
Screenshots

Watch trailer on Steam ↗Create Your Own Universe
UNPREDICTABLE GAMES · Published by UNPREDICTABLE GAMES · Official site ↗
5 user reviews — 40% positive (5 reviews)
Last updated 27 Sept 2026
Create Your Own Universe is a survival, crafting, exploration, base building, third person, open world, go anywhere you see on screen space game.
£15.89
Lowest price we've ever recorded
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Price history
Adventure, Indie, RPG, Simulation, Massively Multiplayer, Early Access · 2023 · More £15 - £30 games
Embark on a unique journey of survival and exploration as you craft, build bases, and discover new worlds in Create Your Own Universe. This Indie RPG from UNPREDICTABLE GAMES invites you to shape your cosmic destiny.
About this game
In CYOU you will take a journey to construct your own universe. You will create star systems, star clusters, even galaxies, after completing the main story line and/or gaining the sufficient abilities. Players will be in interaction with each other; cancelling or amplifying each other's choices. The community will decide the overall outcome of all scenarios. Every player, every choice, every interaction is important!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: 10
- Processor: Ryzen 5 2600
- Memory: 16 MB RAM
- Graphics: GTX 1080 8 GB
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 60 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: 10
- Processor: Ryzen 5 2600
- Memory: 32 MB RAM
- Graphics: RTX 2060 6GB
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 60 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Update 2024-1, v1.1.0.0: Towns
Update 2024-1, v1.1.0.0: Towns New Features - Entire star system generation algorithm is renewed. This may result in spawning on a different planet than the one in the saved game previously, as well as, change of the positions of the cities and towns. - Planet, moon and space station motions are now updated even if player is not in the game. - New star types are added. - Procedural towns are added to certain planets. Procedural towns are generated in a different way at each location. Players can take missions in these towns. Completing those missions will increase the wealth levels of the town. This enables a variety of options. This is a big step forward towards guilds and new types of mission mechanics. Improvements - Third Person Camera: previously game was opening with our special style camera that allows one to explore skies visually without any interference of player avatar. A classical third person camera was second option that was reached by change camera view keys. Many asked for the TPS camera mode become the default mode. Now, it is set as default. Using camera switch keys will switch camera mode to our special camera mode as a second option. And game remembers your settings next time you play. - Screen damage effect when player takes damage. - Added "Enter" key as a second option to confirm. This makes going out of flight seat more coherent for keyboard usage: use up and down arrows to select your choice, press enter to execute. - Improved the use of menu selections in ship. - Destination selection panel on ship now displays and updates distances and eta. - Increased general light intensity. - Player bank credits and cash are now saved and loaded correctly. - Screenshots are now saved into Pictures folder on Windows. Fixes: - Fixed errors caused by not found audio in landing sequence in cities. - Fixed elevators inside black city buildings to load correct level. - Fixed caller console of elevators inside.Read full article on Community Announcements (muratyakin)Patch NotesOfficial
Update 2023-2
Patch Notes Summary: Bug fixes, quality of life improvements, small content addition. warning: due to position changes in cities and towns, your saved game may start at a strange position after this update. This is normal and expected. Your next save is ensured to be loaded at the same position as you use the save terminal. This is a one-time transition needed for old saved games. new features - interiors are now loaded on loading a saved game, if the interior is not a compound type. changes/improvements - changed main menu button functions to exit game. - improved interiors on some levels in one space station model. - last audio settings of player is now loaded at start. - update info screen is now viewed just once per update. bug fixes - fixed regular environmental mode not kicking in when entered buildings in towns and cities. - fixed clone button not appearing if player has saved the game previously. - black city going underground fixed - town positions fixed - fixed player credits not saved - fixed learned skills not saved - fixed a bug that fps manager module causes planets not to be rendered correctly on flight - fixed one music system ignoring audio settings.Read full article on Community Announcements (muratyakin)Patch NotesOfficial
Update 1.0.0.7
Update 1.0.0.7 Patch Notes New features - Added ability to add/remove custom waypoints. This is done via command line tool, currently. Commands waypoint and waypointRemove are used for adding and removing custom waypoints. - Added a simple fps optimizer is added. It works in background and makes small changes to the rendering process to enable higher fps. This is especially useful while leaving a few types of planets that are problematic in destruction of their foliage when going into space. Changes/improvements - animals/enemy ships will spawn in limited quantities - animals/enemy ships spawning interval is increased - animals/enemy ships will spawn further from player - height of the sleeping pod in escape pod is reduced - some parts of the sleeping pod that cause players to get stuck are removed - sleeping pod hatch is now closed, preventing players getting stuck inside - added new info into "how to" section ??? - HUD now displays the foliage name if exists - Added blueprint archives to some black city buildings. - Enabled base building skills to be learned from an Architect trainer with General XP. - Enabled getting crafting xp based on the blueprint type and complexity. - Enabled jetpack to change direction on air if not depleted. Bug fixes - fixed skip button key not displayed during initial animation - fixed controls not kicking in after skipping the initial animation - fixed shaky camera on rifle mode - fixed animals seeing through walls - fixed animals continuing to attack after death - fixed animal dying process, animals now stay dead - fixed animals spawning in space, now, enemy ships will spawn correctly - fixed audio tab content not appearing in utilities ui - fixed animals attacking when player is reading tutorials, there will be one more minute animals will not attack after player closes tutorials window - fixed displaced tutorials windows - fixed an animal type that is immune to damage - fixed combat HUD not disappearing sometimes - fixed combat HUD ...Read full article on Community Announcements (muratyakin)






