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BlockRunner : The BlockSide

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BlockRunner : The BlockSide screenshot 1
BlockRunner : The BlockSide | Access Early Trailer trailerWatch trailer on Steam ↗

BlockRunner : The BlockSide

MrStubby | Wadih · Published by Stubby Studios · Official site ↗

3 user reviews — 100% positive (3 reviews)

Last updated 27 Sept 2026

Get ready for an adventure in this fast-paced action game! With randomly generated levels and endless mode, you'll never play the same level twice in Blockrunner. Each playthrough is a new adventure, filled with unique challenges and surprises!

Early AccessDJCTQ 12

£2.49

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £2.49 · Highest: £2.498 Oct 2026

Action, Indie, Early Access · 2023 · More under £5 games

Embark on a non-stop adventure in BlockRunner: The BlockSide, an indie action game that keeps you engaged with randomly generated levels and the thrill of never knowing what comes next.

About this game

Get ready for an adventure in this fast-paced action game filled with unique challenges and surprises!

With randomly generated levels and endless mode, you'll never play the same level twice in Blockrunner!

Dodge obstacles and fight challenging bosses with quirky names, pushing your skills to the limit as you strive to beat your high score or finally defeat that one boss you've been stuck on for a while!

Fight many odd-looking bosses!

You never know what's coming next, as unexpected events can occur anytime. Plus, with randomized* boss stats, you'll always have to stay on your toes and adapt to new challenges!

The vibrant/and old-style graphics will keep you engaged and immersed in the world of Blockrunner. Each level is crafted randomly by the game!

Join the community and stay updated!

We are actively developing Blockrunner and plan to release regular updates with new features, levels, and improvements. Join our community to share your feedback, see sneak peeks of upcoming content, and participate in discussions with other players.

What does the game have to offer?

⭐ Endless mode for infinite replayability

⭐ 30 Levels and growing with odd-looking bosses

⭐ A leveling and upgrading system for your player and guns

⭐ Customizable player skins

⭐ And much more coming soon!

What are you waiting for?

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or Higher
  • Processor: 2 GHz or faster
  • Memory: 2 GB RAM
  • Graphics: Any modern graphics card with 1 GB VRAM or more
  • DirectX: Version 11
  • Storage: 400 MB available space
  • Additional Notes: These might change as the game develops.

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or Higher
  • Processor: 2 GHz or faster
  • Graphics: Any modern graphics card with 1 GB VRAM or more
  • DirectX: Version 11
  • Storage: 1 GB available space
  • Additional Notes: These might change as the game develops.

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    State of the game and everything else!

    Hello everyone! The nearer we get to the end of the year, the more I want to say that this website has grown a great deal over the past few years and that I have learnt a lot. I'm looking forward to revealing more information about our next game, but at the moment Blockrunner is a mess and the code isn't very good—admitting that is something I have to do. I began the project four years ago with the intention of finishing it in a few months, but that turned into a year and then beyond—indeed, it became a huge gap that lasted a lot longer than I had ever planned. The whole game went through an identity crisis and I really wasn't sure about where I was heading with it.For as long as I can remember I've wanted to make games and create worlds, and this venture has been quite a journey. Yet I must admit that life has not been very good of late, with everything changing so quickly as I try to work out what I really want to do with this hobby and where to take it from here. The business aspect seems like a completely different kind of puzzle, particularly as I'm opening a new online store. I don't actually know how to promote any of this—traditional advertisements seem devoid of spirit, and most current marketing techniques simply don't fit my way of thinking. I'd much prefer to just build some interesting things and let them speak for themselves, but here we are. Adding to the demands of development and getting everything started, the extra trouble of working out the outreach side has been a real pain.When you look back at all the progress that has been made, it's astonishing to realise how much my workflow and skills have developed since the very beginning. I really wish that I could completely restart Blockrunner with all the knowledge I have now, since examining the underlying code shows many poor design decisions that were made at the start when I was still getting to know the ins and outs of things. The process of going through that messy code and reworking the system...
    Read full article on Community Announcements (Wadih)
  • Patch NotesOfficial

    Blockrunner Patch v2.7.2

    View Full Change with images here! Added Character Tilt Mechanic: Added a dynamic tilt feature to all characters. Skins now tilt left or right when moving, with each individual skin having its own unique tilt amount. Rocket Skin: Added a brand-new Rocket skin to the game. Animated Skin Support: Added underlying framework support for animated skins in future releases. UI Hover Indicators: Added better visual indicators to the settings menu; buttons like "Skip Intro," "Full Screen," and "Mute Music" now highlight properly when hovered over. Added a selection box over color selector, it will now show the current selected color. Added info to Gamemode select screen Removed Sun Skin: Removed to make room for the new Rocket skin, better representing where the game is headed. Removed Button Screen shake on the menu(This was unnecessary) Changes Changed the Modes menu layout Changed the name for the level editor to Rules editor Changed title intro/game title (again) Changed the way Block spawners handle block spawning Fixed Level Completion Coin Exploit: Patched a bug where the game didn't properly check if a level was completed before awarding coins. Game Over/Death UI Artifact: Fixed a game state visual bug where UI text would awkwardly stick on the screen for a split second after hitting restart. Fixed Skip intro button not loading correctly when entering settings menu Fixed player side menu not showing skins/upgrades title text Fixed Reload text not showing properly when needing to reload Fixed Color Selector staying open after changing a skin that can not be colored. Fixed Settings buttons not showing correct state after reentering a menu Fixed a bug were gun will stay active after exiting Orb MiniGame Other Minor changes and improvements Thank you, and enjoy!
    Read full article on Community Announcements (Wadih)
  • Patch NotesOfficial

    Blockrunner The Blockside Version 2.7.1

    Added Skip Intro Button: Added to the settings menu (still shows the seizure warning). Button Animations: Arrows and smaller buttons now light up when hovered over. Removed Custom Level Coins: Stripped out old code that accidentally allowed earning coins in custom levels. Fixed / Changed Boomer Boss Crash: Fixed a crash caused by directly hitting a launched bomb. Coin Spawn Rate: Increased the chance of coins spawning during a run. Custom Editor Fixes: Fixed a data-loss bug when saving settings and fixed percentage formatting in the block list. Intro Skip Timing: You must now wait for the warning screen to disappear before skipping. Settings Menu Fonts: Adjusted font placements Music Restart Bug: Fixed background music not restarting when you restart mid-game. Health Regeneration: Made player health regen a bit faster. Shop Arrow: Fixed a bug hiding the arrow indicator in the player menu.
    Read full article on Community Announcements (Stubby)
  • Patch NotesOfficial

    BlockRunner Patch Version 2.7

    Hello everyone! We are officially one update closer to the full release of BlockRunner : The BlockSide and moving out of Steam Early Access! This update is all about making the game feel more polished, fixing old bugs, and improving the overall experience for you. I also have some exciting news: I’ve started working on the idea for my next game! I’m not ready to show it just yet, but I will be revealing it sometime next year. For now, here is what’s new in this version: Gameplay & Upgrades Added: A damage cooldown so you don’t take damage too fast after getting hit. Added: An Auto-Gun upgrade you can buy to shoot by holding the button. Added: More coin rewards for beating levels and bosses. Added: A Stats button that appears after you beat all 30 levels. Removed: The last 5 levels (the game is now 30 levels total). Fixed: The Spiker boss now attacks correctly. Fixed: The Narcall boss now takes damage when you hit him with blocks. Visuals & Menus Added: A warning screen for flashing lights. Added: Drop shadows for the player and certain blocks. Added: A "pencil" button to change player colors quickly. Added: A control guide on the pause screen. Changed: The pause menu no longer shows the game in the background. Changed: The buy menu now shows a clear prompt with the name, cost, and progress. Changed: Buttons are now colored instead of just black. Changed: The Main Menu has new art and the end-game menu is more responsive. Changed: Toggling Fullscreen and Music is now done with icons (the Settings menu was Removed). Technical Fixes Fixed: Game variables now reset properly when you restart or go to the menu. Fixed: Particles are now destroyed correctly to prevent lag or crashes. Changed: The save and load system is now much faster. Changed: Menus are now mouse-only to work better (Controller still works for gameplay). Removed: The debug menu is no longer accessible to players. Added: A note that stats might not update if you are using an old save file. Thank you and ha...
    Read full article on Community Announcements (Stubby)
  • Patch NotesOfficial

    BlockRunner Patch 2.6 and 2.5.1

    Bug Fixes · Fixed numerous spelling errors across the game. · Resolved a startup crash that occurred after completing the tutorial or a game over. · Fixed a crash that could happen when losing a level in certain stages. · Fixed crashes during the tutorial when dying before the tutorial finishes. · Addressed an issue where opening the pause screen at the last moment before game over or level completion would prevent the restart option from appearing and leave the menu stuck on screen. · Fixed an exploit where rapidly spamming "Next Level" allowed players to skip many levels (buttons now lock after click). · Fixed an exploit where spamming the level button could incorrectly inflate level attempts before the game transitioned (buttons now lock after click). · Ensured HP resets properly when quitting endless mode mid-game. · Fixed a bug where the player's gun remained active after the orb mini-game, allowing it to be used in levels and endless mode. · Corrected the boomer boss state machine: it no longer stays transparent and now properly cycles through all intended moves. · Game now correctly labels invalid runs for clarity and will remove or add as needed. · Game will now properly return to the previous menu after quitting a level or quitting endless mode. · Removed a leftover debug value from the previous patch.  New Features & Improvements · Added controller support for the in game menu (work in progress). · Added a sound effect for menu clicks. · Added a screenshot feature (press F12) – currently a work in progress and may not function perfectly. · Block Spider now has a new attack: it will shoot webs at the player when at a distance.  Balancing & Gameplay Changes · Increased level spawner speed by 30%, making block spawning faster and raising the game's difficulty. · Reduced health of Block Spider's tiny spider babies; they now die in one hit. · Tweaked various boss stats, including reducing damage for some bosses like the Block Spider. · Removed the top hat acces...
    Read full article on Community Announcements (Stubby)

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