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Alnico Smithery

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Alnico Smithery

Pinapl · Published by Pinapl

Very Positive — 84% positive (106 reviews) · 34 achievements

Last updated 27 Sept 2026

Alnico Smithery is a hand-drawn, physics-based forging simulator. Mine for ore, smelt ingots, discover alloys, forge tools, and rebuild the smithery your grandfather left behind.

Early AccessDJCTQ l

£12.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £12.79 · Highest: £12.7928 Sept 2026

Indie, Simulation, Early Access, Casual · 2024 · More £5 - £15 games

Embark on a hand-drawn journey to mine for ore, smelt ingots, and craft tools as you restore the forge left by your grandfather. Alnico Smithery offers a unique simulation experience with early access available now.

About this game

IS SOMEONE THERE?

Alnico Smithery is a hand drawn physics based forging simulator. Mine for ore, smelt ingots, discover alloys, forge tools, and rebuild the smithery your grandfather left behind.

PROVE YOUR METTLE, FORGE THAT METAL

Alnico features 12 base metals to mine and smelt, and over 100 named alloys to discover, some real, some fantastical. Transform your ingots into valuable tools and items, with over 40 different crafting recipes to learn. Each alloy has a unique composition and set of properties, keep them in mind to make the best use of your metal.

WORKING HARD OR HARDLY WORKING?

Alnico features physics based mechanics: turn cranks, pull levers, pump bellows, and more. Each tool and object can be clicked and dragged around, stacked, thrown, it’s up to you. Keep your forge neat and tidy, or embrace the chaos and pile your junk wherever it lands.

NOWHERE TO GO BUT UP

Your smithery starts with everything you need to succeed, but there’s plenty of room to grow. Sell your handicrafts and purchase new tools, stations, and upgrades to further improve your forge. As you progress, you’ll find you’re able to find and create even more than you could before.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Memory: 8 GB RAM
  • Storage: 500 MB available space

Recommended

Recommended:
  • OS: Windows 10
  • Memory: 16 GB RAM
  • Storage: 500 MB available space

Supported Languages

English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese

Latest news

  • AnnouncementsOfficial

    Beta 3.40 : Rebalanced

    Happy Holidays, everyone! Old St. Pinapl is here with a new update for you all.The focus this time has been re-balancing, tweaking, and wrapping up some unfinished business. Rather than make you wait even longer for another big update, I decided it might be better to release this smaller update so you don't have to wait as long to get something new.Without further ado, here's what's in the new version:ReceiptsReceipts now drop with every sale detailing the cost breakdown of every item. You can burn them away in the furnace, or keep them for your records :)Changes to Item PropertiesAlloys have been re-balanced. Each alloy has new cost and property values, which are being determined by new and updated calculations based on the core elements.Craft quality no longer gets boosted by heat or property values.Increased the threshhold for when a craft's quality results in a "junk" sprite.Item costs are now determined by a combination of their quality, alloy properties, and craft difficulty. This is all outlined clearly on the new Receipt items you will get in-game.SpritesAlmost every craft in the game has been sprited! The only crafts left to draw are the Pauldrons and Trophies. Order scrolls now have 5 different handle variations.Extinguished faeries (spider alternative) have updated sprites.SoundsAdded a new sound that plays when grabbing a handle.Added sounds to cooking & burning potatoes.SettingsRe-added the Fullscreen option to Display settings. (It took entirely too much effort to fix that one.)Added a new "Fly to Menu" toggle to Camera settings. This will enable/disable the camera moving to the menu book when opening/closing the main menu in-game.Added a new "Sound Toggles" menu to Audio settings. This will allow you to turn individual sound effects on or off. Misophonia havers, you're welcome.Achievements3 new achievements just dropped: "Maxed Out", "Quality", & "Exterminator"The "Pot Metal!" achievement should now be achievable by normal means.Updated several Steam ...
    Read full article on Community Announcements (Pinapl)
  • AnnouncementsOfficial

    1 Year Anniversary Roadmap

    Hello everyone!Today marks the 1 year anniversary of Alnico hitting early access!! Woo! I was hoping to have a fun update ready to release for today, but as usual between work and everything else, I have not been able to wrap things up like I wanted. As compensation, I hope you'll be satiated with this post where I'll go over everything that's currently planned for future updates! Big spoilers ahead!New NPCs!The final number of characters isn't yet set in stone, but right now I am working on introducing 3 new NPCs to the game alongside the merchant we all know and love.The Forge Supplier (WIP name) will be taking over the sales of smithing tools and equipment upgrades. He will also be selling new structures for your smithery, which I'll give more details on below.The Inventor will sell you more niche tools and high tech gadgets that will help improve the productivity of your forge, as well as fuel for a certain structure detailed below.and The Collector will sell you artwork to hang in the smithery, collectable items like plushies, and other decorations as well like the clock and potted plant. Most of the items they sell won't serve a purpose aside from livening up the workshop.Once added, you'll be able to see a tab for each available NPC on the right of the game which you can click on to call them. The tabs will also display how much longer it will be until you can summon them for business.Also coming will be some minor changes to the merchant, most notably the way order scrolls are handled. You will be able to view 3 orders prior to receiving them, and can select which you wish to complete. If you don't have interest in any of them, you can refresh the selection a set number of times per merchant visit to re-roll the orders. You are required to select at least 1 to continue, but can select all 3 if you want to. Rumors will also be coming to the game! Talking to the merchant will reveal the going ons of the kingdom as you play, and the quality of your crafts will ...
    Read full article on Community Announcements (Pinapl)
  • Patch NotesOfficial

    Performance Debugger

    I know many players have been experiencing inexplicable lag, slowdown, performance issues, etc while playing Alnico. Despite my best efforts, the issue has persisted since the game released.In an attempt to weed out the issue, I have made a debugging tool that you can run in your game to help try and determine what is causing the lag.Accessing the Debug BranchIn order to access the debugger, you will need to opt in to the debug branch of the game. To do this, right click your game in the Steam Library, and select "Properties". Next, navigate to the "Betas" tab and enter the access code "shrimpisbugs" in the text box and press the "Check Code" button.Then you will be prompted to confirm, which you should confirm, and that's it! You should now be in the Debug branch.Running the DebuggerFirst, launch the game and load into a save file as normal.Once you've loaded into your save, make sure your window is maximized (so it fill the entire screen) and press the "F7" key while tabbed in to the game with your mouse towards the center of the screen.The debugger will automatically start measureing your FPS under different settings. Please do not touch or do anything while this is running!After about 1 minute, the debugger will conclude, close the game, and open a web browser page with a google form for you to fill out. Most of the sections will already be pre-filled with your test results, all you need to do at this point is fill in your system specs (if you know them) and submit the form.The debugger shouldn't damage your save in any way, but feel free to run it in a fresh save just in-case.Edit: New Launcher OptionsI just set up 2 new launcher options for the debugger branch: YYC and VM. Please try the debugger using both, you may find one has much better results than the other!That's it!Hopefully this will yield some results. Once I have some submissions, I will start looking over them and trying to nail down the issue. Thank you everyone in advance for your assistance and ...
    Read full article on Community Announcements (Pinapl)
  • Patch NotesOfficial

    Hotfix v3.31

    New FeaturesAdded "craft type" filter options to the JournalAdded a "last filtered by" indicator to journal pagesAdded scroll bars to journal pages where applicableFixesRemoved the secret 101st Alloy from the Journal & Order Scroll pool. Oopsies!Adjusted the hat height of the hat spider (probably still not placed correctly)Updated ingot label font to fix spacing & missing charactersUnpinning and re-pinning scrolls should no longer erase their contents or crash the gameScrolls no longer open if you click on them while in a menuFixed some monocle text being a little too big
    Read full article on Community Announcements (Pinapl)
  • AnnouncementsOfficial

    Version 3.30 : Hot off the Iron!

    IT'S FINALLY HERE!Thank you everyone for waiting so patiently. As promised, the big update has finally been posted! Without any ado, let's jump right into what's new!Main FeaturesHot new menu design, including refreshed sprites, better organization, and lots of new settings!The forging minigame has been completely overhauled. New tools, a fancy new layout, and all new sprites!Order scroll requests have new alloy and craft requirement variants. The more specific the request, the more extra coin you'll earn!Experimental localization is now implemented!!! You can now play the game in English, Deutsch, Español, Français, Italiano, Polski, Português Brasileiro, Русский, 简体中文, or 日本語 (please note that some translations are still missing, the localization is actively being worked on)A huge shoutout to everyone who has contributed to the localization effort!As stated above, there are going to be some missing translations still. The localization project is a big big undertaking, and it's going to take a lot more work until it's perfect, but we're off to a great start! Please be patient while I work on finishing the implementation and while my trusty translators work on the new content that still needs translating. Polska Gurom!But wait, that isn't all!~ Get ready to be spoiled, here's everything else that's been added to the game since the last big update!New Contentnew pegs added to the shop, can be used to store tools in the background layerdiscovering a new alloy will now display a banner & play a fun little tuneyou can now pin alloy recipes from the journaldiscovering alloys will now reveal a fun fact about them in the journalwindow resizing is now properly supported (no more black bars on the sides)new save name suffixes (previously only "Smithery" could be used)new gameplay setting to prevent the crucible from tipping over (unless using the tipper)new 'dim-assist' setting darkens the background to help increase visibility of itemsadded setting that will sync the color ...
    Read full article on Community Announcements (Pinapl)

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