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Watch trailer on Steam ↗Million Monster Militia
Dejobaan Games, LLC, Space Capsule Games · Published by Dejobaan Games, LLC, Space Capsule Games
Very Positive — 83% positive (103 reviews) · 77 achievements
Last updated 27 Sept 2026
A roguelike autobattling deckbuilder. Draft an army of… Succubi? Tax Accountants? Whales? It’s up to you! Discover thousands of possible synergies based on what fighters you choose. Fights are snappy and turn-based. Recruit your army and let them fight for you!
£8.50
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Price history
Strategy · 2024 · More £5 - £15 games
Explore endless strategic possibilities in Million Monster Militia, a 2024 roguelike autobattler from Space Capsule Games. Recruit diverse monster units to create unique synergies on the battlefield.
About this game
Roguelike Autobattling Deckbuilder
Draft an army of… Succubi? Tax Accountants? Whales? It’s up to you! Discover thousands of possible synergies based on what fighters you choose. Fights are snappy and turn-based. Recruit your army and let them fight for you!Deploy and Attack!
50 giant bosses have taken over 50 cities in the United States (including recently-annexed Montreal). It's your job to cross the country, gathering troops to free the terrified population. Start with a bunch of Civilians (armed with nothing but hope) and Solders to train them up:Recruit Your Militia
Will you pick the Soldier who will turn your citizens into hard-bitten troops, or the Succubus, who will turn them into power-leeching Vampires? If you dabble in the occult, bring along a Priest to channel the power of your Undead. Backed into a corner by Nyarlathotep? Deploy a Tactical Nuke to concentrate your militia's attacks into a single mega blast. Sure, it'll turn them into Radioactive Waste, but that's how you get Mutants.Game-Breaking Synergies!
Once on the battlefield, 25 of your troops will deploy randomly. You have no control over where they go, which means that it's the composition of your militia that's most important. Each has its own strengths and weaknesses, but the important bit is the synergies. Recruit the right combination of troops, and you'll probably kick giant boss butt.Whom Can You Recruit?
Civilians, soldiers, giant rats, horny beasts, aegises, sirens, nautiluses, whales, improvised explosives, Crimson Terrors, Aracks, stone golems, Varroa Destructors, weredragons, water, radioactive waste, tinkers, game developers, lawyers, priests, paladins, altars, mad scientists, nuclear bombs, medkits, strength serums, power-ups, wills o' the wisp, gold dragon eggs, gropers, gold, gold dragons, skeletons, scrap metal, robots, mecha, mutants, mutant fusion, mutant colonies, mutant juggernauts, zombies, fungal spores, giant funguses, ghosts, hell portals, hellhounds, doctors, anarchists, empty cannisters, alchemists, red dragons, sheep, heavy machine guns, slimes, dire wolves, archers, rat kings, death worms, monster hunters, cloning chambers, succubuses, vampires, writers, librarians, bookshelves, books, mimics, paramedics, chemical drums, barbarians, grenades, recyclers, EMPs, grey goo, focus shrines, phoenixes, hydras, fire, capacitors, box jellyfish, element beasts, cockatrice eggs, cockatrice chicks, cockatrices, bioweapons, oozes, greater oozes, mammoth oozes, unifier machines, captain flags, stasis rings, dog catchers, power pellets, roman candles, time bombs, graveyards, secret chests, claymores, monkey gods, Trevor, whiskey, seed pods, cycad sprouts, cycad tendrils, cycads, Venus flytraps, Venus mantraps, silver, randomizers, webbing, Great Equalizers, steam, djinni, deep ones, garbage collectors, towers of retribution, Internal Affairs Officers, cornucopias, tax accountants, hyperchargers, extra lives, extra health, reavers, ascetics, hustle goblins, berserkers, apprentice thieves, journeyman thieves, mirror demons, pacifists, golden goo, diversity demons, Idols of the Dead, Arks of the Covenant, laser frogs, engineers, sacrificial spam, holy cows, recruiters, Darrrrr(s), panthers, ferrets, giant birds, convention halls, androids, demonslayers, green hands, Terra Creepers, Ion Stalkers, aaaaaaaaand Replicating Spiders.Did you read all that? Great!
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7
- Processor: Intel HD Graphics 4400
- Memory: 2 GB RAM
- Graphics: Intel Core i3
- DirectX: Version 11
Supported Languages
Latest news
Patch NotesOfficial
Million Monster Militia (MMM) Patch Notes - Version 1.02D
Updates and Fixes: Militia Choices Check: Added a check to prevent the game from freezing when there are no units available to add to the militia. Ghost Bug Fix: Resolved an issue where the Ghost unit might lock the game. Transformation Mechanic: Units marked for destruction but protected will now successfully transform. Engineer Unit Fix: The Engineer unit now correctly resets its "uses" after each turn. Text Corrections: Various text and description errors have been fixed for clarity and accuracy.Read full article on Community Announcements (SpaceCapDev)Patch NotesOfficial
Update 1.0.2 Post Launch Support
Update 1.02b Patch Notes 🛠️ Fixes: USES bug: Units now correctly retain their uses across bosses. Reaver: Now correctly saves you from going below 2 health. It also no longer conflicts with Extra Life saves, Stasis Ring, killing the boss, multiple Reavers, and Medkits that bring you above 2. Terror Inc Squad: Now has the correct members. Mirror Demon: Damage is now correct (again). Dynamic Choices: Add To Militia choices in the Prologue and other mods like Banned are now dynamic, showing only what is available. Intro: No longer plays after the first level of the prologue has been won. No Help Mod: Tower of Retribution and other recruits that are supposed to be removed now are actually removed. Ooze: Destruction timing is quicker. Bookshelf: No longer sets itself for destruction on the first round if not near a human or demon. Custom Mode: Should now always unlock successfully after completing the prologue. Other various bug fixes ▶️ Additions: New Mod - Receive Reaver: After defeating a boss, they toss a Reaver into your militia. Reaver VFX/SFX: New visual and sound effects when Reaver is activated ☠️. Scientific Notation: If damage numbers exceed 1 sextillion (Qi), they will switch to scientific notation. 🔁 Changes: Biologist: No longer destroys books but reads them while permanently gaining base damage. Hydra: Increases its base damage if it OR adjacent monsters are marked for destruction. Phoenix: Now has an 85% chance to protect itself. Hustle Goblin: Permanently doubles its base damage if you deal more damage to a boss than before during this run; if not, the goblin loses 10% of its base damage. Goblin damage is not accounted for when comparing the most damage to a boss. Graveyard: Now gains bonus damage for every Human, Beast, Monster, Undead, Demon, or Plant that was ever marked for destruction. Grace Embrace Mod: Will only transform Humans, Demons, Beasts, and Monsters into Undead when they are in the front row. Recruiter: Will no longer recruit units of 'sp...Read full article on Community Announcements (SpaceCapDev)AnnouncementsOfficial
Million Monster Militia Launches out of Early Access with Full Campaign!
We've Launched! Million Monster Militia has launched, and we've added a 75-level campaign, taking us from Boston to Baltimore to Boise. Over Early Access, we've added a bunch of stuff. If you've been following us throughout, you've voted on new pieces - the Enchantress and Siphon, encountered Goats from Hell, lawyered up with a new starting squad, ascended, and now, the biggest of all... The NEW Campaign {STEAM_CLAN_IMAGE}/44125927/8db582a2c3172ece0b770e98c391c30b5ffb106d.png Million Monster Militia's brand new campaign takes you through 75 cities across America and newly-annexed Montreal. Start on the East Coast, and work your way across the continent with a different challenge with each stop: at our nation's capitol, you'll start with the Element Squad - two Enchantresses, a Laser Frog, some Fire, and a Whale; and in Cleveland, your Undead turn on you, and heal the bosses instead of hurting them. We won't spoil much more than that, but you can give it a go right now: https://store.steampowered.com/app/2358770/Million_Monster_Militia/ Have You Played Custom Game Mode? If you haven't played a Custom Game, this allows you to mix in everything from a starting squad of Holy Cows to bosses with a million health: {STEAM_CLAN_IMAGE}/44125927/813c8561df729aced426c68b431058183da645e8.png Modifiers: Challenges and Boons This includes dozens of modifiers like these: {STEAM_CLAN_IMAGE}/44125927/0adf5580fc1e9056f1535dcf95b9d730aa079e97.gif Demon Goats - After each fight, you sacrifice a column of units and summon an invincible demon goat with their combined power. Vegetarian - All units now have the type “Plant” I like it Rare - Only draft Rare and Very Rare units And 41 more! Variant Starting Squads Along with the modifiers, these greatly change your choices in the early-game: {STEAM_CLAN_IMAGE}/44125927/6f9703fd880689b5158ef2179d753a353603e07a.png This includes stuff like this: Laser frogs! (2 Laser Frogs, 2 Whales, 1 Wisp) Dragons! (2 Red Dragons, 3 Sheep) Science! (1 Writer...Read full article on Community Announcements (Dejobaan)Patch NotesOfficial
Hotfix v0.095B
🛠 Hotfix 0.095B is live! We've squashed a pesky bug that was messing up how big numbers looked in several spots: Boss Intro Health Number Gameplay Boss Health Number Boss Damage Number Unit Damage Number Hover Damage Number Info Panel Damage Number Your Militia Damage Number Your Militia Total Damage Number Turns out, tracking down these number display glitches organically is not easy, since ya know, lots of numbers. Stumbled upon another one? Snap a screenshot and hit us up. Big thanks for helping us keep the game smooth and bug-free! 🙏Read full article on Community Announcements (SpaceCapDev)Patch NotesOfficial
Major Update #3 - 140 Trillion Custom Game Modes
140,792,940,288,000 To Be Approximate You can now mix and match 21 game modifiers in Custom Game Mode. Some of these are great together. Some of them are mutually-exclusive. Some of them are bad ideas: like, the mode that does your homework for you, but then the mode that eats your homework. Don't use those together. {STEAM_CLAN_IMAGE}/44125927/0adf5580fc1e9056f1535dcf95b9d730aa079e97.gif Read on: GRAVE EMBRACE {STEAM_CLAN_IMAGE}/44125927/70ead5e5e149f48aad47dac039863f481572caeb.gif Functionality: Units in the front row are transformed into a random undead unit. SACRIFICE: Functionality: After defeating a boss, players can send a column of units to hell. Reward: Gain a goat that inherits the total base damage of the sacrificed column. Bonus: The acquired base damage is also granted to every other goat in the player's militia. PERSISTENT HEALTH: Feature: Players have 40 health. Key Change: Health levels no longer reset after each boss encounter. GOLD FOREVER: Benefit: Gold remains always protected throughout the game. EXTINCTION: Effect: At the start of the game, randomly remove all units of one specific type from the game. HELLDOG ETERNAL Functionality: Hellhounds in the game no longer self-destruct. PLANTING A BOMB {STEAM_CLAN_IMAGE}/44125927/47d66a2d15e603731b040af0e4b6fc700944c1aa.gif Functionality: After defeating a boss, they toss a Nuke or Time Bomb into your militia. Impact: Introduces an additional layer of risk and strategy post-boss battles, demanding careful planning to mitigate the damage from these explosive surprises. DIRE DIRE DOGS Feature: Deploying a Dire Wolf adds another Dire Wolf to the militia. Benefit: This modifier effectively doubles the number of Dire Wolves each time you deploy, enhancing strategies that focus on these units and potentially leading to rapid militia expansion. UNDEAD FRIEND Effect: All undead units use their damage to heal the boss instead of damaging it. Strategic Shift: This modifier completely changes the role of undead u...Read full article on Community Announcements (Dejobaan)






