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Medieval Darkness

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Medieval Darkness

Mech Monkey Studios · Published by Mech Monkey Studios · Official site ↗

Last updated 27 Sept 2026

A third-person action RPG or MODA, where 80s rockers are dragged into a cursed medieval world. Bring friends, level up fast, unlock skills through quests and loot, and Prestige for permanent upgrades. Go on runs to complete missions, but just remember dudes, hair spray and fireballs don’t mix!

Free to PlayComing SoonDJCTQ 14Co-op

Free

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Action, RPG · More free games

Embark on thrilling quests as you level up your character through skills unlocked by loot and completed missions. In Medieval Darkness, your choices shape a permanent legacy with each Prestige upgrade.

About this game

Medieval Darkness throws 1980s rockers into a brutal fantasy world twisted by fallen gods, undead legions, and cults that think the end of the world is a good thing.

This is a Multiplayer Online Dungeon Adventure. A MODA. That means fast progression, mission based adventures, real class roles, and persistent characters and hub towns. It also means co-op is the intended experience. You can play solo and hire followers who fill party roles, but the game truly sings(pun totally intended!) when players form a coordinated group.

Play Your Role

Classes are built for team play. Not everyone gets to be the main character. Someone has to heal you after you face-tank a skeleton warlord to impress your friends.

  • Tanks: Hold the line and control the fight

  • Healers: Keep the party alive when things go wrong

  • DPS: Make numbers go up and monsters go away

Templars can tank, heal, or attempt both at once if they enjoy living dangerously. Mages melt faces and whisk the group back to town. Rogues strike hard and vanish. Blacksmiths hit like a hammer and build the tools(and weapons, and armor) the war needs. Zealots heal by hurting themselves and everyone else questions their life choices.


Persistent Progression

You do not lose progress after a mission. Although some quests/events will reset if you do a mission again.

  • Levels stay

  • Gear stays

  • Skills stay
    Mission state reacts to wins and losses.  Complete a quest and the darkness recedes. Lose an event and the Darkness grows, making the baddies that much tougher.

  • Player plots(or player housing) is a place to build up workstations. They will go with you on certain missions.


Prestige for True Power

Once you reach level 10, you can visit a special NPC and Prestige. This resets only your character level to 1 and gives you a permanent upgrade. Gear, skills, spells, and unlocks stay with you. Some items/quests/abilities like ultimate's will require you to Prestige before you can even quest for it!

Earn Your Abilities

  • Magic and skills come from play, not from a vending machine.

  • Trainer quests: See your class trainer in Town hubs for special quests that grant your core class abilities.

  • Ultimate skills/spells will require your instrument.

  • Rare loot drops: Sometimes training books will drop that give players new skills. Sometimes you might find just the right ingredient to craft that book yourself

Build and Defend

Many missions start you off in a neighboring town that needs help… You may need to play defense, because NPCs can die. Settlements can fall. Reinforce defenses, save civilians, and survive assaults. If you slack off, the darkness grows.

Play Solo or Co-op

The game is fully playable alone with followers who fill class roles, but the intended experience is a group of players coordinating tank, healer, and DPS duties.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Requires a 64-bit processor and operating system OS: Windows 10 64bit
  • Processor: Intel Core i5 7500k 3.40GHz or AMD Ryzen 5 1600
  • Memory: 12 GB RAM
  • Graphics: NVIDIA Geforce RTX 2060 Super 8GB or AMD Radeon RX 5700, 8GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 14 GB available space
  • Additional Notes: Minimum Requirements subject to change

Recommended

Recommended:
  • OS: Requires a 64-bit processor and operating system OS: Windows 10 64bit
  • Processor: Intel Core i5 10600k, 3.9 GHz or AMD Ryzen 5 5600x, 3.7GHz
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070, 8GB or AMD Radeon RX 590, 8GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 32 GB available space
  • Sound Card: DirectX-compatible using the latest drivers
  • Additional Notes: Recommended Requirements subject to change

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Hotfix update 0.9.002 - Medieval Darkness DEMO

    Hello Strange ones! Here is a small update that fixes some issues with the last massive update and further expands on the new Ultimates.Ultimates and QuestsUltimate abilities now have requirements!Upon reaching level 10, you should see the Cara the Carter to purchase ultimates!Thadis should once again send players to their correct trainer!Trainers in the Tavern will allow you to do their quest for skills/spells. Before there was a requirement of having Thadi's quest completed first.Blacksmith Ultimate added: Shockwave Things that didn’t make it in but are coming soon!Partial controller support is almost here! That’s right, soon you will be able to play MD with your gamepad… mostly!  Also new amazing artwork for our steam page and splash screens from the talented Andrew Clark.The Prestige system is coming! Thanks for playing!-Mech Monkey Devs
    Read full article on Community Announcements (Kilo)
  • Patch NotesOfficial

    Massive update Demo v0.9.001

    So it’s been awhile, but boy do we have a massive update for you guys! One of the biggest changes is that players' levels no longer reset. Because of this, other factors have changed, as experience amounts required to level and spells/skill are now unlocked via quests or dropped items.We strongly request creating new characters after this update!Please keep reading for the specific changes! Security update: Unity’s security update added in this patch. Core Progression Changes:Characters no longer reset levels after completing missions.Experience tables expanded... reaching max level now takes longer.New characters begin with no skills.Starter Skill Quests added for all classes, replacing auto-granted skills.The mission area now requires your starter spells/skills to be unlocked before entering. Class Systems & Abilities:Ultimate Abilities added for every class.These require feedback; expect tuning passes.Added a new Instrument equipment slot.Each class starts with its own signature instrument.Ultimate's require an equipped instrument to activate.Skill Tomes added.Class-specific manuals (Templar Manuals, Mage Tomes, etc.) are now used to learn skills. Crafting & Spell Systems:Spellcrafting implemented.You can now create scrolls at the Scribing Table (new table added in the Tavern’s crafting area).Scrolls no longer cost mana to cast.Consumable items can now be used directly from the inventory.Right-click to open the Use menu.World, Quests & NPCs:The Tavern has been expanded with new areas dedicated to the class starter quests.Added NPC mood and animation updates to improve dialog interactions.The Town Leader now offers Threat-reducing quests that help lower the Darkness meter. User Interface:Updated the game logo on the initial loading screen and throughout the UI.Added the Darkness Meter to the HUD.Shows current regional threat.High threat increases invasion chances and monster toughness.That covers the big changes. Until next time... Thanks for playing!-Mech Monkey ...
    Read full article on Community Announcements (Kilo)
  • Patch NotesOfficial

    Patch notes Hotfix 0.8.05 Medieval Darkness Demo

    Terrain Textures fixes:As promised we fixed the terrain textures. There was an issue with our tiling textures script that is now fixed! UI:Respawn button fixed Skills:Players now start with one skill/spellThanks for playing!-Mech Monkey Devs
    Read full article on Community Announcements (Kilo)
  • Patch NotesOfficial

    Patch notes v0.8.4 Demo

    Patch notes 0.8.04 - Medieval Darkness DEMO9-30-25Onboarding revamp:The Creator now directly imparts his great wisdom (pop up messages added to help guide the player)The Creators Scene is revamped as well. Please make a new character and tell us what you think! Game Crashing/Hanging on startup:Extra loading screen added to help with the “Game Hangs” issue. You should now see a MD splash screen at startup. Hopefully helps with the windows time out message!AI: Followers shouldn't get stuck when trying to use a Skill now. UI: Change/updated Graphic Settings.Settings can be closed with ESC keyJournal/Help menu now has a keybind (J) Known Issues: With some of the settings changes, it has inadvertently affected some of the visuals. Notably the ground can be shiny and some leaves “Sparkle” very hard. These will be fixed in an upcoming patch. Thanks for playing!-Mech Monkey Devs
    Read full article on Community Announcements (Kilo)
  • Patch NotesOfficial

    Demo Patch notes v0.8.3

    Big changes to AI coming soon-Not in this patch but soon we are adding more functionally to monsters. Some will recognize walls and not care for them if they are blocking their path. So you will no longer be safe behind your walls! Know issues:The game may take a long time to load, especially the first time. If windows prompts you to wait, do so. It should eventually load! UPDATES!General:Project cleanup: Removed many unneeded items from the demo. This may help with loading.Networking:-Players should be able to see other servers now!-Clients should now see other players(icons) at all times. Quests:Save the world quest should show a little more correctly.Tutorial window:Re-worded much of the text in the tutorial panel to be more readable. More changes are coming! UI:-Elemental resistances should now show correctly on the players stats menu-System menu now covers the full screen-Settings menu now has a darker background Scene changes:-Fixed a navigation obstacle on one of the towns.Followers:-Command UI fixed for clients-Defensive followers now retaliate against damage to their summoner.Thanks for playing!-Mech Monkey Devs
    Read full article on Community Announcements (Kilo)

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