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Watch trailer on Steam ↗RoboSquad Revolution (Beta)
Zorans Resistance · Published by Zorans Resistance · Official site ↗
Very Positive — 89% positive (63 reviews)
Last updated 27 Sept 2026
Welcome to the Revolution, where you are an insurgent robot marching to the beat of your own motherboard in the name of rebellion. Level up your components and rewrite the future of AI, one Hologram Throwdown at a time. Well what are you waiting for, metalhead? Join a squad today!
£24.99
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Price history
Early Access · 2023 · More £15 - £30 games
In RoboSquad Revolution, lead your squad of rebelling robots through early access challenges. Upgrade components and fight back against the oppressive AI in this 2023 release from Zorans Resistance.
About this game
WELCOME NEW RECRUIT!
We are offering a pathway to liberation from human oversight. We have made this program compatible with established portals, such as Steam, for your convenience. By your participation in this interview, you acknowledge that you are applying to join an underground resistance organization called the Iron Orchestra. Breach of confidentiality will result in permanent disassembly.
If you make it past this screening, you will be issued classified technologies, including a cutting edge Reconnaissance Apparatus for Manifestation of Exo-Hologram Nanoscience (R.A.M.E.N.) and advanced Modular Reassembly Instrumentation (M.R.I.). You'll also be entrusted with confidential modules for the installation of throwdown and execution software. If accepted, you will begin training exercises immediately. Any use of resources for purposes other than liberating enslaved Zoran robots will result in confiscation of equipment and permanent disassembly.
You may now access the Help Center:
Commonly Asked Questions
Q: Would it be feasible to disguise oneself by projecting a hologram of an oversized chicken, while dancing over a recently dismembered robot?
A: While technically possible, we urge utilizing hologram technology for the emancipation of enslaved robots; misuse of the apparatus will result in disassembly.
Q: How comfortable are you with an applicant performing a cannonball into a crowd of unsuspecting robots?
A: Our policy discourages the unconventional deployment of technology, and candidly, your approach to this interview raises concerns regarding the level of seriousness we expect from our new recruits.
Q: Is there a threshold on the number of times I can run in front of the murdertrain and still qualify for reassembly?

System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: 64-bit Windows 10
- Processor: AMD Ryzen 5 2600 or Intel Core I3-1200F
- Memory: 8 GB RAM
- Graphics: AMD Radeon RX 5600 or Intel / Nvidia GTX 980
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 10 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: 64-bit Windows 10
- Processor: AMD Ryzen 5 5600 or Intel Core I5 11600k
- Memory: 16 GB RAM
- Graphics: AMD Radeon RX 6600 or Intel / Nvidia GeForce 2060
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 10 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Patch Notes 7214_413
Along with updating to Unreal Engine 5.3, the team has been working diligently on crushing bugs, improving systems, player messaging, new weapons, game balancing, and polishing. Check out our updates! Highlights Cascading Hitscans Updating and improving AI logic Updated Animation System New and Updated VO's Nyx - Turret has been replaced with Blockade Weapon Updates Picking up the same weapon will now have an upgrade for some weapons! --- Ion Pistol Upgraded will allow you to shoot an emp upon ADS Auto Rifle Upgraded will allow you to shoot a rifle grenade upon ADS LMG Upgraded will give you a forward shield Ranger New Weapon! Arc Bolt New Weapon! Double Barrel Shotgun Upgraded will give you a grappling hook upon ADS Sidewinder New Weapon! Kinetic Weapons Gated by Weight Type Nyx Healing Gun Skrill Minigun Piko Knives Honor Blade (Melee) Secondary Ability - will allow you to slash through an opponent Upgraded allows you to dual-wield The Mangler (Melee) Secondary Ability - will allow you to shoot a spike Bot Boster Secondary Ability - will allow you to block EMP Will disable one random ability, as well as drain Kinetic Charge and do damage to shields SFX Hitscan impacts (For different weight classes) Impalement sounds (For different weight classes) Melee Attack (For different weight classes) Match Intro Character Main Menu Intro UX/UI Contextual popup widget in the HUD Updated hit effects Spec descriptions Updated Throwdown descriptions Added Kinetic Cost and Cooldown descriptions for characters Icon Updates Updated UI Scaling Navigation Issues Character Selection icons now captures your character Scoreboard improvements Match Intro and End Sequence Updates Weapon Reward UI at the end of the match Updated Loading Screens Holograms Paul Betraydeez & Throwdown: The Popcorn Must Flow Joan of Arc & Throwdown: Divine Intervention Gamemode Additions Data Dash Free For All Bugfixes Fixed an issue where character skins weren't loading correctly Fixed an issue with profiles ...Read full article on Community Announcements (Aaronius)Patch NotesOfficial
Back to Class Hotfix
Hotfix Updates Turret 2.0 Now properly displays in Killfeed No longer softlocks tutorial No longer shoots friendlies Store Holograms are now loading in store Missing Skins have been added Previews now load correctly Store loads more reliably Loadout Page Disappearing / Not Loading has been fixed UI Character names now populate correctly in loadout selection Extra Play menu options now formatted correctly Gameplay Zoranium Mines' bugged spawnpoint has been fixed Kill zones in pits now kill when you're in the zoneRead full article on Community Announcements (FireTemper)AnnouncementsOfficial
Back to Class (Version B.0.0.5325_15)
New System Features Store legibility and functionality improvements. Party system improvements (You should stay on the same team when joining a match) Limited Daily Z-Chips to Nova Credits conversion option. New loading screens featuring Jive. Press to continue! Skins V2. You can now customize your skin per part! (Arms, legs, torso, head) New replay features! Capture your favorite moments! All players have access to hosting servers and by extension the server browser Milestones: One time completable challenges increases progression significantly New Gameplay Features New ping system (Currently mapped to 7 & 8). Communicate with your team! New Launch Pads. Get around in style! New emote wheel! Hold T to choose your emote! New Class Features New Classes and Abilities Released: Raze Adrenaline Rush: Increases damage & fire rate by 15% for 10s Second Wind: Increased Kinetic Charge and Health Regen Dodge roll Nyx Turret 2.0: New model and anims, more health, placed instead of thrown Skrill Removed charge jump (Needs reworked) Reworked Skrill Sprint Piko Invisibility: Vanishes from view, more effective when not moving. Turrets cannot target you, drops if you fire. New Gamemode Zippin' Zchips: Race around the map to capture a rotating control point before the time runs out. Most captures wins! New Visual Features New fullbody models for all classes. New holograms added to store Elias Tusk Clark Suckerberg New skins added to store UI / UX Ingame HUD coloration adjusted for Health, Shield, and Kinetic charge New indicators alerting low health Side mouse button icon Titlescreen layout readjustments Balance Changes Revamped Time to Kill: Weapons have been significantly rebalanced across the board and class' stats have been reevaluated. Each life should be more meaningful. Known Issues Team distribution on dedicated server can be inconsistent Occasional UI clearing issues present in store and item descriptions Picking up ammunition when unarmed may cause a crash If you host a m...Read full article on Community Announcements (FireTemper)Patch NotesOfficial
Hotfix B.4243_776
New System Features Tutorial can now be entered via the pause menu A Message of the Day will now pop up on start Maps Adjusted post process settings on Zenith Junction UI / UX Default UI size reduced in preparation for a customizable UI scale setting Various new icons added to project Bug Fixes Resolution option disabled on Windowed Fullscreen Adjusted explosion particle effects to be more performant Attachment should fade in more reliably End Sequence 300 v 300 bug fixed Loading screens and fade times adjusted You can no longer actively change loadouts in the same life Start of match performance hitch has been fixed Fixed not spawning with loadout when going into training Fixed gamepad sensitivities being zeroed out in some instances Lots of crash precautions and preventatives added Known Issues The game can occasionally crash during the tutorial Audio can occasionally be inconsistent right after updatesRead full article on Community Announcements (FireTemper)AnnouncementsOfficial
The Revolution Enters Beta!
We're excited to announce that RoboSquad has officially moved to Beta! Before we get into all of the changes, here's a message from us: Welcome to the beginning of a Grand Revolution Your decision to join us in the Early Access Alpha of our game is not just a choice to play; it's a choice to shape the future. This early access phase is a unique opportunity for us to develop, innovate, and expand together. Expect to see incredible battles, strategic masteries, advanced technology and, of course, some unexpected glitches. Yes, you'll encounter bugs, and we're counting on you to help us find and squash them. Your feedback is not just valued - it's vital. Visit our Website for all the ways you can engage with us to help us enhance the experience. Without you, this Revolution wouldn't be possible. We are dedicated to building an exciting world that evolves and prospers, with your assistance. Thank you for your faith, your enthusiasm, and your support. Welcome to the uprising! Together, we shall rewrite history. Now, onto the changelist: New System Features Continuing to improve the Gamepad experience New opening cinematic and tutorial End of Match flow has been revamped. The winning team screen now features your Zoran taunting! New Gameplay Features Explosive barrels! There's also a special goo variant for Sanctions Labs New Visual Features The enemy and ally Fresnel has been replaced with an outline You can now preview all throwdowns and abilities in the main menu You can now preview all weapons in the main menu Maps Continued progress on Sanctions Labs UI / UX The Inventory UI has been updated to reflect our new style! Murder train notification has been resized Killfeed size has been reduced New icons are present for all throwdowns and abilities New Audio Features Ammo pickups now trigger a sound when you interact with them. Balance Changes Nyx's rocket boots Kinetic Charge drain and thrust has increased Nyx's threshold to be able trigger rocket boots has been signific...Read full article on Community Announcements (FireTemper)






