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Watch trailer on Steam ↗Rev'd Up Racing
Trivial Games · Published by Trivial Games · Official site ↗
4 user reviews — 25% positive (4 reviews) · 10 achievements
Last updated 27 Sept 2026
Rev'd Up Racing is a fast paced, action packed arcade racing game which will push your driving skills to the limit. Destroy the competition and prove that you are an expert racer in a variety of events and challenges including, tournaments, time trials, drifts and more.
£3.39
Lowest price we've ever recorded
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Price history
Action, Simulation, Sports, Racing · 2024 · More under £5 games
Dive into the high-stakes action of Rev'd Up Racing, a 2024 arcade racing game where you'll test your skills against competitors in diverse events.
About this game
Unlock and master the handling of new cars as you progress to higher tier vehicles with more extreme performance capabilities, and beat the competition to prove that you are truly the best. Master a variety of unique and challenging tracks with tricky turns, complex chicanes and speedy straights.
Game Features
- 14 unique cars, 5 car classes and over 60 skins to choose from
- 14 fun and challenging tracks to master and top the leaderboard
- Event mode where you can unlock and purchase new cars and skins with your hard earned credits
- Challenge mode will test your handling skills to the max and help you become a racing god
- Fun but challenging car physics will keep you searching for that perfect lap
- Locate collectables scattered throughout the tracks for extra rewards
- Race against friends or other players in online mode
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10, 11
- Processor: Intel I3 4330
- Memory: 2 GB RAM
- Graphics: Nvidia GTX 660
- DirectX: Version 11
- Storage: 3 GB available space
- Sound Card: Integrated Audio
- Additional Notes: Requires 64-bit architecture
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: Intel I5 6600
- Memory: 4 GB RAM
- Graphics: NVidia GTX 960
- DirectX: Version 11
- Storage: 3 GB available space
- Sound Card: Integrated Audio
- Additional Notes: Requires 64-bit architecture
Supported Languages
Latest news
AnnouncementsOfficial
Release 1.2
First I would like to thank everyone who provided feedback, both positive and negative. It has been a great help to decide which aspects need to be worked on further, and by far the most major critique was the car handling. For this update that was #1 priority as it was clear that the handling could become frustrating due to the twitchy and difficulty required to master it, so it was clear that some major work was needed. As a result the entire car handling has been overhauled from the ground up to make it much easier to pickup and play by being less twitchy at high speeds, less prone to unintentional drifts, and most importantly it is now far more predictable and forgiving. The main way this was achieved was by making the drift behavior require a button press to initiate, so now the handling in normal circumstances is much more grippy and difficult to initiate a slide unintentionally, however the new drift input allows you to commence a drift at any time by simply tapping or holding when entering a turn. This was by far the biggest change included for this update, however there were also a lot more improvements and additions included: Additions/Improvements Redesign car handling model from scratch. Drifting now requires tapping or holding the drift button to commence a slide when entering a corner, otherwise the handling is now typically much more grippy. Add a racing driver model into the cars. Some players noted that it was strange particularly in the open top cars that there was no driver. It makes perfect sense so now all cars have an animated driver model. Add extra game music during races. In previous versions there were only a few music tracks played on repeat which could become repetitive quickly. Now there are 5 additional music tracks to make it less repetitive. Add extra UI tips and hints regarding the new handling model and how to initiate a drift. Improvements to performance so that the game will run smoother on all hardware. Optimize install size. Fin...Read full article on Community Announcements (Scottyboy805)Patch NotesOfficial
Update notes for release 1.1
Redesign input system for much better controller support Connected controllers are now the default input device unless changes in the settings Support controller hot swapping at any point in the game Add controller button prompts when recognized dual stick controller is connected UI can now be fully navigated with controller Add tutorial style popup hints when a new game mode is encountered for the first time Fix issues with online mode car selectionRead full article on Community Announcements (Scottyboy805)






