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Drift Abyss

Screenshots

Drift Abyss screenshot 1
DriftAbyss Trailer 2023 Early August trailerWatch trailer on Steam ↗

Drift Abyss

8LEGS.JP · Published by 8LEGS.JP · Official site ↗

2 user reviews — 50% positive (2 reviews)

Last updated 27 Sept 2026

Drift Abyss is a VR experience where you can fly with your arms, climb with your fists, and discover unique landscapes in this procedurally generated planet.

Early AccessDJCTQ lVR

£3.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £3.39 · Highest: £3.399 Oct 2026

Adventure, Indie, Early Access, Casual · 2024 · More under £5 games

Embark on a unique adventure where you fly with your arms and climb with your fists across a procedurally generated world. Experience the thrill of exploration in this early access indie game from 8LEGS.JP.

About this game


Drift Abyss is a VR exploration game equipped with procedural terrain generation and unconventional yet intuitive movement options. Walk, climb and glide to discover unique and versatile landscapes across the planet.

Terrain Generation

Drift Abyss prioritizes creating a completely unique environment for each user and playthrough. To achieve this, all generated biomes receive their own “gene” containing modular pieces of program that can mutate and evolve. Explore to uncover more crazy and possibly beautiful points of interest.

Movement

Drift Abyss experiments with an immersive, full-body locomotion system. Swing your arms to walk, grip onto any surface to climb, and physically flap with your arms to fly. Break a sweat without even noticing them while discovering places.

Future plans

Drift Abyss is still under heavy development! There are many planned upcoming features and anyone can contribute to our bucket list of future content.

Gallery of Drift Abyss development history


July 2021


November 2021


June 2022

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or later
  • Processor: Intel i3-6100 / AMD Ryzen 3 1200, FX4350 or greater
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1050 Ti / AMD Radeon RX 470 or greater
  • Storage: 1 GB available space
  • VR Support: SteamVR, motion controller required
  • Additional Notes: 64-bit operating system is required

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Update 2024/03/25

    - Altered terrain generation to be more consistent and traversable (will fix the biome border soon!) - Added SFX and Music volume sliders in the in-game setting menu Always looking for any feedback! Thank you everyone for supporting Drift Abyss in Early Access.
    Read full article on Community Announcements (8LEGS.JP)
  • AnnouncementsOfficial

    Day 1

    {STEAM_CLAN_IMAGE}/44521378/a45cc265a94cd49dd362f940339efd0eabdfedd7.png Hi! This is Ryan Moriya from the 8LEGS unit. I wish to say thank you to everyone who helped to make my start great for both Drift Abyss and my entire career as an indie developer! It's wonderful seeing my three-year long passion project finally taking shape for people to enjoy (potentially). I don't know if being a "terrain gen fanatic" is a common thing, but I was definitely one back in 6th grade. I saw so much potential for solving many typical issues that VR experiences at the time faced: limited, artificial feeling spaces. I believed (and still believe!) that terrain generation, if perfected, can create experiences that feels genuinely open, free, and natural. I also believe that a natural world does not have to be "realistic" and bound to common Earthling norms; it just has to have a set of rules that make sense. {STEAM_CLAN_IMAGE}/44521378/eafffb5f458b12804f492adccbb4a6ff3574e04b.png As I enter high school, I want to utilize my freedom and mobility to experiment within unexplored territories and enhance Drift Abyss into something more presentable yet unique. Again, as a student-developer in training, I thank you for the initial support!
    Read full article on Community Announcements (8LEGS.JP)

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