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Watch trailer on Steam ↗Void Strife
Andrei Patea · Published by Andrei Patea
Positive — 90% positive (10 reviews) · 29 achievements
Last updated 27 Sept 2026
Wield a bunch of wacky animals, armed-to-the-teeth in your fight for freedom! Stampede over your enemies in this silly roguelike twin-stick-shooter on your way to defeat to the biggest evil of all - the BRAINIAC who gave you soul. 🐎
£3.79
Lowest price we've ever recorded
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Price history
Action, Adventure · 2024 · More under £5 games
Navigate through treacherous levels as you command various armed animals in your quest to vanquish the BRAINIAC. Void Strife, an action-packed adventure released in 2024 by Andrei Patea, blends humor with intense combat.
About this game
You are playing as cybernetically enhanced, armed-to-the-teeth animals inside a top-down, bullet-hell world trying to save your soul.
Bullet-Hell Bosses!
In Void Strife, there are varied bosses which can mess up your run in a lot of ways. The Brainiac, the biggest and baddest of all may have some surprises up its... membrane?
Different animals to play as!
Unlock a continuously updated cast of animals:
PUNKHORSE: More health. More mass. The most durable of all.
ARM4DILLO: FAST AS HECK. More damage the faster you go. Glass Cannon.
FISH-X: Small and manoeuvrable. Specialist in EXPLOSIONS.
Tons of unique items!
Items have the potential to change how your run is played entirely
Magnum Opus: Lightning ball launcher. Lightning tendrils. See for yourself...
Neutron Expansion: chance to explode on every attack. Hook that bad boy up with FISH-X and BOOM. You just cleared the whole screen.
In Void Strife, you can also recombobulate items: this combines all of their powers and effects into one item. With this alone you can become a busted-ahh horse. Or fish. LOOK HOW MANY BULLETS!!
System Requirements
Will my PC run this? →Minimum
- OS: At least Windows 10
- Processor: I5 with 3.00 GHz
- Memory: 5 GB RAM
- Graphics: Dedicated graphics card
- Storage: 1 GB available space
- Sound Card: Any
- VR Support: no
Recommended
- OS: At least Windows 10
- Processor: I7 with 3.5GHz
- Memory: 10 GB RAM
- Graphics: Dedicated graphics card, 8GB VRAM
- Storage: 1 GB available space
- Sound Card: Any
- VR Support: no
Supported Languages
Latest news
Patch NotesOfficial
Unity CVE Patch Fix
Hey there! Been a while. I'm coming at you with two fixes: - fixed major CVE by upgrading version of Unity - fixed some potential bugs when Steam is offline - enemies wouldn't die... Stay tuned for more and you should join my development discord to keep up with what I'm doing. Have a great weekend! https://discord.gg/ugPsYQNk88Read full article on Community Announcements (solarsailstudios)AnnouncementsOfficial
The Dead Sun Upate
Hey guys! Been a while, but here we go again. This is a pretty considerable update because there is now a final boss you can try to tackle. It is quite difficult and requires good item synergies, so get crafting. :) There are also two new characters: - The jellyfish gains increased firerate, but also has a chance to spawn lightning when you hit an enemy. This chance can be increased by a certain module. - The crab has a lot of armour, and has a chance upon kill to spawn a smaller crab on your side. This crab follows you around, equips a copy of your weapon and has a set duration of a minute. The chance can also be increased by a module. (might be a bit busted, oops) The ammo system has been scrapped: I felt that it didn't add anything besides annoyance and it would ruin your run whatever happened if you ran out of ammo. Alongside this, the consumables also now don't get consumed, instead they just run on a cooldown so you can keep using them - they are VERY strong now, they are due nerfs but take advantage of them now :) Also: MUSIC! The music has been entirely changed, thanks a lot to Tim Kulig for providing the music royalty free! All of the titles are listed inside the game credits in the main menu. Please remember to leave a review, it helps a ton! Changelog: added final boss fight added item shop terminal - buy up to 4 items from one terminal added camera effect when killing enemies added effect when dying added dynamic camera size changes during gameplay added the sun in the background of the main menu added new music (each boss has its own theme too) added effects for the module screen added crown icon to signal when you have beat the game with a character changed boss strength - they’re basically all buffed in some way changed dungeon generation changed boss fights and the gauntlet to be in a room inside the dungeon changed effects for magnum opus removed the ammo system - weapons now no longer require ammo to shoot fixed numerous crashes, bugs and exploits ...Read full article on Community Announcements (solarsailstudios)Patch NotesOfficial
Minor Patch - v1.1.0-354
added fog of war added map computers - use a floor plan to remove all fog of war on the current dungeon changed hit effects - funny colours when you get hit! changed armour bar display, and made it so armour only replenishes after each stage clear and not after every clear massive performance improvements - no longer should you feel crazy performance impacts when further in the runs fixed critical damage calculations not being correct. Your character no longer has critical damage multiplier, and only weapons will. fixed controller crosshairs for fish and armadilloRead full article on Community Announcements (solarsailstudios)Patch NotesOfficial
Minor Patch - v1.1.342
- fixed picking up items on controller 3rd small patch, yikes.Read full article on Community Announcements (solarsailstudios)Patch NotesOfficial
Minor patch - v1.1.0-341
- fixed some really weird bug with armadillo where you wouldn't die and things would break o.oRead full article on Community Announcements (solarsailstudios)






