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Rootin' Tootin' Lootin' & Shootin'

Screenshots

Rootin' Tootin' Lootin' & Shootin' screenshot 1
Release Date Trailer trailerWatch trailer on Steam ↗

Rootin' Tootin' Lootin' & Shootin'

Raspberry Jam · Published by Raspberry Jam · Official site ↗

Positive — 100% positive (16 reviews) · 14 achievements

Last updated 27 Sept 2026

Rootin' Tootin' Lootin' & Shootin' is a unique fusion of traditional turn-based roguelikes and twin-stick shooters. A fast-paced take on strategy games where you dodge deadly bullet patterns and kill enemies for their money - all at your own pace.

DJCTQ 141 DLC available ↗Full Controller Support

£6.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £6.99 · Highest: £6.998 Oct 2026

Indie, RPG, Strategy · 2025 · More £5 - £15 games

Navigate treacherous levels, dodge bullets, and loot for gold in Rootin' Tootin' Lootin' & Shootin', an Indie RPG from Raspberry Jam where strategy meets speed.

About this game

Plan out your turns to skilfully weave between bullets!

As you progress deeper, your enemies will have deadlier and more dastardly bullet patterns, so don’t get overwhelmed!

Every single weapon does something unique – Bat bullets back with a Baseball Bat, freeze enemies with an Ice Blast or even jump over bullets with a Feather!

You never know what you’re gonna get when you smash open a weapon crate!

Upgrades change the way you play – Hover over bottomless pits, turn your weapons into automatic turrets or even remote control your bullets!

You can only hold so many upgrades – choose wisely!

With snappy gameplay and no waiting for enemy turns, you can blast through the game at whatever pace you like – but don’t forget to slow down if you need to!

Keep killing enemies to keep up your combo and get more coins! Each turn wasted will tick down the timer, so keep the pressure on your foes!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.1+ compatible card
  • Storage: 100 MB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    1.6

    Fixed crash when using Bar of Soap and Lightning in a Bottle Fixed interaction between 1 Ton Weight and Popcorn Prism no longer stacks
    Read full article on Community Announcements (Raspberry Jam)
  • AnnouncementsOfficial

    1.0 Launch

    Rootin' Tootin' Lootin' & Shootin' is out now! After just over 3 years in development, my first ever game has been released! Thank you, everyone, for all your support along the way. To celebrate the game's launch, it will be 25% off for a week. In addition, the game's soundtrack is now available to purchase! If you have been enjoying my game so far, I would really appreciate it if you could spread the word about it - whether you leave a Steam review, tell your friends about it or make a video. As for what's next, well, it really depends on how RTLS does. I'm prototyping some new game ideas that are really cool, but very different. If the game is more successful though, I would love to update it further, add more enemies and upgrades, or even make a sequel. I hope you enjoy the game! Thanks William
    Read full article on Community Announcements (Raspberry Jam)
  • Patch NotesOfficial

    v1.0

    Pits now kill all enemies instantly, instead of dealing 10 damage Bosses can no longer fall in pits Adjusted difficulty levels 3 and 6 Made some enemies in the jungle a bit weaker Less lava appears in the jungle now Redesigned T-Rex's sprites Safety Goggles now protect against lava
    Read full article on Community Announcements (Raspberry Jam)
  • Patch NotesOfficial

    Last minute changes (Early Access 57.4)

    Rootin' Tootin' Lootin' & Shootin' will release tomorrow! Reduced chance for duplicate items and upgrades to appear in the shop Secret rooms now contain a present instead of a weapon Certain levels can no longer be seen or edited in the custom levels list Shopkeeper now ignores bullets that deal no damage The probability of each upgrade appearing is now based on its rarity Improved Risky's behaviour in City of Gold 1 Adjusted buttons in the pause menu
    Read full article on Community Announcements (Raspberry Jam)
  • Patch NotesOfficial

    More Music (Early Access 57.3)

    Added a new music track for The Mines Added music for The City of Gold You now have a little bit more time before the victory screen comes up The Jewel is now held above Flint's head when picked up Made some of Risky Riches' attacks easier to dodge Fixed laser and lightning rendering Made some City of Gold enemies easier All lasers now have a warning before they appear Spikes take slightly longer to pop up
    Read full article on Community Announcements (Raspberry Jam)

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