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Watch trailer on Steam ↗Tuttle: Star Flower Harvest
Ismael Rodriguez · Published by Retro Casual LLC
Positive — 100% positive (41 reviews) · 56 achievements
Last updated 27 Sept 2026
Tuttle: Star Flower Harvest: become a space flower farmer, fight off pests, learn new skills, and find out the secrets of the Starflowers! Your actions shape the Galaxies. Dig in now!
£4.99
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Price history
Indie, Simulation, Casual · 2023 · More under £5 games
Become a space farmer in Tuttle: Star Flower Harvest, an indie simulation game from Ismael Rodriguez. Learn new skills and shape galaxies by tending to your star flowers amidst alien threats.
About this game

Step into an enthralling deep space adventure with Tuttle: Star Flower Harvest, a little Action Farm-Sim set in the distant future. As Eloy Wilson, an ordinary family man working for the profit-driven Starflower Inc., you strive to provide for your loved ones in a universe filled with competing farmers, organizations, and hidden mysteries.
In this intriguing cosmic setting, you'll:
GROW
genetically modified Starflowers, thriving on distant starlight and minimal resources, each one procedurally generated to captivate your imagination.
COMPLETE
engaging tasks to earn skill points and level up your gardening prowess.
DEFEND
your precious Starflowers from menacing pests that seek to destroy your hard work.
DISCOVER
the rich narrative of Tuttle, as you interact with intriguing characters through email and decipher their true intentions.
Tuttle: Star Flower Harvest offers a fast-paced, satisfying farm-sim experience, complete with unique procedurally generated flowers and special abilities. As you delve into the morally complex world of interstellar farming, you'll uncover hidden truths and face challenging decisions that will impact your farm, your family, and the universe itself.
Embark on your extraordinary journey in Tuttle: Star Flower Harvest, and make choices that will shape the destiny of your farm and the future of the cosmos.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Pentium Silver
- Graphics: Intel
- Storage: 256 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Lucky Update!
= Features = - New Game Modifier "Slot Mode". Instead of earning Skill Points from completed tasks, you earn a "Slot Box". When a Slot Box is opened, you have a CHANCE to unlock a random skill, currency, or nothing. - New Item "XL Seed Box" can be obtained from Item Boxes. Contain more seeds than a normal box. - New Item "Mushroom" can be obtained from Item Boxes. Mushrooms make a good springboard, can also redirect Tractors. - New Item "Bonus Dice" will appear when you earn enough experience points. Take note of the XP bar above the mini-map. The Bonus Die has 6 sides; Speed Buff, Super Pitchfork, Rainbow Burst, Item Box, Cooldown Clock, Skill Point (or Slot Box). - New Enemy "Big Jumper"! - New Enemy "Mushroom Man"! - Adaptive Button Prompts. We can now recognize if player is using X-Box Controller, Duel-shock Controller, Switch Pro Controller, or Keyboard, and display the correct button prompts for certain actions. = Changes = - Game Modifiers can no longer be changed once you start your game file, the settings are locked in. - The initial enemy waves have been adjusted to offer a smoother experience for newcomers. - Changed the starting box to drop more seeds that bloom flowers immediately. - Rainbows can now repair broken plants. - Added an "introduction message", and an additional tutorial message regarding the 10,000 Garden Score goal. - Made changes to enemy waves. - Small changes to UI animations. - Tractors no longer collide with each other. - Added a flame-like "aura" when pitchfork attacks are fully charged. - Certain Box types spawned on top of each other will slide horizontally away from each other. - Added visual feedback to harvested flowers and buds. Flowers will display a happy face, and buds a red X. - Added small delay for dropped items being pulled toward player. - The Seeder now has the ability to collect pickups. - Boxes can now be opened by jumping on top of them. = Bug Fixes = - Fixed an issue where Ground Traps would become invisible.Read full article on Community Announcements (Ismael Rodriguez)Patch NotesOfficial
Update v1.2
= New Features = - New Ability "Scythe Throw". Hold down the Scythe button to charge up a throw! - New Item "Item Box", contains disposable items; Heart Seeds, Super Box, Auto-Turret & Farming Drone. - New Item "Auto-Turret" can be obtained in email and rarely from Item Boxes. - New Item "Farming Drone" can be obtained in Item Boxes. - New Encounter "Item Truck". Trucks can drive by carrying Item Boxes. - New Enemy "Hard Head Jumper" = Changes = - Buffed Scythe against most shielded enemies. - Tractors now have interactions with Shielded enemies. - Added "Saving" icon to display when game is saved. - Changed "Item Select" and "Item Fail" sound effects. - Adjusted some enemy spawn rates and waves. - All "Tip" emails will have Item Boxes attached. - Updated the email sorting to prioritize displaying the most recent emails at the top of the list. - Heart Flowers now have distinct bud sprites and will display a heart symbol as their level indicator. - Nerf to Heart Flowers: Heart buds will now drop only one heart, while fully bloomed Heart flowers will drop three hearts. This encourages players to water their Heart flowers to restore their health. = Bug Fixes = - Fixed issue with the scale of the "Loading" icon, ensuring it displays correctly. - Addressed issues with the email system, which occasionally failed to send critical emails. - Various quality of life fixes and enhancements to the user interface. = Possible Future Updates = - Improved button prompts for different controller types. - More items. - Weather Events. - Designed challenges. - Temporary Power-ups/Buffs. - More emails, and better email functionality. - General polish and refinements!Read full article on Community Announcements (Ismael Rodriguez)Patch NotesOfficial
v1.1.1 Hotfix
Patch Note: v1.1.1 Hotfix addresses a critical bug causing email delivery failures. Players should now reliably receive all essential emails. Previously, there was a chance that certain emails, such as the one titled 'A Constant Challenge' containing key items like the Crop Duster, would not reach players, resulting in significant obstacles to progression. This issue should be resolved. Your support and understanding have been immensely valuable as I work to fix these types of issues. I apologize for any inconvenience and genuinely appreciate your ongoing support! Never Stop Growing!Read full article on Community Announcements (Ismael Rodriguez)Patch NotesOfficial
Update v1.1
Hello! I've been working hard on Tuttle:SFH since release, digesting all the feedback and bug reports. I've address many critical issues and bugs, and even added some new features! Take a look at the patch notes! "Never Stop Growing"! = New Features = - Perma-Death Mode. - Endless Mode. - Spawn Rate Modifier. - Added new enemy type "Flipper". - Added new enemy type "Hard Snatcher". - Buffed Traps against "Hardfaced Hog" enemy. - Buffed Traps against "Hardfaced Worm" enemy. - Scythe button can be held down for rapid fire. - Added Tutorial messages regarding purple coins and garden size. - Changed description for Scythe skill to include button prompt. - Changed some enemy spawn rates. - Changed some enemy waves. - Modified some UI sound effects. - Modified Title Screen. = Bug Fixes = - Fixed critical bug regarding E-mails failing to send. - Fixed Task "Grow 2000 Flowers" incorrectly looking for 99,999 flowers. - Fixed Task "Grow 1000" incorrectly appearing to be "Grow 2000 Flowers". -Fixed glitch where only one 1 sprinkler could be deployed at a time. (Requires Cooldown Skill) - Fixed visual bug related to loading icon. - Changed how "Grow Flower to Level x" is reported to correct issues with tasks. - Added UI to flowers grown from Special Box. This box indicates these flower's level growth is not reported to Task List, but still counts towards Garden Score. - Changed how plants are generated to prevent "floating flower" bug. - Fixed Starting Box on the Back of the truck incorrectly counting as opening 2 boxes. - Addressed various UI-QOL issues. = Possible Future Updates = - Improved button prompts for different controller types. - More E-mails, especially for games continued after ending. - More rewards in E-mails. - Disposable items given as E-mail attachments. - General polish and refinements!Read full article on Community Announcements (Ismael Rodriguez)






