Skip to content
Geeky Alien
Hollow Home

Screenshots

Hollow Home screenshot 1
Chapter 1 Trailer trailerWatch trailer on Steam ↗

Hollow Home

Twigames Inc. · Published by Crunchy Leaf Games · Official site ↗

Content notice: The game itself does not have realistic on-screen violence. But its main topic is a war. So it can be mature for some people.

Last updated 27 Sept 2026

Hollow Home is a narrative survival RPG set in a city under siege. Learn to adapt, choose who to trust and make decisions that carry real weight. No weapons, no battles and no easy answers.

Free to PlayComing SoonDJCTQ 12Full Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Adventure, Indie, RPG · 2026 · More free games

Navigate the haunting streets of Hollow Home, an adventure RPG from Twigames Inc. that challenges you to adapt and make tough decisions without weapons or battles, shaping your story through choices that truly matter.

About this game

The Last Normal Day.

Hollow Home is a narrative survival RPG set in a city under occupation. You are Maksym - 14 years old, alone and trying to survive. His father is already at the front. His mother is away, unreachable.

Maksym's journey begins on the last normal day he will remember, 24 hours before the invasion. The city is still whole. When he wakes up the next morning, everything has changed.

A City That Disappears Around You

Three districts to explore, each changing a little more with each passing day. Buildings are shelled. Streets are cut off. Those you met on day one may not be there on day three.

Every Conversation Carries Weight

Deep dialogue, branching questlines, and relationships built under pressure. As the days pass, you cannot be everywhere. You cannot help everyone. With no other option, you'll make choices and learn to live with the consequences.

Learn to Survive Through the People You Meet

Maksym learns the skills and abilities he needs to survive by interacting with those around him - through conversations and quest completion. Cooking. Crafting. Scavenging. First aid. What you choose to learn one day may save someone days later.

A Story Built from Real Events

In Hollow Home, there are no weapons, no battles, no combat. Instead, Maksym faces impossible choices and challenges no teenager should face. The weight of a life dismantled, the impact of war on those living in it and the moral cost of every small choice.

Hollow Home is drawn from real lived experience. Developed by Ukraine-based studio Twigames, the game draws on specific real events from the russian invasion of Ukraine. The characters are fictional. The city and what happens to it are not.

Features

  • A love letter to the narrative RPG genre, inspired by Disco Elysium, Planescape: Torment and other classics.

  • Deep dialogue and branching questlines. Every character has a story, every conversation is a choice.

  • The war has begun, but you are no soldier. You are a 14-year-old trying to understand what's happening and survive it.

  • A city that changes with each passing day. Three explorable districts, shaped by occupation.

  • You cannot do everything. Each day forces you to prioritise, sacrifice and decide who matters most.

  • No weapons, no battles. Your biggest challenges are moral, not mechanical.

  • Learn survival skills from others - cooking, crafting, scavenging, first aid.

  • Non-linear story, multiple endings. Your choices determine who survives, what is lost, and who Maksym becomes.

  • Built from lived experiences. Developed by Ukrainian studio Twigames, made by those who lived through the real events.

Awards & Recognition

  • Games Gathering 2024 - Best Conference Game & Game Star (Winner)

  • Nordic Game 2024 - Pitch Battle (Winner)

  • Indie Cup Ukraine 2023 - Most Promising Game & Critics' Choice (Winner)

  • GDWC 2023 - Studio Award (Nominee)

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: Intel Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: DirectX 11 compatible video card
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: ...would be a nice addition
  • VR Support: good god no.
  • Additional Notes: a cup of tea or coffee and a comfy blanket

Recommended

Recommended:
  • Sound Card: a yellow one
  • Additional Notes: hot cocoa is also a valid alternative. But yea, the blanket stays.

Supported Languages

English, Ukrainian, German, Spanish - Spain, French, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Turkish

Latest news

  • Patch NotesOfficial

    Minor demo update has been released

    Hello everyone! We just released a minor update for our demo. We fixed several bugs, including some issues with Ukrainian localization. We also disabled the ability to explore the city in pajama (sorry for that). Check it out!
    Read full article on Community Announcements (Twigames)
  • Press Coverage

    Hollow Home is an upcoming narrative survival RPG set in a city under siege

    Hollow Home is a narrative survival RPG set in a city under siege. Inspired by the real-world war in Ukraine from developers living there. Read the full article here: https://www.gamingonlinux.com/2026/08/hollow-home-is-an-upcoming-narrative-survival-rpg-set-in-a-city-under-siege/
    Read full article on GamingOnLinux
  • AnnouncementsOfficial

    The Campaign Has Closed. Here Is Where We Are.

    Hello everyone, Our Kickstarter campaign is now over and we’re still reeling from the amount of support we received. We raised just over $21K USD against an initial goal of $15,000 - which makes us 140% funded. We did not know if that was possible when we launched. You made it possible. We want to say thank you properly here, in a space where we can take a little more time with it. Every backer, every person who shared the campaign, every person who wrote about it or told a friend or posted about it somewhere - you are part of this now. We will not forget that. Rewards are still available If you missed the campaign window, some rewards are still available through late pledges on the Kickstarter page. Head there to see what is still on offer before those close too. https://www.kickstarter.com/projects/twigames/hollow-home Where we are in development Hollow Home is in its final stage of development. We are closer to being finished than we have ever been. The Kickstarter funds will go toward the additional polish and content we outlined during the campaign, including the stretch goal that we reached with the help of our backers - two new in-game outfits for Maksym. We will continue to post development updates here as we move toward release. There is still a lot to share before the game is out, and we want to bring you along for as much of it as we can. Thank you again. More soon. Twigames team
    Read full article on Community Announcements (Twigames)
  • Community & EventsOfficial

    Ukrainian Games Festival, an Updated Demo, and Where We Are

    Hello everyone, A lot has happened since the last update so we wanted to sit down and tell you about all of it properly. Ukrainian Games Festival {STEAM_CLAN_IMAGE}/44513379/60322fa49e76c3e2698d604396ee63c4cd265668.png The Ukrainian Games Festival started today. If you have not taken a look yet, we recommend doing so - there are a huge number of games to discover, significant discounts on games, major announcements and several big releases all happening as part of the festival. It is one of our favourite moments in the calendar and this year it feels particularly meaningful to us. We are very proud to say that Hollow Home is participating, and to mark the occasion we have released the most substantial update to our demo since Next Fest. What is new in the updated demo This new, updated demo is a big step from the last playable version with significant changes - this is not a minor patch! This demo is meaningfully closer to the full version of Hollow Home that will be released later this year. Here is what has changed. The biggest change - Action Points are gone. This is the most significant design decision we have made in a long time. We have removed the Action Points mechanic entirely. Your primary resource to manage is now Maksym's daily Resolve. We thought carefully about this for a long time and we believe it makes the game feel more natural, more emotionally grounded, and more in keeping with the kind of experience we are trying to create. We are very curious to hear what you think about it. Controller support The updated demo now has full controller support. We are particularly keen to get your feedback on this one - how does it feel to play? Does it work the way you would want it to? Please let us know. An improved save system Saving is now significantly faster and save files are considerably smaller. This was something we knew needed work and we are glad to have it in a much better place. Again - please try it and tell us how it feels. Real radio broadcasts ...
    Read full article on Community Announcements (Twigames)
  • AnnouncementsOfficial

    We are funded! Thank you all.

    Hello everyone, We are funded. We genuinely did not know if we would be able to write those words, and now that we can we want to say thank you before we say anything else. Every single person who backed this campaign made a real difference to a small studio from Kyiv, and we will not forget that. This is not the end. It is the beginning of what we can now make together. Stretch goals - two new outfits for Maksym https://clan.akamai.steamstatic.com/images/44513379/74bc59e92cb1964e76805f7a7e2542160b9cadf4.png With the campaign funded, we are excited to announce our first stretch goals. If we can go further, we will be adding two brand new outfits for Maksym - additional ways to personalise your experience of the game. We will share more details on these as we get closer to the goal. Keep sharing the campaign. Keep telling people. Every backer from here brings us closer. The campaign is still live We still have time left and stretch goals to reach. If you have not yet shared the campaign, now is the best possible moment. One recommendation to one person who loves games made with care and intention is worth more to us than any advertisement. Hollow Home Kickstarter Campaign Thank you again. From all of us. Twigames team
    Read full article on Community Announcements (Twigames)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.