipsOther Improvements:when facing DJ, if the player has an active White Elephant, and DJ gets White Elephant as well as the same card the player has selected, his White Elephant will now triggerSurveillance Counterfeiter stickers will now appear as tiny icons at the bottom of their respective card to signify which sticker is on its backpositioning changes to make text centered on buttons better in all languagesreduces the frequency of saving settings and collection information, which may improve performance on some devicesflips the shape of the Nintendo shoulder button input glyphsBug fixes:fixes a bug where the Sofa Sleeper chance to wake would be correct on the ID card but incorrect in the text after choosing the Give a Card optionfixes a bug where navigating too fast in the High Stakes menus could break the displayfixes a bug where changing glitch settings while in encounter reward could visually break face down cardsfixes foil appearance for 2 of Nothing and 3 of Nothingfixes a bug where foes could not heal if the player had lost their identity via the Pachinko eventfixes a bug where Moon and rMoon would play unlock audio when exploited by Fingerprint even if they were already unlockedfixes a bug where Glitched card couldn't be exploited after rolling some Exploitable cardsfixes a bug where Glitched Card would not show the new glitched art in shopsfixes a bug where a card that had been modified at the Tavern Counterfeiter would not visually change appearance when transformed by Kingmakerfixes a bug where tokens wouldn't show on cards in draw or discard pile previewsTo update you on localisation progress: the localisers are currently working on fixing various issues with languages other than English. Sorry about this and thank you for your patience! We will update the game as soon as they are done, which we expect ...Read full article on Community Announcements (Purple Moss Collectors)AnnouncementsOfficial
Now live: v2.0.2
Conchshell tweak:- changes Conchshell damage to quick damage to avoid an infinite loop when both sides had Cornicello + Conchshell Note that the text for this change will remain incorrect in non-English languages. We wanted to get this change live ASAP to fix the infinite loop possibility, but localisation takes time. We'll get this localised to all other languages as soon as possible! Text improvements:- fixes a bug where 13 said it dealt damage instead of quick damage- fixes Black Spot not having any choice textNote that the text for these changes will remain incorrect in non-English languages. We wanted to get this live ASAP to fix confusion caused by these texts being wrong, but localisation takes time. We'll get this localised to all other languages as soon as possible! Other Improvements:- enables backing out of the Sofa Sleeper Give a Card choice without increasing wake chance or removing a card- increases the amount of time secrets are shown on screen for when earned- increases the height of some High Stakes menu buttons to make them easier to interact with- makes the mat animation in the Tarot art customiser respect player animation speed settings- removes a limitation that meant the Identity Card Crisis achievement could not be triggered if the player started with the Random starting deck Bug fixes:- fixes a bug where exploiting a Glitched Insurance Card while not having enough chips to activate Insurance Card's effect would still use up 1 Advantage- fixes a bug where Deity of Despair's XX Judgment was Foil instead of their Gerald from Riviera- fixes a bug where the elevator music would cut out too early if the player got to the elevator before the floor's outro music had finished- fixes a bug where taking a Lucky Charm using a controller would crash if you had broken the glass to swap Unique Chip on a previous floor- fixes a bug where Black Cat description would show 1 less damage than intended after it had triggered at least 1 time- fixes some errant pix...Read full article on Community Announcements (Purple Moss Collectors)Patch NotesOfficial
Now live: v2.0.1
Golden Horseshoe tweak:makes Golden Horseshoe trigger after cards so that it will trigger after cards with Rounds Up so that you get the suit effects of those cards instead of a 1 of Nothingnote that Dark Medal will always trigger after all other stand effects have completed so that it has maximum chance to triggerBug fixes:fixes a bug where Barnstar preventing rHanged Man from burning a card would softlock the gamefixes a bug where Coin Flip or Basement Trade Offer could change the card that White Elephant had pickedfixes a bug where cards modified by the Tavern Counterfeiter and then transformed by Radiation Detector or Big 2 would not show the correct artfixes a bug where the end of demo text would not display correctly at the end of the demofixes a bug where the 'On discard:' part of Steam Trading Card's description was not colouredRead full article on Community Announcements (Purple Moss Collectors)






