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Watch trailer on Steam ↗Battlefield Commander WWII
Sword of Steel · Published by MicroProse Software
Content notice: Historical WWII combat. No body mutilation, blood, or use of gore.
Mostly Positive — 71% positive (56 reviews)
Last updated 27 Sept 2026
Battlefield Commander WWII is a real-time tactical game where you lead the soldiers and vehicles that battled across the globe during this time in history. Play hundreds of unique units across multiple game modes.
£12.56
£16.75Lowest price we've ever recorded
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Price history
Strategy, Early Access · 2025 · More £5 - £15 games
Command diverse units across various game modes in Battlefield Commander WWII, a strategy experience from Sword of Steel. Experience the battles of World War II through dynamic, real-time tactical gameplay.
About this game

Battlefield Commander WWII is a real-time tactics game that emphasizes strategic decision-making over micromanagement, with a focus on realistic combat and authentic unit behavior.
Years and Theaters
The game contains units from the Soviet Union and Germany spanning the late war period (1944-45). Units from the early war ('39-'41) and mid-war ('42-'43) are planned to be introduced. Other nations, including the US, UK, and Japan, are planned for the future. The European, African, and Pacific theaters of war are all planned to be included.
Game Modes
The game currently has single-player skirmish and a dynamic campaign.
There are two different battle modes to choose from -
Battle - Gain victory points by destroying enemy units.
Flags - Gain victory by controlling the most strategic areas on the map.
Dynamic Campaign
The dynamic campaign takes place in Eastern Europe, playable as either Germany or the USSR. Each region has a production value that represents how many reinforcement points you get per turn if you control it. Deploy forces out of your capital, or in regions where you have built a factory. Gain victory by eliminating the enemy, capturing their capital, or reducing their morale to 0. Choose to simulate or play the battles. More campaigns will be added when other nations are added to the game!
Gameplay
Experience realistic combat with limited ammo, morale, energy, LOS, and shot accuracy. Infantry can be suppressed, panic, and rout if morale drops too far. Vehicles have accurate armor, movement, and penetration values.
Start each battle with requisition points, which you will use strategically throughout the fight to pull in new reinforcements and counter your enemy. Order your troops to charge head-first into the enemy or sneak and outflank your opponent for an ambush! Overwhelm the enemy with heavy infantry or overrun them with unstoppable armor. Use snipers and recon units to scout the enemy and discover their intentions. Control units like the quick and agile "Puma," the terror-inducing "Katyusha," the iconic T-34, and the monster Tiger II. Command the battlefield and lead your army to victory!
Features
Destructible buildings
Multiple weather options
Line-of-sight tool
Over 90 different units
Realistic vehicle armor and penetration
Realistic infantry behavior
Single player skirmish vs AI
Single player dynamic campaign
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel i5 or equivalent
- Memory: 8 GB RAM
- Graphics: GTX 1050 or equivalent
- Storage: 10 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10+
- Processor: Intel i7 or equivalent
- Memory: 16 GB RAM
- Graphics: RTX 2060 or equivalent
- Storage: 10 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Campaign save bug fix and performance improvements
Hi, this is a small patch.Fixed a bug where you couldn't continue a Western Front campaign if you didn't have a save file for an Eastern Front campaign.Various performance improvements. I still have more I want to do to improve performance further, but this should help a little.Read full article on Community Announcements (Sword of Steel)AnnouncementsOfficial
The USA is here!
Hi everyone! The United States has joined the battle! This update includes the following - NEW - USA units which includes 9 different infantry units and 12 vehiclesNEW - 2 new maps. One is Normandy Beach, the other is the battle of Mortain Hill 314NEW - Assault game mode. This mode is currently only playable on the Normandy Beach mapNEW - USA vs Germany Western Front campaignUSA Infantry -Rifleman (M1 Garand)SMG (M1 ThompsonRecon (M1 Thompson)AT (Bazooka)Sniper (Springfield 1903)LMG (30 Cal MG)HMG (50 Cal MG)Mortar (81mm Mortar)Flamethrower (M2 Flamethrower)USA Vehicles - M3A1 Scout CarM4A1 (75mm)M4A1 (76mm)M4A3 (105mm)M4A3E2 ("Jumbo")M4A3E8 ("Easy Eight")M5A1 "Stuart"M7 "Priest"M8 HMCM10 "Wolverine"M16 MGMCM36 "Jackson"Maps - Normandy BeachMortain Hill 314Assault Mode - In Assault mode, one side is the attacker and the other is the defender. The battle starts with the defender controlling all the flags. The attacker must take over all the flags before time runs out to win, otherwise the defender wins.The battle starts with the defender given several minutes to deploy and set up their defenses before the attacker can start to deploy.Both sides are gives 5 minutes extra worth of points to start the battle (for example, if you get 25 points per minute, you will get 125 points in addition to the regular 75 points for a total of 200). This allows the defense to defend all key areas to start and the attacker to be able to make an initial push where they want.NEW Campaign - The campaign starts right at the start of D-Day. The US has massed forces in the south of England and also control southern Italy. The Germans control the rest of western Europe. There are two spaces where the allies can invade Normandy, and the first battle played there will be on the new Normandy Beach map. The allies must win a battle in that hex to proceed to other maps in that same hex.Other Changes - Here is a list of the other changes in this update.Infantry that run out of energy will now start...Read full article on Community Announcements (Sword of Steel)AnnouncementsOfficial
D-Day Sneak Peak
Hi, I thought I would share what we are currently working on. The next big update is the US forces, with the update planned to be released in early July.This will include late war ('44-'45) US units, a US vs Germany focused campaign, and new Assault game mode. A couple of new maps will also be introduced, including a beach invasion map!Here is a picture of most of the US vehicles that will be included, but there are still a couple more to come!The US campaign will be based on the D-Day invasion and subsequent liberation of Europe. You will also have the choice to play as the Germans.The Assault game mode will be attacker vs defender. The attacker must capture all the enemy flags before time runs out, otherwise the defender wins.Hope everyone has a great D-Day! See you on the battlefield, Commander!Read full article on Community Announcements (Sword of Steel)AnnouncementsOfficial
A couple new maps!
Hi, this update includes the following - New Crimea map - New Seelow map - This update also includes some improvements to the AI and bug fixes.Read full article on Community Announcements (Sword of Steel)AnnouncementsOfficial
Options, settings, and more!
Hi, this update was based on a lot of user feedback! Here is what it includes.Battle mode is once again playable in campaign (you can choose which mode to play)You can filter the event log to only see low, medium, or high priority logsDouble click a unit icon to center the unit on screenTweaked some settings for enemy unit deploymentInfantry will enter buildings easier than before. I still plan to improve this more.Added 90 and 120 as options for target FPSAdded camera options for speed, rotation speed, and zoom speedYou can now edit hotkeys while in a battleAdded tooltips for infantry and vehicle action buttonsUpdated color of LOS bar and some other UI elementsFixed SFX not playing for mortar and tank dirt explosionOther minor fixesRead full article on Community Announcements (Sword of Steel)






