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Watch trailer on Steam ↗Tower of Kalemonvo
osur · Published by 2 Left Thumbs
Content notice: Tower of Kalemonvo may contain content not appropriate for all ages, or may not be appropriate for viewing at work. It contains: Frequent Violence or Gore, General Mature Content and Fantasy Violence
Very Positive — 84% positive (480 reviews) · 30 achievements
Last updated 27 Sept 2026
Crawl to the top of the TOWER OF KALEMONVO, a hardcore isometric ARPG with randomly generated levels meant for fans of slower paced action games. Fight cultists and monsters, scavenge for magical loot, learn powerful spells and fully customize your stats and skills!
£12.79
Lowest price we've ever recorded
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Price history
Action, Adventure, RPG · 2025 · More £5 - £15 games
Embark on a challenging journey to the summit of the TOWER OF KALEMONVO, where each level is a unique challenge. As you fight cultists and monsters, gather magical loot, and unlock powerful spells, your choices shape your path in this intense action-adventure RPG.
About this game
Reinforcements are not coming. Resupply is impossible. Your ascent begins.
Tower of Kalemonvo is a challenging dark fantasy Action RPG - following the slower pace and high tension seen in genre-defining classics like Diablo 1 and Throne of Darkness. Defeat wicked foes, grow stronger, gather whatever loot you can find, and tread lightly - as every encounter could be your last!

Randomly Generated Dungeon
Rooms, rewards and foes are never the same across two playthroughs. Your path to the top will be yours alone.Deep Itemization and Mystical Rare Items
Kalemonvo's loot system is about quality over quantity, carrying risks and rewards to continually reshape your build. Find unique pieces that allow for strange new playstyles: like a powerful but ravenous mask that consumes your potions, a pair of versatile shields made for dual-wielding, or a ghostly cape that makes you incorporeal.

Classless Character Progression
If you have the stats, you can equip any item, cast any spell or perform any combat feat. Play as a max-strength brawler, nimble summoner archer, or fireball throwing hammer-wizard. Adapt and experiment with your build to fit any playstyle you prefer.Combat Arts and Item Skills
Combat is about more than just hacking and slashing. Each weapon type comes with their own arsenal of distinct skills: from throwing two-handed scythes, launching ricochet arrows, or reflecting projectiles with a shield.

Limited Resources
The Tower is not for the faint of heart. Potions are scarce, vendors are limited, and there is no town to Portal back to.A Deadly Climb...
Hellish demons, undead warriors, mysterious cultists and many other malevolent beings will do whatever it takes to halt your advance. Only the most dedicated players will be able to succeed.
Do you have what it takes?
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7
- Processor: i5-6200U @ 2.30GHz
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 520 (HP)
- Storage: 3 GB available space
- Additional Notes: ~30FPS
Recommended
- OS *: Windows 7
- Processor: i5-11400 @ 2.60GHz
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce 1060
- Storage: 3 GB available space
- Additional Notes: ~200FPS
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Update 1.41 - July 2026
howdy! we're back once again. this time, there's a good chunk of bugfixes i was able to sort through this week. afterwards, i'll briefly mention what i'm up to nowadays. let's take a look!Misc:-Pressing CapsLock will toggle the ingame timer in the top left portion of the screen-Buffed the Aether Singularity Unique item to also have a high % chance to refund mana after casting-Slightly increased the chance of special rooms (Vedomot's room and other 'event' rooms) to spawnBugfixes:-Potentially fixed the Inventory bug where an item would get glued to your hands. This is a bug I've seen occur, but I have never actually been able to replicate in any way or form on any of my machines. However, I believe I tackled the problem despite this, as I cleaned up a lot of the Inventory code relating to item pickup/drop, so I believe the issue is resolved. Should this occur to you (after today, on the latest v1.41a update), please do let me know!!-Fixed some rare unhandled errors with the Potion Belt Hotbar-Fixed a text overflow on the Combat Arts page if you have particularly long shortcuts-Fixed Gregor's voice sometimes playing instead of Athanasi's.-Exiting the Paladin Camp while still under the Freezing Aura's influence will properly remove it when starting the next level.-Going down from the Blood Coven level will now display the correct destination name-Fixed certain wands losing the 'Ritual' item modifier under certain conditions-Small fixes for the Freezing Strikes spell when swapping weapon types-Fixed Aether Singularity only taking Strength into the Damage Calculation instead of both Strength and Mind when you swap loadouts if you swapped from a Strength based weapon.-Fixed an issue where pressing the Help key while the dungeon is in a specific point of generation would pop up the Help Menu, which also pauses dungeon generation.and that's it for now! who'da thunk i'd still be making (bugfix) updates a year and a half after launch!for those of you who are still reading thi...Read full article on Community Announcements (osur)Patch NotesOfficial
Update 1.4 - May 2026
we're backand this time, i brought someone with meGREGOR, the Skeleton Chopper, is an alternate skin and voice-set for those who have beaten the game. guide him to the top of the tower, and perhaps dare venture with him into the depths of NG+...with him comes some additional changes that are long overdue. so let's get into it!Movement:-Changed the Navigation/Pathfinding system. This prevents instances where the path generation messes up near doors in the first two floors, which would prevent movement. This change applies retroactively to your saves!-Prevent chests from spawning in some chokepoint areas in the Halls of Pain-Fixed issue where a player would prevent proper interaction with a world object like the Alchemy Table or Enchanter's Lifeblood by being in front of it and 'tanking' the mouse click meant for the world object. In short, if you clicked the object with an item in your hands but the player was in the way, the game would interpret it as you clicking the player instead of wanting to click the object - now the game will behave as if you meant to click the object.Saving/Loading:-Fixed save error when loading from Armory, where the optimizer script would freeze under certain conditions.Uniques:-Fixed Jono's Candleflame not applying it's +DMG buff to Combustion -Buffed some items, most notably the Grim Reaper Scythe and the Smiter ClubSpells: -Fixed error with Phantomize when the character was Poisoned/Frozen where the visuals wouldn't update properly upon casting.-Fixed a bug where assigning spells to the Spellwheel would sometimes fail due to deselecting a spell (through hotkeys) before assignment.Misc. :-Fixed inventory icons incorrectly changing size when dropping certain equipped item types-Fixed errors with Staff objects sometimes not being properly tagged as Golden Goblin items -Fixed errors with Athanasi's bow animations-Fixed error with using Reflect Projectile on Goats sometimes being messy when used by a certain unique shield-Fixed Bardiche's re...Read full article on Community Announcements (osur)AnnouncementsOfficial
2026 Publisher Sale
Today kicks off the big 2 Left Thumbs Publisher Sale!Explore the full event page to scope out loads of discounts, free games, bundles and more! Tower of Kalemonvo is 25% off!Be sure to check the Bundle List for any additional discounts that may be available to you NEW RELEASEYesterday saw the release of Underboard, a new team-based tactical roguelike autobattler!(The lead artist of which did the awesome custom art for this sale!) COMING SOON 4 more games have received official release dates! Each of which offers a public demo.Dice A Million - Dice-rolling Deckbuilder Roguelike - February 25thCrawling Angels - Physics-based Puzzle Horror - March 13thWasteland Bites - Survival Horror Food Truck Manager - April 3rdBesmirch - Survival Horror Farming Sim - May 11thWHAT ELSE?There were too many announcements this year to include in store page post.Check out this news post with EVERYTHING related to this year's 2 Left Thumbs sale!FOLLOW ALONGFollow 2 Left Thumbs on social media to stay up-to-date on all the latest games and news. 👇BlueskyTikTokInstagramYouTubeDiscordTwitterRead full article on Community Announcements (2 Left Thumbs)Patch NotesOfficial
Update 1.3f3 - January 2026
happy 2026, adventurers!we start off the year with a tiny bugfix update to squash some things that were on the to-do pile-Fixed issue with Manacost reduction items permanently reducing the cost of a spell (oops)-Fixed several bugs regarding Potions being sent to/from your belt while you had an item in your handsas always, please let me know if you come across any bugs (that aren't enemies in the game!)until next time!-osurRead full article on Community Announcements (osur)Patch NotesOfficial
Tiny (spooky) Update 1.3f2
pushed out another small update to kill some bugs!-Fixed issue with loading a game with a certain combination of spells and spellwheel slots which could lead to incorrect spells being loaded-Fixed spellwheel hotkey text displaying 'Alpha1' instead of '1' for any number keys-Fixed issue with Saphianna the Ambusher's room having walls you could walk through if you saved/loaded in specific spots-Fixed Magic Bardiches in NG+ not being equippable sometimes-Cetraphods, Beetle Guards and Behemoths received slight buffs across all stats to make Breeding Grounds 1 more difficult on NG+as always, please let me know if you come across any bugs (that aren't enemies in the game!)until next time, and have a very happy halloween!-osurRead full article on Community Announcements (osur)






