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Kronian Titans

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Kronian Titans screenshot 1
Kronian Titans Trailer (2025) trailerWatch trailer on Steam ↗

Kronian Titans

Panthavma · Published by Panthavma · Official site ↗

Last updated 27 Sept 2026

Fight at full speed in this mecha fighting game! Use the boost to move with agility and your complete arsenal to achieve victory! Play online with rollback netcode, or join the war for Saturn and lead your squad with tactics and bravery!

Free to PlayComing SoonDJCTQ 14PvPFull Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie, Strategy · More free games

Command your squad in Kronian Titans, an action-packed indie strategy game from Panthavma. Use boosts and a full arsenal to outmaneuver opponents and conquer Saturn, blending speed with tactics for victory.

About this game

Take part in the fight for Saturn with your mech in Kronian Titans, a fast-faced fighting game!

Boost! You can move easily in the air with a single button! Every mech has its own movement style to master!

Simple controls! Use your special attacks easily by holding the Pattern button to access many techniques!

A complete arsenal! Every mech is armed to the teeth, from pile bunkers to railguns, while not forgetting drone swarms! Find your own piloting style!

Choose your mech! More than 20 mechs are available for versus mode, and you can unlock non-competitive variations through the story mode!

You can play online with friends through rollback netcode, or play solo by controlling your squad directly in story mode!

Choose from more than 20 mechs, all with their own movement and fighting style that reflects their pilot!

Amblitz Mk.II Assault: A new cutting-edge mass-produced mech made to operate near gas giants. Its propulsors and railgun allow it to fight any opponent!

Amblitz Mk.II Bomber: A variant of the Amblitz, made for strong bombardments from afar using its magnetic canon and missiles!

Lupo Varmego: A civil mech reworked and optimized for piercing enemy defenses through lightning-fast punches!

Sieldver Mk.III Command Type: An old mech piloted by a veteran now captain. Call your flagship to support you in fights!

And many more to be announced!

Kronian Titans also has bonus characters: mechs made for casual games that you usually find in story mode! By achieving specific conditions, you will be able to play them against other players for chill battles!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel® Core™ Broadwell I7-5700HQ
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 950M DDR3 2 Go
  • Storage: 2 GB available space
  • Additional Notes: This is the lowest I've tried it on yet.

Supported Languages

English, French

Latest news

  • Patch NotesOfficial

    Dev Update: New artstyle and progress!

    Hello! There's a lot of reworks going on behind the scenes, so I wanted to share a bit of what's next in Kronian Titans! First of all, I've finally been able to iterate on the rendering algorithm! There are still improvements to be made, but this is a lot closer to the final artstyle. Take a look! {STEAM_CLAN_IMAGE}/43797068/ba3aba0bf09bdb203c8299c6e2b5d4eda87e4f9b.png I'm still working on models and effects, here's another example with pilot cut ins for supers and the like: {STEAM_CLAN_IMAGE}/43797068/4de6489995342494e19f683a27454f457cc973d2.gif Gameplay Changes I've also iterated on the boost mechanic, which now feels like it finally works the way I wanted it to. To give a quick overview: Tapping the D button will make you do an Impulse, which is a small quick movement you can then cancel into one of your attacks. Very good for repositioning and maneuvering, but you can't block. Holding the D button will instead give you a Boost, which is more committal but goes faster. This gives you more distance but also locks you in a state where your attacks are replaced by unique, committal options. The direction you hold will change which movement you get. For the Amblitz, there's a total of 18 different impulses/boosts, but it still feels natural in play! {STEAM_CLAN_IMAGE}/43797068/4ec4d93b6765f9d6a385ca9863e3f84ab2253509.gif Another thing that has seen some work are the combo mechanics! I've introduced the recapture property onto some moves, which allows you to transition from air combo to ground combo. More to come in a later update! {STEAM_CLAN_IMAGE}/43797068/edbe87e0fbc27d605734cce879433cc6db172343.png What's next? No update on the horizon unfortunately, as a lot of the changes need time to be propagated to all mechs, and I wouldn't want to lock out most features of the current version, but it's on my mind. I am currently focused on one main thing: finishing the Amblitz Mk. II Assault Type at a near-final level of quality. This means both its attacks and its graphics...
    Read full article on Community Announcements (Panthavma)

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