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Randoville

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Randoville

AVE Team · Published by AVE Team

Mixed — 64% positive (67 reviews) · 21 achievements

Last updated 27 Sept 2026

Randoville is a medieval chill-builder where everything is decided by your luck! Will you get a shabby hut or a gorgeous palace? Throw D20 and find out!

Early AccessDJCTQ l

£12.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £12.99 · Highest: £12.999 Oct 2026

Indie, Simulation, Strategy, Early Access, Casual · 2023 · More £5 - £15 games

In Randoville, your strategy and luck shape a unique medieval world. Roll the dice to build from humble huts or grand palaces, guided by AVE Team’s creative vision.

About this game





Randoville is a medieval city-builder but with nuance.
Your every move will be controlled by D20 Cube!

  • Appearance of buildings
  • Quality of resource points
  • Number of extracted resources
  • Results of events
Will be decided by throwing a D20!
But don't be frustrated, it is possible to improve your luck!



Choose what to build, roll the Dice and get the result!
The better the number, the easier it will be for you.
Build, earn, level up and open new.
Once you are stuck, give up on everything and REGRESS!
There is no limit to perfection, so you can start again as many times as you want, and small and tireless cuboys will help you to reach the peak!
Try not to harm them with your huge Dice!



If you are tired of being medieval architect, try yourself in fishing, or... i don't know, Mine Kart Racing League? Small minigames will let you take your mind off and earn some useful things for your village.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5 2500k
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX1060Ti
  • DirectX: Version 11
  • Sound Card: Any

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows
  • Processor: AMD Ryzen 9 3900X
  • Memory: 16 GB RAM
  • Graphics: Nvidia GeForce RTX2070
  • DirectX: Version 11
  • Sound Card: Any

Supported Languages

English*, German, Russian, French, Italian, Spanish - Spain
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Small Spring update

    Hey all, long time no see~ A lot of things happening, so it's tough to update Randoville regularly, i'm sorry Today i've ended winter, lol, and fixed problems with 250\500 throws achievements. Good hunt at Steam sale today! cya
    Read full article on Community Announcements (Hidanya~)
  • AnnouncementsOfficial

    Christmas here!

    Hello everyone. Christmas eve today, gotta congratulate each of you! I've brought you new season in-game, not really much difference in gameplay, just visuals. Added New barnhouses for each grade! {STEAM_CLAN_IMAGE}/43799959/2a81a4233f72047a82eacade8889a97579e6308c.png New decor menu {STEAM_CLAN_IMAGE}/43799959/e169a0b4a0fd096a0ce6e6d33a71c2cd152c524c.png Now there are "Local" and "Global" achhievements Winter took heck a lot of time, but here it is. Wish you Merry Christmas and a Happy New Year! cya
    Read full article on Community Announcements (Hidanya~)
  • Patch NotesOfficial

    Update #3 - Forging!

    Hey everyone! I'm sorry for being quite for so long, this update took a lot of time. But now it is such as i wanted it to be. First of all, i believe that now the "1000 Throws"Achievement works well, so if you have 1000 throws, just update the game and it will fix itself in the main menu! Added Forging minigame Now you need to craft iron ingots yourself, instead of getting them from forge. {STEAM_CLAN_IMAGE}/43799959/6c735022e06a999bb8c560aa6cbe7d14735a71a3.png The minigame consists of several steps Heat the forge with the bellows Add ore to the crucible Put it on fire and wait till the ore melts Go to mold and pour it in I tried to make it not very time consuming, but a bit challenging. Right now, you can melt only iron ore, but later i will expand this system with another ores and ingredients. Fixed Camera rotation didn't work after fishing D8 could spawn when leveling up That's all for this update. Now about the future. I'll write it down so will have no way to back down Roadmap Tavern, finally, i need and want to make it Skilltree remake - i think it will be RPG-like round tree where you spend points on unlocks Prop menu remake Hedge-type fence Some new decorations Change "prop" to "decor" :0 And I will be glad to hear your ideas for new buildings or decorations. Oh, and Winter is coming. Thanks everyone, have a good time Cya!
    Read full article on Community Announcements (Hidanya~)
  • Patch NotesOfficial

    Hotfix for Update #2

    Hey! Small hotfix here. Added Now you can change Zoom and Camera Rotation controls in the Settings and "small tutorial" at the start of the map {STEAM_CLAN_IMAGE}/43799959/66fe2f7a19e190e2549dde5d9459a01a43a57c97.png Fixed After buying D4, D20+D4 rolls were just 1/1 resulting in eternal "2", now everything works find Fixed dead discord link in the menu
    Read full article on Community Announcements (Hidanya~)
  • Patch NotesOfficial

    Update #2, Halloween

    Hey everyone! This update took quite a while for some technical reasons. I've been rethinking progression system for a while, and a lot of backend work happened. Though, i didn't make new system in this update, but brought some small features to test everything out. Added Pines! Preparations for the winter are here! D4 Now you can buy a D4 as addition to your D20 at the Shrine. Level Up modificators - when you level up, you can roll a D4 to choose an upgrade from list {STEAM_CLAN_IMAGE}/43799959/4e02f856abacf07a62a50308136ed74c171624d6.png Pumpkins as props {STEAM_CLAN_IMAGE}/43799959/b1c7733a9f20712b1a43bf62ff505b36d0e8df0d.png Dice bias visualization - hover over top right corner to see the grades {STEAM_CLAN_IMAGE}/43799959/a1673a35e926178a9424af0da4712c9a94638720.png Ghost people! They have holidays too {STEAM_CLAN_IMAGE}/43799959/9d926fabf1abc115096dd96846ba19f1bba10a01.png Changed The forests are more dense now Bias - now it changes each 2 levels, instead of each level like before Again, it was sort of technical update, so the main things will come in the future (I'm really looking forward to it) I got some suggestions in discord and discussions, so maybe there will be a smaaaall fix in the near future. Thanks again! Cya
    Read full article on Community Announcements (Hidanya~)

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