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Watch trailer on Steam ↗Mage Tower, A Tower Defense Card Game
Super Mega Games · Published by Super Mega Games · Official site ↗
5 user reviews — 60% positive (5 reviews)
Last updated 27 Sept 2026
Draft a deck of cards against an AI opponent then battle them in tower defense-inspired card combat. A 2013 adaptation of the card game, released the same year.
£0.89
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Price history
Strategy · 2023 · More under £5 games
Draft your deck wisely as Mage Tower puts you head-to-head against an AI in strategic card combat. Experience the 2013 adaptation that combines tower defense with card gameplay.
About this game
Tower Defense-Inspired Battles
As you're battling the enemy, you'll both be fighting off hordes of monsters. Play your own monsters to attack the enemy, cast powerful spells to clear your monster board, and find other devious ways of attacking the opponent.
Adapted from the 2013 card game "Mage Tower, A Tower Defense Card Game"
The tabletop game is available at
As a 2013 game, keep in mind this has low resolution sprites and primitive retro sound effects. You fight the same AI opponent over and over, though both players will draft vastly different decks each time, and you'll be forced to adapt as the enemy gets more difficult.
Features:
•A faithful digital adaptation of the physical card game.
•Over 120 draftable cards.
•Two modes: "Random Deck" and "Draft Mode".
•Complex cards allowing for a deep well of card interactions.
•Each time you beat the opponent in a mode, the enemy gets more life next duel.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7, 8, 9, 10, 11
- Processor: 1.0 Ghz
- Memory: 1 GB RAM
- Graphics: 1Gb Video Memory
- Storage: 100 MB available space
Recommended
- OS *: Windows 7, 8, 9, 10, 11
- Memory: 1 GB RAM
- Storage: 100 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Patch 1.0.2.1 Notes
Miscellaneous Changes The game files were updated to work with a newer version of the IDE I use. This shouldn't functionally change anything, but if you have any issues please let me know in the Steam forums. Gameplay Changes -Players will now use the "beginner card pool" until they reach a score of 30 in either mode. This set of 31 simpler cards was the original card pool that got a lot of people into the game. At some point we allowed all 137 cards to be used immediately when unlocking Draft Mode, which may have made the game overly complex for new players. Bug Fixes -Fixed a bug where Greater Mind Control's attack effect was not working. -Fixed a bug where Mead Hall's arrow damage wasn't making a sound. -"Monster - Attack" cards now correctly display their damage dice. -"Monster - Attack" cards are no longer invisible until the enemy turn. -Delveheart now correctly displays its damage die. -Delveheart now correctly displays its stats as "1/2" while Frogcasted.Read full article on Community Announcements (Super Mega Games)






