
Screenshots

Watch trailer on Steam ↗Heroes Of Loot: Gauntlet Of Power
Orangepixel · Published by HandyGames, Orangepixel · Official site ↗
Very Positive — 85% positive (72 reviews) · 35 achievements
Last updated 27 Sept 2026
Mount and upgrade your weapons into special combos in this randomly generated action RPG shooter. Mow down thousands of dungeon dwelling creatures and survive as you descend deeper into the dungeon! Unlock items, complete quests, and find all the secrets to help you reach the boss of bosses!
£12.99
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie · 2024 · More £5 - £15 games
Descend into a world of endless adventure where your weapon upgrades can turn the tide of battle. In Heroes Of Loot: Gauntlet Of Power, collect items, complete quests, and uncover secrets to face the ultimate boss in this thrilling indie action game.
About this game
As you hold the mythical Gauntlet of Power you gain the ability to mount weapons in eight directions to protect and mow down the many dangers lurking in the dungeons. Max up your weapons, mount modifiers, combine weapons to create new weapons, or create weapon-unions for even more exotic powers as you explore the weapon tree!
All wrapped up in a fast paced, randomly generated action RPG shooter with dungeon crawling and Rogue-like elements.
You are a weathered adventurer descending the Heroes of Loot Dungeons, be it Elf, Wizard, Warrior or Valkyrie, you are on a mission to sort out this dungeon and it's creepy crawly horde of monsters. Collecting loot to power up your new found Gauntlet.
Locate mysterious items that aid you on this power trip as you go deeper into the belly of the beast: Unlocking a host of weapons, uncovering secret rooms, run into Monk's handing you quests, or purchase new gadgets from the various shops in the dungeon!
Gameplay explained
(Don’t read if you want to go in blank !)- Top-down view, run around the dungeon, killing all critters that spawn around you. Clear room by room, find treasure rooms, shop rooms, quest rooms and secret rooms
- Killed critters drop either: coins, blue gems, or purple gems. Collect them all!
- Collected loot goes to your XP bar, and if it fills up, you level up and your Gauntlet of Power will gain a new weapon.
- Select one out of three (random) options and mount it in one out of eight directions. Either level up existing weapons, or mount new weapons on empty slots.
- Special weapon combinations and unions exist, but these have to be discovered as you play - mounting 2 weapons next to each other might make them cling together and become a new weapon. Or possibly adding a knife on a Level 6 Arrow will turn it into an “Assassins arrow” weapon. Various “secret” combos and unions exist
- You’ll also find items throughout the dungeon, some are instantly effective when you pick them up, others are “Active” items and you can only carry one at a time (top-left of your HUD). Active items require Pink or Blue gems to power-up before they can be used.
- Some active items will be triggered automatically when powered-up, others will require you to activate them at your convenience.
An average game run is about 20-25 minutes, a full dungeon run + final boss defeat will take up about 60 minutes. Each game is different and unique, so make sure to keep trying!
Key features:
- Randomly generated dungeons, items enemies and bosses, you never play the same game twice
- 5 base weapons and 9 special combo's and union weapons - all upgradable in strength
- Unique items that enhance your powers against the horde of enemies
- Over 14 end bosses
- 6 dungeons covering 16 levels and a final boss-of-all-bosses battle
- 2 playable and 2 unlockable classes
- Unlockable Rune-power options to support you in completing the game
- Perma unlockable Forged cards
- Secret rooms, Quests, Treasure rooms, and Shops
Learn about active, passive and special items by collecting them and using them. This information is then stored in your Codex for future games. Learn about various dungeon dwelling creatures by defeating enough of them to learn their weaknesses and open up their information in your Codex.
Try different weapon-mounting configurations to unlock combo weapons, union weapons and see if you can find the perfect balance on your Gauntlet of Power!
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or higher
- Processor: 2.0 ghz Dual Core
- Memory: 2 GB RAM
- Graphics: Intel HD3000 or higher with OpenGL 2.1 support
- Storage: 200 MB available space
- Sound Card: OpenAL supported sound card
Supported Languages
Latest news
AnnouncementsOfficial
Check out the HandyGames Autumn Sale Pre-Sale!
Get ready for the Autumn Sale with us! We were so excited for it that we've decided to kick things off early! For a very limited time, you can get a sneak peek at some of our best deals. Don't miss out and go check out the offers now! {STEAM_CLAN_IMAGE}/35844642/772c54562fea162f1a54d488e77a3f8e04f35cfe.jpg We even have an amazing bundle for you that combines 11 games into one huge package. Get this mix of city building, strategy, racing, roguelikes and adventures while you can! https://store.steampowered.com/bundle/45791/11in1_Autumn_Celebration/Read full article on Community Announcements (HG_Matthias)AnnouncementsOfficial
OrangePixel releases Regulators - A unique single player action shooter that plays and feels like a co-op multiplayer game.
Plhttps://clan.cloudflare.steamstatic.com/images/9856238/e2a9c85834e36da21e9d25463d698b44c9de18e6.jpg The new OrangePixel game Regulators is NOW available, please come check it out: https://store.steampowered.com/app/1892750/Regulators/ REGULATORS puts you in charge of a small squad of mercenaries hired to clear the city from mutating villains in this top-down tactical shooter game. Enter buildings from the streets, rooftops or sewers, and complete mission goals to locate the scientist commanding the mutating villains. And take them all out! A unique single player real-time action game that feels like a co-op multiplayer game with NPC-mercenaries following the player’s lead.Read full article on Community Announcements (orangepascal)Patch NotesOfficial
Patch 1.5.0: The Sentinel
{STEAM_CLAN_IMAGE}/43869594/644abb2f711d1d945278456b47b02bc78dc291e5.jpg Dungeon Dwellers, welcome to version 1.5.0! New content: – Hidden realm: Space – New weapon: Blaster – New room layouts/variations Update the game and see if you can find and defeat the Sentinel! (Check the Orangepixel website WIKI for help with all the special Realm entry points). Info I wanted to squeeze out one more update before the end of the year, so it’s not a HUGE one, but it does come with a whole new realm, new enemies, and a new weapon which is somewhat of a weird one in the world of Heroes of Loot! Most focus will now be on getting the Nintendo Switch version done and released in early 2025! Full changes list: added: Space Realm added: Critter enemies for Space Realm added: Hypergate to access Space Realm added: Hyper Shard to acticate the Hypergate added: Hypergate+shard placed in game added: Sentinel End boss added: Weapon Blaster added: New room-layout variations added: Sharp Heart (passive item) added: Jar of Souls (passive item) changed: Small balancing on Rogue Skully (slightly easier, less chaotic) changed: Lowered energy on Critters with shields fixed: Difficulty mode select doesn’t listen to “X” to continue fixed: Quest target now ignores “extra realms” fixed: Summoner creatures limited to RealmRead full article on Community Announcements (orangepascal)Patch NotesOfficial
Patch 1.4.0: The Temple
{STEAM_CLAN_IMAGE}/43869594/0b247cbcf9759b91fa6e46431fc13a77875890ed.jpg Dungeon dwellers: Welcome to patch v1.4.0 ! New Content: – Hidden realm: The Temple – New unlockable character: The Rogue – New friendlies – New enemies Update the game and dive in to unlock the new character, find the new area, and make some new friends! More info: Besides adding the new realm and characters, I made some small changes to balancing things out (especially for the easy mode). I also made the realms more of a choice to go into or not, as it will mean you now skip one or two levels. So if you are in a hurry and want to speedrun the game, knowing where to find the entries to these realms is certainly key.. but I can imagine it might sometimes be more interesting to NOT take the realm-route and grab some extra loot in the levels you would otherwise skip. If you need a little spoiler on how/where to find the Rogue unlock tokens, make sure to check the Orangepixel website for the Games Wiki. What's Next I have at least two more realms planned for future updates, and one of those will introduce some sort of "fire power" but I haven't fully figured out yet how to introduce it to the current weapon system. The new realms will of course come with new enemy types, and possibly a few friendlies. Originally I wanted to add a few more room-layout variations to this update, but I just ran out of time! So those are most likely happening in the next update! Full changes list: fixed: Difficulty select using gamepad blocks the selection added: Rogue level up audio fx (and updated original ones) added: Rogue visual variations for difficulty modes added a Rogue unlockachievements for each difficulty mode added: Medooza added: Ooze worm big added: Rogue unlock-shard locations added: Crab creatures to Temple Realm added: new Temple world added: Beetle creature (Temple Realm) added: Temple End boss (Sandy) added: new Fiendlies-type changed: small difference on fire-rate for some creatures changed: Drago...Read full article on Community Announcements (orangepascal)Patch NotesOfficial
Patch 1.3.0 : Dark Woods NOW LIVE
{STEAM_CLAN_IMAGE}/43869594/e3a02652facdc2329e08b665b2c21dcf029d97d0.jpg Dungeon dwellers: Welcome to patch v1.3.0 ! New Content: - Hidden realm: Dark Woods - The Black Smith - Friendlies - New Achievements Go grab the new version and see if you can find the entrance to the Dark Woods, unlock the new achievements, and make some new friends! What's Next: With the first alternate realm added to the game, it's also the ground work done for more of those. I have a few ideas that will slowly drip into the game over the next few updates. This version also adds all the things needed to add various Friendlies, the first friendlies are simply helping you in your attacks, but it would be cool to also have some Friendlies that maybe collect the loot for you, or maybe defend you? I also have plans to add a new unlockable character to the mix, which will use the Knife as the base weapon, so stay tuned for that one! And finally, high on my list, is a change to the weapons. Right now all weapons fire at the same fire-rate, which is nice, but it would be pretty interesting if not all weapons have the same fire-rate! That would add some extra tactical decisions on what you mount and where you mount it. It will also open up the game to add a couple of items to increase fire-rate on a weapon or specific type of weapons. The downside is that I need to do a lot of balancing tests after I make some of those changes happen! And that usually takes a lot of gameplay sessions and time. I'll try to have a BETA branch setup for that once I'm ready, and hopefully you can help me out testing it! -- Full changes list fixed: Fairy Crown appears in shop fixed: Dice changes in shop are not permanent (return to shop and they are reset) fixed: achievement progress for biologist and collector was not showing correctly added: new achievements for each character and difficulty mode added: achievement for Pill Tester added: Black Smith added: Black Smith: Unmount option added: Black Smith: Swap weapon op...Read full article on Community Announcements (orangepascal)






