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Restaurant Battle

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Restaurant Battle screenshot 1
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Restaurant Battle

Cyber Eye · Published by UMKA Games

Positive — 88% positive (24 reviews) · 1 achievements

Last updated 27 Sept 2026

Challenge yourself as a novice restaurateur in the face of existing competition. Open your establishment, decorate it according to your taste, manage staff and control purchases. Do everything to become the best, using honest and not very ways!

Early AccessDJCTQ 10Multiplayer

£12.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £12.79 · Highest: £12.799 Oct 2026

Indie, Simulation, Strategy, Massively Multiplayer, Early Access, Casual · 2023 · More £5 - £15 games

Take charge of your restaurant from scratch as you compete against others in Restaurant Battle. Decorate, manage staff, and make smart purchases to rise to the top—early access offers endless opportunities for growth and innovation.

About this game

Decorating

Wallpaper or paint? Tiles or laminate? Floor lamps or sconces? The choice is yours! A wide range of decorative elements will allow you to create the desired atmosphere of the restaurant.

Management

Hire employees or take them away from a competitor. Set up pay and work schedule. Raise the qualifications of your staff and unlock their potential.
Unlock new dishes and make the menu the way you see fit.

Purchases

Your cooks need ingredients and utensils, and your cleaners need chemistry. Keep track of the amount of goods in stock and buy new ones on time.

Problem situations

Dialogue is the best way to avoid conflict. Deal with dissatisfied customers and make difficult decisions, but be prepared for unexpected results.

Promotion

From petty mischief to burglary: what can you do to ruin a rival restaurant's reputation?

Add the game to your wishlist so you don't miss the release!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: intel core i5-2500 3.3 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 750
  • DirectX: Version 11
  • Storage: 8 GB available space
  • Sound Card: Audio card required
  • Additional Notes: Specifications during the release process may change

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Russian, Turkish, Ukrainian

Latest news

  • Patch NotesOfficial

    Big UPDATE!

    Critical: Fixed a bug with overpriced dish sales during time skips. Fixed a bug with visitors getting stuck in toilets. Fixed a bug with equipment breakdowns. Fixed a bug in the dish action menu upon restaurant closure and waiter selection of current dishes. Visual changes: Waiter's desktop now shows more detailed information on orders during both working hours and at the end of the workday. Visual indication of customer moods. Adjustment of stock display values when unloading goods (decimal points removed). Improved dish management menu. Smooth transition of lighting between time shifts. Overhauled employee skill upgrade menu. Added indication of current balance in staff training and product ordering menus. Added highlighting and statuses for the restaurant management panel. Added hints for possible actions with objects in decoration and construction mode. City update. Added time and date to the interface. Expanded mail menu to show player responses. Changed display of work schedule for promoters. Fixed display of stock item quantities and logic for displaying order quantities. Fixed display of product availability in stock when overfilled. Bugs: Fixed "Marty McFly" bug with police officers surfing through the air without moving their legs. Fixed visitors getting stuck in the toilet during fast time skips. Fixed water and gas consumption bug during time skips. Fixed broken plates bug in the dishwashing area. Fixed bug with kitchen electricity not being connected. Fixed premature exit from repair mode without saving successful repair information. Fixed dialogue events bug after restaurant closure. Fixed duplicate items bug in hands. Fixed staff schedule settings bug. Fixed bug of janitors ignoring broken dishes. Fixed bug with job rejection for employees. Fixed bug with dirty dishes for new visitors. Fixed bug with promoter schedule saving. Fixed bug with dishes upon manual or timed restaurant closure. Fixed product ordering bug. Fixed bug with customers and passers...
    Read full article on Community Announcements (Rid3r)
  • Patch NotesOfficial

    A big update is now available!

    Critical: Fixed a bug where the player could not take a dish for delivery Fixed a bug with saving in the camera after which it was impossible to go free Fixed a bug where the delivery vehicle got stuck when it appeared Fixed a bug in the new game when the player waited a long time in the introductory menu Fixed end of day registration bug Fixed a bug with delivery orders at the end of the working week Fixed a bug with visitors in the toilet when rewinding time Fixed a bug where a restaurant with debts closed on the fourth day instead of the third Visual changes: The "Camera" application on the laptop has been replaced with the "Knowledge Base" application Enemy restaurant design improved Fixed issues with tooltip interface issues Improved main menu Bugs: Fixed a bug where clients got stuck when tables were close together Fixed client unconscious bug Fixed a bug where tables were not kept clean Fixed a bug with negative value of regular customers Fixed a bug in installing floor objects. After pointing at the window, the object stopped checking installation positions Fixed a bug updating the quantity of goods when ordering Fixed a hang bug when opening a toilet door with a master key Fixed a bug indicating the status "No dishes to order" Fixed a bug with opening a lock from a prison Fixed a bug in saving player restaurant reviews Fixed a bug with a negative deposit value Changes in mechanics: Added equipment breakdown mechanics Added mechanics for repairing electrical appliances Added mechanics for calling a repairman You no longer have a valve for the gas pipeline from the start of the game Clients visit the toilet and use toilet paper The toilet may become clogged after use. Cleaning the toilet requires chemicals in stock Your restaurant no longer closes if you go to jail To repair the electrical panel, you now need to call a repairman or repair it yourself (mini-game of repairing electrical appliances) Added a menu stand to a competitor's restaurant. Now you can vi...
    Read full article on Community Announcements (Rid3r)
  • Patch NotesOfficial

    Read changelog

    Critical: Fixed the problem of missing a working day, which led to crashes and the game not working correctly Fixed a bug with exiting the action menu when servicing clients Visual changes: Added menu stands for restaurants where you can see the list of dishes, their status and price Added tablet with task list Added billboard in the city Bugs: Fixed a bug when the waiter served one table and ignored all the others Fixed a bug in the sound of toilet stalls Fixed a bug where the competitor's waiters did not issue orders, which greatly spoiled his rating Fixed a bug that made it impossible to rehire an employee who was fired Changes in mechanics: Added food delivery mechanics Having a waiter on shift is no longer necessary to open a restaurant Any available waiter can bring the order to the client. Previously, the dish was brought by the waiter who served these clients Client event chance reduced from 33% to 15% Added price management for the restaurant menu Added goal mechanics for winning Added mechanics for renting advertisements on billboards Added mechanics for hiring a promoter who distributes leaflets near your restaurant Added mechanics for cleaning up trash and dirty dishes Customers leave stains on the table that need to be wiped, otherwise this will affect the assessment of the cleanliness of the establishment for future visitors Waiters clear dirty dishes from tables New system for ordering dishes by the client: - customers do not order overpriced dishes - reduce the service rating for dishes that are not available for order due to the lack of products for them New mechanics for clogged and unclogged toilets Other: Now it gets dark from 18:00 Adjustments to client positions at the table, now the client’s legs do not fall into the floor Added autosave
    Read full article on Community Announcements (Rid3r)
  • Patch NotesOfficial

    Read changelog

    Critical: Fixed a game crash when an opponent breaks a large number of display cases Fixed a crash when refilling employee positions Visual changes: Added loading screen when arrested Added a message indicating that the dish has gone to stop Added message about out of stock products Changed position for crime indicator Added an indication of restaurant problems next to its operation status Added indication of unserved tables Bugs: Fixed a bug with the sound of neon lights where the operation sound was not played after turning off Fixed a dialogue bug after leaving prison by waiting Fixed a bug where it was possible to use action selection in dialogue mode Fixed a bug with exiting the dialog by double pressing the use key, while the dialog remained open and available for action Fixed a bug when police got inside the camera Fixed a bug when waiters did not approach the tables when the restaurant was re-opened competitively Fixed a bug with employees standing in the locker room after working hours Fixed a bug when waiters remained in order taking mode after rewinding time Fixed a bug when one table was served by two or more waiters when there were other unserved tables Fixed a bug with waiters hanging near the table when customers left without ordering anything Fixed a bug where the waiter accepted an order without approaching the table Fixed the delivery scenario in the tutorial if the delivery date was the next day Fixed a bug with empty display of goods unloaded to the warehouse Fixed a bug in closing the interface when arrested Changes in mechanics: The number of storefronts that a competitor can break at once has been halved It is prohibited to use a brick inside the chamber Added Surrender menu for dice game Restaurant customer traffic gradually increases in the evening Rebalanced the flow of customers with an increase in the number of regular visitors The waiter algorithm has been changed for better customer service Added mechanics for accepting orders if the wa...
    Read full article on Community Announcements (Rid3r)
  • Patch NotesOfficial

    Read changelog

    Critical: Fixed a bug where it was possible to duplicate personnel through the hiring system Fixed a bug with saving the number of items (brick, master key, valve) of the player Fixed a save bug where the delivery box disappeared when loading Visual changes: Changed the overlay of points and the “zeroing zone” and the buttons for opening and closing the tutorial for the dice mini-game Fixed display of letters in the mailbox The Back button in the main menu now returns to the previous menu instead of the main one Escape in the main menu now duplicates the Back button Now, when installing interior items, you immediately see what this object looks like List height changes for the Delivery section Separation of dishes and chemicals in the warehouse to visually determine what your restaurant is missing Bugs: Fixed a bug when an object during installation was always in the status "Unavailable for installation" Fixed a bug that reduced the number of bricks in a player's inventory when trying to throw a brick while holding a box. Fixed a bug that allowed you to open the main menu in dialogue mode and interact with an object Fixed a bug with the clock when it could not be hung above the doorway Fixed a bug when clients left with a quest from a competitor Fixed a bug when a competitor did not close the doors of his restaurant Fixed a bug when a player walked through an employee Fixed a bug when it was possible to open the interaction menu in the mode of moving objects Fixed a bug where broken glass was restored after loading Fixed a bug where the employee's skin was not saved Changes in mechanics: The fireplace can now be turned on and off The computer enemy no longer prevents you from hiring the first employee for each profession, provided that the person being hired has the status "Out of work" You can no longer use Build Mode, Catalog, Move Objects, or Pick a Door with a Box in Your Hands The police will now confiscate stolen goods if you go to jail Now a computer enemy ca...
    Read full article on Community Announcements (Rid3r)

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