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Watch trailer on Steam ↗Arcane Assembly
Isaac Lee · Published by Isaac Lee
Mostly Positive — 71% positive (140 reviews) · 4 achievements
Last updated 27 Sept 2026
Arcane Assembly is a fantasy metroidvania where you create spells using a visual programming language. Unlock new instructions, upgrade your powers, and fight epic bosses on your journey to becoming the most powerful wizard who ever lived.
£6.69
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Price history
Action, Adventure, Indie · 2024 · More £5 - £15 games
Embark on a fantasy adventure where each spell is a puzzle to solve. Create your own magical arsenal in Arcane Assembly, an indie action-adventure game that challenges you to outsmart formidable foes and unlock new powers.
About this game

Arcane Assembly is a fantasy metroidvania where you create spells using a visual programming language. Unlock new instructions, upgrade your powers, and fight epic bosses on your journey to becoming the most powerful wizard who ever lived.
Develop powerful spells using a visual scripting language. Hundreds of meaningfully unique spell combinations let you express yourself and your creativity through the game.

Explore natural environments
Explore remote jungle villages, treacherous lava caves, and the furthest reaches of the desert on your quest to gain magical power and knowledge.
Upgrade your powers
Unlock new instructions as you play. Each new instruction meaningfully increases the number of spells you can create.
Upgrade your strength and mana to defeat stronger enemies.
In Arcane Assembly, knowledge is power.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel i3
- Memory: 6 GB RAM
- Graphics: Nvidia MX150
- Storage: 1 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Map marking and bug fixes
This build adds the ability to mark the current room so you can find it later. Click "Mark Room" when the map is open to mark a room. Also, minor bug fixes - I've once again changed how floating points are loaded from disk. Let me know if this causes any issues. Cheers, IsaacRead full article on Community Announcements (Isaac Lee)Patch NotesOfficial
More key rebinding options
You can now rebind the keys for: - Move Left - Move Right - Look Up - Look Down - Drop Through (a platform) - Menu Navigate Up - Menu Navigate Down Minor fix: Orbited orbs orbit speed is affected by the `MultiplySpeed` instruction. Also, I've added a new instruction in the `Senses` section: `OrbActive(Orb orb)`. This returns "true" if the input orb is active, and "false" if the input orb has been destroyed / it's lifespan has run out. Cheers, IsaacRead full article on Community Announcements (Isaac Lee)Patch NotesOfficial
Fixed comma in floating point number string issue
Okay this patch should fix the previous patch for those of you having issues with the floating point number parse issue. *Now* I'm pretty sure this is going to work lol. If you have further issues, please let me know. Best, IsaacRead full article on Community Announcements (Isaac Lee)Patch NotesOfficial
Fixed save loading issue, again
It looks like some players are still experiencing issues loading into their saves. I've released another update addressing a different bug which could prevent save loading. It's possible your save location will be reset to (0,0), but you can use the "reset position" button in the pause menu to fix this. Email me or post in the discussion forums if you're still experiencing issues. Best, IsaacRead full article on Community Announcements (Isaac Lee)Patch NotesOfficial
Fixed save loading issue
This update *should* fix the save loading issues some players are experiencing. The game should load normally. If you were experiencing these issues, it's possible your character will spawn in the wall or off the map the first time you load back in. I've added a button in the pause menu "Reset Position" which should move you back into the map then the game should continue as normal. Please email me or post on the steam discussion forums if you're continuing to experience issues. Shoutout to Zinal on the discussion forum for pointing out the cause of the issue!Read full article on Community Announcements (Isaac Lee)






