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Watch trailer on Steam ↗Coreupt
Team Coreupt LLC · Published by Team Coreupt LLC
Mostly Positive — 79% positive (43 reviews)
Last updated 27 Sept 2026
Unleash your powers, choose your destiny, and fight! Jump into an over-the-top struggle for the fate of the universe - master insane combos, obliterate other players online, and top the leaderboards in this fast-paced fighting game.
£20.99
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Price history
Action, Indie · 2024 · More £15 - £30 games
Experience the thrill of mastering insane combos and dominating online leaderboards in Coreupt, a high-octane fighting game from Team Coreupt LLC set for release in 2024.
About this game

In the vast expanse of distant galaxies, the very fabric of reality trembles as an unstoppable warlord leads an armada to seek out the Hyperion Cores. Imbued with unimaginable power, they hold the key to either salvation or annihilation. Will you plunge the universe into eternal darkness, or bring it back from the brink?
Coreupt is a hyper fighting game, blending lightning-fast combat with strategic depth. Select a warrior from a diverse roster of fighters from all corners of the galaxy, then obliterate your opponent with a barrage of devastating combos, chaining together blistering attacks!

Flashy and Over-the-top Combat: Engage in blistering, high-octane battles that defy the laws of physics. Execute jaw-dropping combos, ignite the battlefield with awe-inspiring special moves, and experience the thrill of unleashing god-like powers upon your adversaries.
Shape the Fate of the Universe: The fate of the universe lies in your hands. Align yourself with Gatling's stalwart allies to protect existence or join Dragonov's ruthless entourage to rewrite the fabric of reality itself.
Multiple Game Modes: Catering to both solo and multiplayer experiences, Coreupt offers Offline, Online, and Mission modes. Want to delve into the lore? Seeking a true test of skill?

CORE ACTIVATIONS: Breaking a Hyperion core imbues your warrior with both incredible speed and devastating strength....all at the cost of your burst meter! Choose wisely!


GATLING - PANZER'S HERO: Gatling is the main protagonist of ‘COREUPT’s narrative, a just warrior from the floating continent of Panzer. Chosen as a child to wield an ancient sword forged by the Ancient Hyperions, Gatling is the current Magus leader of the Omega Blades, a brotherhood of warrior-knights whose sole responsibility is to defend the innocent and uphold justice wherever needed within the Coalesce.
He is the son of Raynar, former Magus of the Omega Blades and once brother-in-arms to the now unstoppable warlord, Dragonov. As his father’s friend-turned-nemesis wages a war across the universe, Gatling must lead his own band of virtuous fighters to save all of existence from Dragonov’s tyranny.

WINRY - THE ENIGMA: The deuteragonist of ‘COREUPT’. Winry is as much a mystery to herself as she is to anyone else. Finding herself with no memory and stranded in a foreign region of the cosmos gripped in the fiery grasp of war and tyranny, Winry’s personal problems of… not knowing anything about herself are put to one side when she aligns herself with Gatling to fight back against Dragonov.
Along the way to saving the Coalesce, she may just find a way to find out who she really is, and why she’s been thrown into a conflict that may spell the end of all existence. Thankfully, she still remembers how to fight and how to wield two guns at the same time.

DESTROY - FEARED DARK ASSASSIN: “Death is the Great Motivator” words usually uttered by Destroy the grim towering Battleaxe-wielding figure aligned with Dragonov. Renowned as a fighting prodigy, Destroy’s combat prowess are second only to Dragonov. From birth he was trained to be a killer, for learning these skills was never his choice. Being Dragonov’s Son demanded they be forced upon him. Severity of his training increased as Destroy aged. The only choices were, to succeed and survive or to fail and face certain death by his father’s hand. He chose from early on that he would live to become the greatest.
A claim which was tested by having him sent to the planet ANGURA to acquire the “Infernix Heart.” A quest his father desired for him to pursue, but he would need to defeat the mythical god-beast the Dark Infernix. Destroy succeeded where other seasoned battle-tested warriors before him died and failed. This impossible task was accomplished when Destroy was still only just a young boy. After retrieving the heart, Dragonov had the essence of the Infernix infused within Destroy’s body making them one.

BERETTA - THE TYRANT PRINCESS: Beretta is a true ‘daughter of the dragon’—in more ways than one. As the child of the ruthless tyrant, Dragonov, Beretta has grown up witnessing the brutalities of war and conquest. In fact, her father’s campaigns have shaped her from childhood, teaching her how to navigate the treacherous waters of warfare with a no-nonsense attitude, lethal precision, and unrivaled fighting skills.
But she is far from an unwilling spectator to her father’s atrocities; in fact, oftentimes she’s his right hand, loyal and devoted to her father’s cause and relishing in every act of malice and every sacrifice she makes to serve him and fulfill his orders.

DRAGONOV - THE WARLORD: The main antagonist of ‘COREUPT’. A tyrannical warlord waging a campaign of destruction and ruin across the Coalesce. Formerly Volneir, a renowned member of the Omega Blades and a brother-in-arms to Raynar, Volneir passed over for promotions in rank; Raynar was given the rank of Magus, but Volneir was refused his promised rank of High-Guard. This act of betrayal set Volneir on a path of vengeance and rage that corrupted him into the merciless, monstrous Dragonov.
Years later, Raynar and Dragonov fought one last time—as fathers to young warriors, and as enemies fighting for the fate of all existence. Their final confrontation ended with Raynar dead by Dragonov’s hand, removing one more obstacle in his path to collect the Hyperion Cores and decimate the universe.

VECTOR - THE CAPTAIN: Vector was born into a prestigious military family with deep roots in the Galaxias Corps, the intergalactic peacekeepers of the Coalesce. Like generations before her, she followed in their footsteps to join the Corps, upholding her family’s proud military legacy. Defying the expectations of her military superiors, she rose through the ranks to rise to Captain and was assigned the job of Patrol Commander.
Now joining the fight against Dragonov and his forces, Vector finds her family’s name and legacy supporting her from behind as she fights a new war for the safety of the universe, lighting the beacons for civilizations across the Coalesce and giving hope to generations to come.

SAWN-OFF - THE RELENTLESS: Sawn Off is a fighter hailing from the desolate landscape of Praxis. Whereas his partner R.P.G. is the brains of the operation, Sawn Off is the brawn. A master hand-to-hand fighter, Sawn Off stands resilient against the struggles and hardship of a life lived on the fringes of the galaxy. Overlooked by even the Omega Blades and able to see the harm and scars of even the most well-intentioned acts of justice, Sawn Off’s very existence conflicts with a lot of the galaxy’s sensibilities.
Channeling the wounds of his upbringing into a career as a bounty hunter and carrying a vendetta against many people that caused the miseries of his childhood, Sawn Off works with R.P.G. to deal their own brand of justice, even against the so-called ‘good guys’.

R.P.G. - THE GENIUS: R.P.G. joins the fight from the outer edges of the society contained within. Raised on Praxis and brought up against a backdrop of danger, mischief and chaos, R.P.G. has grown up using her genius-level intellect and boundless energy to get herself into and out of trouble.
Though she has a mind and technological capabilities that rival even the greatest members of the Echilim, she defies convention and operates on her own terms with her steadfast companion, Sawn Off, from an environment of underdogs, while also working to unravel various mysteries of her own past that she has yet to truly understand. Often having to fight their own battles and continually overlooked by even the good guys of the galaxy, R.P.G. and Sawn Off make the most of each day.

REVOLVER - THE REVENANT: Revolver exists at the intersection of man and machine, a mysterious entity born from the brilliant mind of Echilim genius known as Sherman. Part-machine, part-living energy, Revolver’s origins are shrouded in mystery, with the source of his power remaining unknown.
Created with a singular purpose—to carry out and enforce Sherman’s will—Revolver is a silent guardian, ever vigilant at his creator’s side. Rumors swirl of his ability to vanish and reappear at will, leading many to fear him as a harbinger of vengeance, a dark soul returned to enact retribution upon the living.

WOLF - THE SUPER-HUMAN: Wolf is a formidable presence in the cosmos, a mysterious warrior whose origins are as enigmatic as her name. Originally hailing from the distant reaches of a foreign star system, she is believed to be a denizen of the planet Earth in the year 2149, though the circumstances surrounding her arrival in this part of the universe remain shrouded in mystery.
Wolf’s body has been enhanced through advanced technologies, granting her “superhuman” capabilities that make her a force to be reckoned with both on and off the battlefield. With over a century of experience immersed in the chaos of war and conflict, she navigates the universe with a steely resolve and a singular purpose.

SHERMAN - THE PRODIGY: Sherman emerges from the esteemed lineage of House Ohm, raised in the opulent embrace of Hyperion-Prime by his parents, Xenor and Illian, Duo-Primes of their noble house. Despite his privileged upbringing, Sherman’s childhood was marked by adversity, his path illuminated by the uncanny brilliance that set him apart from his peers.
His innate talent for developing groundbreaking technology drew the attention of influential figures such as his grandfather, Callus, and the enigmatic Cipher-Spherous, both of whom recognized the prodigious potential within him. However, his contributions were overshadowed by Echilim law, which deemed all his innovations as council property, fueling Sherman’s resentment towards the ruling elite.
©2024 Team Coreupt, LLC. All rights reserved
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5
- Memory: 8 GB RAM
- Graphics: NVIDIA® GeForce® GTX 1080
- Storage: 15 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11 64-bit
- Processor: Intel Core i7
- Memory: 8 GB RAM
- Graphics: NVIDIA® GeForce® GTX 1660
- Storage: 15 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Version 1.2.1 Update Notes
Fixes Fixed the player controller changing when returning to a lobby from a match. Lobby control should now consistently stay on the device that joined the lobby. Fixed leaving a lobby causing the game to return to the main menu, instead of the online lobbies menu.Read full article on Community Announcements (bwdYeti [BY])AnnouncementsOfficial
Version 1.2
{STEAM_CLAN_IMAGE}/44219501/12533a9b7bd9aae670c13c40555795de61eb9ca4.png New Features Spectating has been added to lobby matches. When a lobby match between two players starts, any other lobby membes in the same queue will join the match as spectators. At any time during the match, spectators can open a pause menu and return to the lobby or main menu if they're done watching or want to find their own match. If a player's controller disconnects in the lobby, they will be backed out of their queue to allow them to fix any issues before being thrown into a match. Lobby matches now wait for both players to ready up before starting, and the players can press the button again to cancel. A countdown timer will play when both are ready. Losing a lobby match now sends the player to the back of their queue, rather than removing them from the queue. A preview is shown for each player in a lobby with which color scheme they have selected, similar to in the character select screen. This also shows on the fight UI during mirror matches, to help distinguish which player is which. The Online menu option on the main menu can now be selected when the game is offline, and will attempt to reconnect to the network. Fixes Fixed lobby matches using a controller different from the one the player used to enter the lobby, particularly fixing switching to keyboard if the player left the game window. Match handling of disconnects has been substantially improved, particularly when a match is still loading. Fixed various button prompts and added missing sounds on UI actions. Fixed mission mode hanging if the opponent is knocked out.Read full article on Community Announcements (bwdYeti [BY])Patch NotesOfficial
Version 1.1.1 Update Notes
Fixes Fixed an issue where the AI used a higher difficulty than the player chose in the menus. Fixed an issue with the lower level AI being more consistent with chain combos than intended. Made the AI more consistent on launchers and air combos. Made the AI better able to time the player's recovery and pressure them on wakeup. Adjusted the audio balance to turn up some of the quieter music.Read full article on Community Announcements (bwdYeti [BY])AnnouncementsOfficial
Version 1.1
{STEAM_CLAN_IMAGE}/44219501/dbd7d2a717ffccf0dc9554416abe55fe64329de3.pngNew Features Overhauled and improved the CPU player. It will now do combos, block, throw, tech throws, toss out belligerent neutral skips, and finish you off with a level 3. There are 4 levels of opponents to challenge. Added arcade mode. Take on an assortment of fighters before facing your character's rival. And maybe at the top of the arcade ladder is something... Coreupted? Added watch mode. Kick back and watch two CPU fighters duke it out. Added the 4 CPU levels as a setting for the training dummy. Gameplay Adjustments Increased the recovery of Gatling 623H by 7 frames. This attack is a powerful mixup option, and shouldn't lead to full combo mid-stage. The blockstun has also been increased slightly to compensate. Adjusted the teleport movement of Revolver 214M. The attack now hits the opponent from behind during Core Activation, like it does in normal use. Fixes and Polish Adjusted the camera to rise upward more when both fighters are in the air, to better frame air combos. Fixed a bug in the loading screen before online matches, where the fighters display the wrong textures.Read full article on Community Announcements (bwdYeti [BY])Patch NotesOfficial
Version 1.0.6 Update Notes
Added training dummy settings to Practice mode. Set the dummy's stance and what they should block, or switch to a CPU opponent, or give control of the dummy to another player - the game will automatically detect what controller player 2 is using. Player 2's inputs now also show up in the input history in Practice mode. Fixed a bug in local VS where one player would pause the game, but the other player would control the pause menu.Read full article on Community Announcements (bwdYeti [BY])






