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Secrets of Magonia

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Secrets of Magonia

Elixion · Published by Elixion

Very Positive — 92% positive (99 reviews) · 63 achievements

Last updated 27 Sept 2026

In this tower defence game, you enter the world of Magonia and defend it against hordes of humans, orcs, ogres and other evil forces. Fight in different areas and adapt your strategy to the terrain and the enemy forces.

DJCTQ 10

£9.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £9.29 · Highest: £9.2911 Oct 2026

Adventure, Indie, RPG, Strategy, Casual · 2024 · More £5 - £15 games

Explore Magonia and strategize your defense against diverse foes in this engaging adventure RPG from Elixion, set to release in 2024. Adapt your tactics to overcome challenges in different areas as you protect the world from threats like humans and orcs.

About this game

In this tower defense you enter the world of Magonia and defend it against hordes of humans, orcs, ogres and other evil forces. Fight in green graslands, dusty deserts, rocky hills, lush forests and icy tundras, adapting your strategy to the terrain and the enemy forces. Call down meteors from the sky or call reinforcements to assist you in the battle. Expand your arsenal of towers and equip them with items you loot from mighty bosses. Level up your house and learn skills to improve your towers or spells.

Important Features

  • Around 20 unique maps

  • Hundreds of enemies and bosses

  • 8 unique base towers with three base tiers and two special tiers each

  • Each special tower has four different upgrades

  • An extensive skilltree with around 100 different skills and spellcards

  • 5 completely unique spells with upgrades

  • Items which can be equipped by towers

  • Challenging endgame

  • Dynamic difficulty system in form of wave modifiers (additional enemies, strengths etc.)

No chickens were harmed during the development of this game.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5
  • Memory: 4 GB RAM
  • Graphics: GTX 1080
  • DirectX: Version 9.0
  • Storage: 12 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i7
  • Memory: 4 GB RAM
  • Graphics: GTX 2080
  • DirectX: Version 12
  • Storage: 12 GB available space

Supported Languages

English*, German, Spanish - Spain, Simplified Chinese, Russian
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Update 1.25b

    Changes Changes to the map "The Grand Ladder" Balancing of the new set items Relic ice axe nerfed: crit damage against frozen enemies increased by 25% (Down from 50%) Relic perforated breastblade nerfed: 40% pierce chance -> 30% If a shield is active on a unit, his healthbar will always be visible, also when at full HP Nerfed skill protective barrier of Patron Base cannon skill which gives AoE radius increase to all towers nerfed from 9% -> 7% Enemies now go enrage and get a 50% damage increase, if they didn't move to a new waypoint in 60 seconds. This can occur multiple times Frostsphere AoE radius increased from 2.2 -> 2.5, icicle damage increased from 14 -> 15 and icicle number from 18 -> 20 Increased XP gain from enemies by 5% Reduced lategame scaling of high tier items a bit Reduced item level requirement by around 10% Increased incinerators flame damage from 7.5 -> 8 Decreased mana cost of the tower move spell from 35 -> 20 Increased base distance of the tower move spell from 6 -> 8 Locked towers are now better visible ingame In the hardcore modus you can now leave the game 5 times back to your camp, if you see things going south. You get 3 more charges after defeating the normal world and 3 more after defeating the world on fire. Might add another mechanic to get new charges in the future. Balancing to some maps Bugfixes Patron now correctly applies shield after heal Coal popup now apperas when using coal Correct title and description for the traders item panel Corrected path height on fissured desert and overgrown temple maps Hopefully fixed a bug where the world on fire could not be entered Game should now be in exclusive fullscreen by default
    Read full article on Community Announcements (tshagshi)
  • Patch NotesOfficial

    Update 1.25a

    ForewordI am happy to finally announce another quite big upgrade to the game.This upgrade includes mayor reworks of some maps which were not received that well by the community. I think these maps are now in a much better spot.It also includes new home scenes, making your journey a bit more immersive.Further there are new challenges, enemies, new special set items, skills and more stuff for you to explore.In general with this update i tried to improve the game with feedback from the community, by for example changing some maps, adding skills, or locking some towers for a map, when challenging the "Holy crusade".For the brave there is now also a "Lock out" mode, which locks 2 random towers for each map, forcing you to be more flexible with your playstyle.Thanks again for all the constructive feedback and i hope you have fun with this update. 2.2, child dmg 13 -> 14Sporelord reload time from 3.3 to 3.5 and poison duration from 7.2 to 7If a cannon tower attacks an air unit, the projectile now follows itSome waves of a few maps were too hard, nerfed them (e.g. Magonia)Nerfed aura itemsBuffed items which cast a spell on projectile hit slightlyNerfed shield of bonfire enemiesIncreased gold cost of spores range upgrade 120 -> 150When reforging or trashing an item, the chance to get coal now also depends on the item tierIf all items are set items and the reforged item would be epic, it will be a set itemThe hit and poison damage of crows now also scales with improvements of its parent towers (items, skills)relic drop chance increasedMiscMusic fades at the end and there is a break before the next songHealth and Shield bars now have dividers, giving an indication about the health amountOption in the main menu to delete the relic unlock progressIn Hardcore mode if you quit game via alt F4, you will lose 5 HP, also the game quit and restart buttons are disabledLion upgrade now kill lioness and spawns lionsIf the game is paused ingame or at home, the gametimer will also pauseShi...
    Read full article on Community Announcements (tshagshi)
  • Patch NotesOfficial

    Update 1.21b

    fixed issue where the button to increase the bonfire size could go out of screen items on the ground no display their stats correctly fixed an issue where individual set boni were not displayed and applied (green text) Enemies can now drop health potions, which restore health points Defeating a new bonfire level grants 2 health points, and clearing an arena map for the first time also grants an additional 2 health points (Relevant for hardcore mode)
    Read full article on Community Announcements (tshagshi)
  • Patch NotesOfficial

    Update 1.21a

    Fixed a bug where the game could freeze when entering the camp All node requirements in the specialization skill tree are now active again for each specialization Bounty hunter quest now only appear in the world on fire Changed some quest rewards: in general less spell cards and skill points, a bit more items New icons for chaos, magic and siege damage types The map alpine pass can no longer be reached via the abandoned trail map Increased the loot bag space from 15 to 24 slots Items are now looted by prioritizing their rarity
    Read full article on Community Announcements (tshagshi)
  • Patch NotesOfficial

    Update 1.20c

    Mimic Item drop rate increased, chance to spawn decreased Changes to the Magic damage type: Damage against Heavy armor decreased from 120% -> 110% Map changes to the City of Magonia Map changes to Mountains Retreat Removed some Tower Positions in the map "Arena of Magonia" Removed some Tower Positions in the map "Twin Towers" Decreased base aura range from 5 -> 4.5 Fixed a bug where the achievements "To the stars" and "Reach for the stars" were unoptainable Worldmap in the Bonfire world has now also blue water
    Read full article on Community Announcements (tshagshi)

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