Skip to content
Geeky Alien
Step By Step

Screenshots

Step By Step screenshot 1
Release Trailer trailerWatch trailer on Steam ↗

Step By Step

Tripp Rainey, Brice DiPiazza · Published by Trippster Studios

Very Positive — 98% positive (105 reviews) · 19 achievements

Last updated 27 Sept 2026

In a game where you can't stop moving, every step is progress. But whether that progress is forward or backward, that is up to you...

DJCTQ 6Co-op

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £8.50 · Highest: £8.508 Oct 2026

Action, Adventure, Indie, Strategy, Casual · 2023 · More £5 - £15 games

Step By Step challenges you to navigate a world where your every move is crucial. With Tripp Rainey and Brice DiPiazza at the helm, this unique game offers a blend of strategy and adventure as you decide whether each step takes you closer or further from your goal.

About this game

JOIN THE DISCORD TO CHAT AND FIND FRIENDS TO PLAY WITH:

Step By Step is a platformer where you can't stop running. Utilize different running speeds, jump heights, and bounce off of Powerwalls to maneuver around obstacles and reach the top of the map! Enjoy the climb with friends or by yourself. But be careful, as some jumps are more punishing than others...



Challenging, yet addictive gameplay!

While you can't stop running forward, hold the Slow key or the Fast key to adjust your running speed, and hit a wall to turn around (whether you want to or not). In addition, encounter fun modifiers like Powerwalls which allow you to kick off of a wall with a massive boost of speed! Make precise jumps over treacherous areas by yourself or with friends. And with hand-drawn art, you'll navigate the map through beautiful environments with colorful animations and effects!



Don't fear the fall...

Whether you get distracted or make a mistake, falling will be unavoidable. With no checkpoints and instant autosave, you'll be forced to work your way back up to attempt a jump again. Some falls are small and won't punish you, while some are less forgiving. But fear not! The difficulty starts easy and increases over time, meaning the game is available to players of all skill levels! You'll hone your skills near the bottom so that you can overcome the obstacles above. As you near the top, the adrenaline and excitement you'll feel will be unlike any game you've played before!



The challenge is better with friends!

Who doesn't love laughing at their friend's shortcomings? Customize your character to stand out from the pack!

Online Features:

  • Friends' names are highlighted green!
  • Customize your character!
  • Spectate a friend!
  • Hide players who aren't on your friends list!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: i3 or Ryzen 3
  • Memory: 500 MB RAM
  • Graphics: 512 MB vram
  • Storage: 250 MB available space

Recommended

Recommended:
  • OS: Windows 10
  • Processor: i5 or Ryzen 5
  • Memory: 1 GB RAM
  • Graphics: 1.5 GB vram
  • Storage: 250 MB available space

Supported Languages

English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Simplified Chinese*, Portuguese - Brazil*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Release Notes for Release 1.1.3

    Thank you for the AMAZING support! In fact, I have a special announcement, if the game sells 1,000 copies (currently 600), I will make a free DLC map! But be warned, the pain will be unlike anything you've experienced before... Change Log: Bug Fixes] Game occasionally opened in borderless windowed but not in fullscreen. The only way to fix this was to press f11, but who was supposed to know that? Anyway, it shouldn't happen anymore. Reorganized the menu to encourage people to choose online more often. If you don't care, please play online! It makes it more fun 🙂 . The main menu and game have controller support. Extreme mode was kinda underwhelming. In fact people didn’t even notice the difference at first. I decided to make it a little more… bloody. I think you’ll find it is quite extreme now. Also renamed the achievement for beating it to “Bloody Crown” Fixed a bug where the player glitches when you reset the player while in the death animation state.
    Read full article on Community Announcements (meFroggy蛙)
  • AnnouncementsOfficial

    Release Notes for Release 1.1.2

    Thank you all for the recent support. Without any additional bug reports, this should be the final patch of the game (except for new content). If you happen to come across a bug, the game crashing, or lag, please join our discord server and report the bug or crash report in the #bugs channel. Change Log: Game Mechanics] Implemented a Cheater system. We’re not going to give many details about it for obvious reasons 😉 Greater increased lag detection so players with basically any setup can play at 60 fps. There is also a new ultra low graphics setting that cannot be selected. It is only possible if you fail the lowest automatic graphic test. The in-game leaderboard now shows all friends names as lime green. The global leaderboard shows your steam friends with lime green names. Fixed fireflies from flying out of the "Vines" section. End spectating timer changed from 5 seconds to 3 seconds. Map Changes] I changed the graphic that represents the speed boost and wallkick. The old graphic did not really fit in with the artstyle of the game and looked a little weird. In addition, I changed both the blue speed and green speed to just green. Many players assumed that the green pad was different from the blue pad. It is simply a different speed increase. Players can still identify which speed pad they’re on by the particles that come off their character. The shortcut at the lamps (50%) is now invisible until the player has beaten the game. Too many players were attempting the shortcut thinking it was the correct way to go. To be clear, the shortcut is still there, it’s just invisible if the player hasn’t beaten the game. Also added more arrows to some areas of the map. Extreme mode was kinda underwhelming. In fact people didn’t even notice the difference at first. I decided to make it a little more… bloody. I think you’ll find it is quite extreme now. Also renamed the achievement for beating it to “Bloody Crown” Servers] Moved our servers to better nodes in an effort to have fe...
    Read full article on Community Announcements (meFroggy蛙)
  • AnnouncementsOfficial

    Release Notes for Release 1.1.1

    Thanks to the recent influx of new players, we have decided to fix a few bugs and errors that remained in the game. Change Log: - The leaderboard now gets updated when you enter it - Changed wording to some settings in English to help the player better understand what the setting does - Particles on speed pads now go the correct direction - The mountains in the background at the Vines area no longer stick out below the ground - The corridor theme no longer instantly cuts out when falling from inside the corridor - Stats are now reset after beating the game (You don't have to restart anymore!) - Fixed performance issues causing lag spikes and, in specific cases where players changed the quality setting without restarting, severe memory leaks - Fixed memory leaks with muted audio playing in the background forever - Fixed a performance leak with the leaderboard when playing online - Fixed sound effects not playing properly when fail music is muted - Fixed a double timer being shown when spectating and freecaming - Spectate button usernames now show special characters - Leaderboard now displays correctly after beating the game - Various other performance improvements
    Read full article on Community Announcements (meFroggy蛙)
  • AnnouncementsOfficial

    Share the game with your friends! 20% OFF sale!

    We have decided to do a 20% off sale for the release of version 1.1, make sure you share the news with your friend! The sale will last for a week starting on Friday, November 10 at 4pm EST (1pm PST) to Friday, November 17 at 4pm EST (1pm PST). We are quite proud about this update and really hope you guys will share the game so we can continue making more updates.
    Read full article on Community Announcements (meFroggy蛙)
  • AnnouncementsOfficial

    RELEASE 1.1 - 3 Brand new Gamemodes

    This is one of our biggest updates yet. We have released 3 brand new gamemodes: Extreme, Locked Jump, and Practice. Not only that, we started a $5k challenge for all users who own our game. Change Log for 1.1: - Brand new Mode: Extreme - Some people felt the first map was too... easy. We decided to release a harder version - Brand new Mode: Locked Jump - Your jump key is locked with a modified version of the map (Challenge) - Brand new Mode: Practice - Let you run through the map will checkpoints (Unlocked after beating the game in Normal mode) - You have access to change your multiplayer name color if you have any unlocked in Character Customization - In the Leaderboard room, you can view the other leaderboards for the new gamemodes - Created leaderboards for each new gamemode - View the leaderboards without opening game: https://steamcommunity.com/stats/2361080/leaderboards/11014709/ - Added a couple more achievements to the brand new released gamemodes We are hosting a $5,000 challenge for one of our brand new Locked Jump gamemode. The first person to beat the locked jump mode (THE ENTIRE RUN MUST BE LIVESTREAMED FOR PROOF) will win $1,000 + $1 for every new player who gets the game after the update. Up to $5,000. For additional support/claiming prize/full rules, make sure to join our discord: https://discord.gg/aSPB3AdFa5
    Read full article on Community Announcements (meFroggy蛙)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.