
Screenshots

Watch trailer on Steam ↗Dungeon and Craft
Musa GUNGOR · Published by Musa GUNGOR
Positive — 93% positive (29 reviews) · 16 achievements
Last updated 27 Sept 2026
In this adventure with a total of 6 weapons, you will produce your own weapons and turn the mushrooms you collect from the forest into pots that you can sell. In the dungeons, you will fight against challenging creatures for 16 waves and improve your character.
£5.89
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, RPG, Casual · 2023 · More £5 - £15 games
Embark on a quest filled with action and adventure as you craft unique weapons and navigate treacherous dungeons. In Dungeon and Craft, turn forest mushrooms into valuable pots and face 16 waves of challenges to enhance your character.
About this game
In this adventure with a total of 6 weapons, you will produce your own weapons and turn the mushrooms you collect from the forest into pots that you can sell. In the dungeons, you will fight against challenging creatures for 16 waves and improve your character.
Features :
* Rogue-lite type progression.
* 6 different types of character improvement classes
* 8 different weapons you can craft (4 melee, 4 ranged)
* 10 levels of enhancements for each weapon
* A total of 6 weapons you can equip
* Forest where you can collect mushrooms
* A laboratory where you can produce pot
* A Town Hall where you can sell the weapons and pots you produce
* A total of 5 tier dungeons where you can progress 16 waves
* You can improve your character's stats with Skillpoints
* 30 Different enemy creatures
* 4 different attacking enemy types
* 5 Different Big Bosses
System Requirements
Will my PC run this? →Minimum
- Additional Notes: A display with 16:9 aspect ratio is highly recommended
Recommended
- Additional Notes: A display with 16:9 aspect ratio is highly recommended
Supported Languages
Latest news
Patch NotesOfficial
Dungeon and Craft - Ultimate Update
Hello, I hope you are in a good mood. With this update, some new features have been added to the game. Let me start with the least complicated one first, the game will automatically save every time you complete a dungeon or die in a dungeon. In this way, the save problem will be minimized. Some balance changes for the final boss. Now we come to explain Ultimate Attack: In each round in the dungeon, you will collect the points required for the ultimate attack according to the dungeon tier. When you collect 800 points, you will be able to use your ultimate attack to slash creatures. (You must have 1600 points for the final boss and +800 points for each use.) Ultimate Attack destroys everything in one hit, except the final bosses (including shots from ranged enemies). Remember to increase the cooldown to increase the duration of the Ultimate Attack and increase your movement speed to make it attack faster. Sincerely, Musa GUNGORRead full article on Community Announcements (TheCurseOfBeast)AnnouncementsOfficial
Dungeon and Craft - Released
My game "Dungeon and Craft" has been released. September 4th is the last day to own my game with a 20% discount. I've made a lot of additions and improvements since the demo process, so I hope it's a game you'll enjoy. If you want to support me. Please share your ideas with me, through the reviews or in the "Community Hub". Sincerely, Musa GUNGORRead full article on Community Announcements (TheCurseOfBeast)AnnouncementsOfficial
Dungeon And Craft - will be released on August 28th
Hello, the exciting wait for me will end on August 28th. I'm in the final polishing phase of the game now. I hope it's a production that will meet your expectations. A little information: The demo version will be removed in 24 to 36 hours. If you haven't tried the demo version, it's still not too late :) Sincerely, Musa GUNGORRead full article on Community Announcements (TheCurseOfBeast)AnnouncementsOfficial
Dungeon and Craft - Demo Changes
Hi, I wanted to post an update as the old demo version is way behind the current version of the game. With this update ; * Menu background and buttons * Weapon hit effects * New hud with lives, exp and potions * Boosts that appear between rounds in the Dungeon area * Changes to gameplay balance and some mechanics And many changes I can't remember were added to the demo version. If you want to test the new version with all the changes, please start the game with a new save. Sincerely, Musa GUNGORRead full article on Community Announcements (TheCurseOfBeast)






