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Watch trailer on Steam ↗Rogues Don't Cry
Mythic Grid Studios · Published by Mythic Grid Studios · Official site ↗
1 user reviews — 100% positive (1 reviews) · 42 achievements
Last updated 27 Sept 2026
A game for those who played hundreds of strategy/roguelikes and want something new and wild. Build your army, explore a harsh random world, fight varied battles, die, start over, experiment, break the game, become godly and destroy everything. Be proud.
£12.79
Lowest price we've ever recorded
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Price history
Indie, RPG, Strategy · 2025 · More £5 - £15 games
In Rogues Don't Cry, build your army, explore a random world, and face varied battles. Each death brings a chance to start over and break the game, leading to godly destruction.
About this game
Rogues Don't Cry is a mix of strategy and roguelike. Pick a hero, hire units, face a harsh procedurally generated world with dangerous monsters, upgrade your town, manage a powerful army.
It's tough and different from other games. Maybe you like to have a few elite units, or maybe you want to swarm your enemies with hundreds of annoying critters. Or you want to build strong town defense and lure enemies into their death. You're free to experiment for the good and the bad without hand holding.
Build your army: choose from many different units with over 150 abilities and traits, from alcoholism to nerd to ejecting a bunch of worms on death
Every unit has its own experience, skills and equipment: equip your units with powerful items and turn a rookie into a master over time
Over 100 different units, 200 items as well as many objects to explore and secret events
Fast paced real time battles with total control of your units and automation when needed
Unlock heroes, starting units and buildings, but it's possible to win the game without any unlocks
Simple town building without annoying requirements: find blueprints and upgrade your town with shops, camps or walls/towers.
Tough final battle where you need to make a plan and use your brain to win, unlike other games where you just show up and get a trophy
From small tactical fights to epic battles
Many different units to experiment with, from the conventional axeman to crazy wild animals. Discover unexpected synergies!
Set your units to automatic control or manually control them when things get tough
Decide which units you keep in reserve to save those who are vulnerable, but if you lose you can field the rest of your army once
Fast forward through easy battles or slow time down during epic fights
Varied heroes
Each hero has unique skills you can pick on level up and play very differently from each other.
Commander: Field a big army, improve unit abilities and have better tactical deployment
Warrior: Become so powerful you can kill hundreds of units by yourself, if you're good enough to survive...
Ranger: Snipe enemies from afar, or use crossbows/primitive firearms to blast enemies up close
Hermit: Summon a bunch of powerful animals to wreck enemies or make your animals better
Replayable without limits
No level caps on any units
No maximum on most stats, so if you nurture some units they can become more powerful than you can imagine
NEW : keep your favorite army and fight even crazier battles with the new endless mode feature, accessible once you beat the game

System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 (SP1+), Windows 10 and Windows 11
- Processor: 2.6 Ghz
- Memory: 4 GB RAM
- Graphics: 1 GB VRAM
- DirectX: Version 10
- Storage: 2 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Small update
-Fixed some UI glitchesRead full article on Community Announcements (FunEntersTheChat)AnnouncementsOfficial
1.0
Finally, the game has reached 1.0. In the past month, the endless mode and the new heroes have been tweaked and balanced. In addition, some bugs have been fixed and some weapons have been balanced. A journey ends and a new one begins.Read full article on Community Announcements (FunEntersTheChat)Patch NotesOfficial
Update 0.910
Hi everyone, There's a new hero: The Rogue. He can be trained to use whips that do various status effects. He can also use daggers and throwing weapons. He has other skills to support the team, like ambush which damages enemies before battle, disarm traps, haggling, scavenging and more. Have funRead full article on Community Announcements (FunEntersTheChat)Patch NotesOfficial
Major update: New hero + endless mode
Hi everyone, Just in time for Christmas, a new hero and endless mode. Some of you have played the game ALOT. I didn't expect that, so I decided to implement the endless mode earlier than planned, so you can get even more challenges. But first, here's a new hero: The Hermit Blind and can't fight. Improves your animal skills and can summon powerful animals. This is a support class, but he can be trained to do psychological attacks on animal enemies to slow them down, or charm them. {STEAM_CLAN_IMAGE}/43806963/f7b15aae0b32fa014d1e6f7d1c210b780a0c0d44.png Endless mode You can keep your party and fight new challenges in a never ending fight fest. When you beat the final boss, there will be a button in the lower right corner. When you click on it, the world is repopulated with new monsters and treasure. Every 10 days, a powerful boss will chase you down. Try to survive as long as possible!Read full article on Community Announcements (FunEntersTheChat)Patch NotesOfficial
Weekly update 0.752
Hi everyone, This week I've been busy finalizing the new hero and the endless mode. It should be ready in the next 2 weeks. GAMEPLAY Peace button now auto deactivates at the end of battles Peace button now interrupts current attacks. Useful if you have a couple of ballistae about to shoot and you accidentally move your units in their line of fire Improved models for cerebus Town defense battlefields now bigger Improved a lot of town gate mechanics and fixed some bugs Poison resistence now stronger Learning skill now capped at maximum experience for next level, so you can't gain more than 1 lvl per battle just with that skill FIXES Fixed various UI bugs Fixed problem with cleave attacks Fixed bug with xp transfers from summons during battles Fixed bug with demolition skillRead full article on Community Announcements (FunEntersTheChat)






