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Watch trailer on Steam ↗Kingdom Incremental
Royal Goose Studios · Published by Royal Goose Studios
Mostly Negative — 34% positive (41 reviews) · 100 achievements
Last updated 27 Sept 2026
Kingdom Incremental is a satirical city builder and incremental game. To be the wealthiest ruler, you must build a fortified settlement and balanced economy, strategically invest in upgrades, and expand your kingdom across the globe! Then burn everything down to start again with even more power!
£8.50
Lowest price we've ever recorded
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Price history
Simulation, Early Access · 2023 · More £5 - £15 games
Manage a fortified settlement, invest wisely, and expand globally in Kingdom Incremental. This early access simulation challenges you to become the wealthiest ruler before burning it all down for an even stronger start.
About this game
Build and upgrade your kingdom!
Each building increases your worker capacity and resource storage. Invest in upgrades to increase profits or improve the buildings to cram more peasants in.Balance your economy
Each building type produces unique resources. In order to produce complex resources, you need to balance the production of base components. Optimize profits while not starving your citizens, or just let them starve... they can probably find some cake to eat.Expand out into the great unknown
Who knows what kind of mysteries lie beyond your kingdom's borders. Expand out to transform your humble little hovel into a bustling metropolis! Maybe even uncover some hidden treasures that can be used to upgrade your production chains or warp through time.Defend your kingdom!
Dragons have the potential to burn your kingdom to ash, but offer powerful rewards for an active playstyle. if you can manage to slay them of course.Gain prestige for even greater rewards!
Eventually, you will have to make hard decisions about whether to invest exorbitant sums of money in price-gouged real estate or invest exorbitant sums of money in price-gouged upgrades. If that becomes too rich for your blood you can abdicate the thrown to gain powerful bonuses in a new land.So, are you ready to start building?
FEATURES
- 100+ Upgrades
- 100 Achievements
- Auto-Save
- Unlimited Offline Production
- Unlockable Auto-Clicker
- Unlockable Fast-Forward
- Satirical Storyline
- Dragons. Like too many dragons.
- Random Events (Maybe you'll meet a goose! How exciting!)
- An army of peasants to perform dumb tasks for their entire meaningless lives!
- Bigger numbers! (Wow, how original!)
- 1 Developer (Oh hey, that's me!)
- NO MICROTRANSACTIONS! (What's that smell? Is it the refreshing lack of corporate greed?)
System Requirements
Will my PC run this? →Minimum
- OS: Microsoft Windows 10
- Processor: Intel Core i7-3630QM
- Memory: 1 GB RAM
- Graphics: Intel HD Graphics 4000
- Storage: 500 MB available space
Recommended
- OS: Microsoft Windows 10
- Processor: Intel Core i7-3630QM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 4000
- Storage: 1 GB available space
- Sound Card: Realtek High Definition Audio
Supported Languages
Latest news
Patch NotesOfficial
v0.1.230829 Update Notes
New Features: Added Recover burnt building unlockable system Added Hold to click Added a Select All button to the improve tab Added a next Tier countdown indicator Improvements: Dragons now appear over the clouds Updated the goal UI with a progress indicator Changed goal text to be more clear Trees and rocks are now removed on click even if you don't have inventory space Removed the feedback notification Decreased Goblin notification frequency Lowered check opening requirement for achievements Improve building list now gets sorted when selection changes Lowered the number of upgrades required to unlock the next tier Updated auto build's tutorial dialog Bug Fixes: Rebalanced time skips to outpace temple production eventually. Fixed camera speeding up when time is multiplied Disabled WASD when typing in UI Fixed max hire only hiring 1000 workers Fixed auto build destroying player-built buildings Fixed bug where repeatedly opening the upgrade tab affects the number of upgrades required for the next tier to be unlockedRead full article on Community Announcements (royalgoosestudios)Patch NotesOfficial
Build 0.1.230825 Launch Version
Hi everyone! I've polished up a few more things before the launch tomorrow: Added Key event listeners to notification modals (so you can spam SPACE and accept them or ESC to close the modals) Removed animation on coin notifications (it became obnoxious when playing at over 7x speed) Fixed rare issue where chest overlay would get stuck Changed it so most research will not reset on prestige Fixed issue with kingdom name not saving Fixed music not playing after upgrading every building at once Thanks for reading! And let me know if you run into any issues tomorrow! Cheers, ChrisRead full article on Community Announcements (royalgoosestudios)AnnouncementsOfficial
Build 0.1.230823 Launch Version!
Hey everyone! Here is a list of changes for the release build!!! City's title now changes based on population size Made all the achievements Steam achievements Added an Auto-Auto build toggle Added an upgrade for chest rewards Added Fast Forward upgrade Added Prestige Bonus multiplier upgrade Added more upgrades that decrease worker cost Moved some tutorial systems to unlocks Multiple dragons can now appear at once Extinguish fires now happens on mouse hover, instead of click Decreased time between tutorial progression checks Added missing upgrade names Rebalanced rewards for early achievements Renamed EPIC tab to UNLOCK tab Hire worker button is now disabled when it can't be purchased Optimized the auto-build feature Fixed spelling mistakes Fixed tax slider not changing to brrrrrrrrrrrr material when it takes less than 2 seconds to complete Fixed issue with soldiers causing negative values to appear Fixed chest's preventing progression when the game is paused Fixed edge-case where prestige bonus goes negative Fixed dragons spawning with missing health Fixed Purchase land button randomly flashing Fixed issue with time skips not showing up in UI Fixed feedback dialog displaying too longRead full article on Community Announcements (royalgoosestudios)AnnouncementsOfficial
Thank you everyone that participated in the first playtest!
Firstly, thank you, everyone that submitted feedback. It has been really helpful to hear what you all think. I've compiled it all together and have addressed a vast majority of bugs and feature requests. Here is what I've addressed so far: Fixed Building Upgrade Multiselect is giving wrong costs - Bug Added new Music - Content Production increase random events - Feature Moved dialog sprites to be in line with textbox - Improvement Dumb events now waste more time - Improvement Gem Goblin random event - Feature Content Fixed middle and right click clicking resource tiles - Bug Fixed issue where doubling prestige was free - Bug Added close game button - Improvement Stopped auto switching to improve tab - Improvement Removed shine effect from epic tab - Improvement Reduced the money given by letters in most cases - Improvement Changed movement to middle click and WASD - Improvement Full-screen dialog text advance - Improvement Slowed down messages - Improvement Added description to road build button - Improvement Fixed camera going out of bounds - Bug Fixed Improve tab not scrolling to end of content - Bug Fixed blurry dragon death sprite - Bug Fixed issue when you delete everything and have 0 wheat, makes the game unplayable - Bug Windowed mode - Feature Premium Upgrade to increase the number of letters - Feature Dragons now stop at barracks - FeatureRead full article on Community Announcements (royalgoosestudios)






