
Screenshots

Watch trailer on Steam ↗Rainbowcore Hypernova
Nucko Games · Published by Nucko Games · Official site ↗
Very Positive — 81% positive (187 reviews) · 9 achievements
Last updated 27 Sept 2026
Unleash your inner fighter in Rainbowcore Hypernova, the explosively fun and free fighting game featuring vibrant characters, easy controls, and dynamic battles
Action, Indie, Free To Play · 2023 · More free games
Dive into Rainbowcore Hypernova, where colorful chaos meets accessible action. Unleash your inner fighter in this free-to-play game from Nucko Games, perfect for both newcomers and seasoned players alike.
About this game
- Choose from seven vibrant and colorful characters, each representing a different color of the rainbow.
- Master the easy-to-learn controls with just three buttons and a variety of motion inputs.
- Engage in fast-paced and dynamic battles with a unique arsenal of moves for every character.
- Immerse yourself in a banger soundtrack that blends epic music with absurd mouth noises.
- Explosive visuals set against the backdrop of a surreal underground mushroom cave.
- Connect with other players seamlessly through peer-to-peer rollback netcode gameplay.
- Best of all, Rainbowcore Hypernova is completely free to play!
Join the Rainbowcore Hypernova community and unleash your inner fighter. Show off your skills and become the ultimate Rainbowcore Hypernova champion!
Epilepsy warning: This game contains many flashing images and animations
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 (SP1+) and Windows 10
- Processor: x86, x64
- Memory: 2 GB RAM
- Graphics: DX10, DX11, DX12 capable
- DirectX: Version 10
- Storage: 10 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
4/24/23 Monday Patch Notes
4/24/23 Monday Patch Notes: Features: Added additional optional macros for A+B and A+B+Dash to the button assignment screen. Combo Scaling: The first hit of an EX move, if it is the exact same EX move previously used in a combo, now has heavier combo scaling, similar to OTG scaling. Exceptions apply to throws. Online Experience: Fixed rollback numbers incorrectly not hiding when entering training or spectate mode after an online match & refined the aesthetic. In online matches, your opponent will have their selected palette swap altered if they match yours, preventing identical matches. One sided rollbacks and lag should be reduced. Added a delay to prevent accidental online character selections. Several miscellaneous but important connection and online character select fixes. General Fixes: Meter numbers now correctly display that you have 1 bar if your meter is exactly 100. Holding down the pause button no longer closes the pause menu after it was opened. Hits resulting from trades were incorrectly increasing your knockback percent 5x more than they should. Fixed a bug where moves were blockable during hitstun by training mode dummies set to "block". Character Adjustments: Violet: Slightly reduced horizontal movement distance of 6b and added a dash effect for visual clarity. Slightly reduced the last hit of Violet's super damage. Modified hitboxes of 5a, j5a, and 6b to exactly match where the scythe is in the animation. Fixed many of Violet's hitboxes that had incorrect intern-assigned floating points where integers should be, which were causing desyncs. Green: Arcade mode AI no longer exclusively spams 6a. Throw input now additionally allows for 6214236a/b. Indigo: Slightly adjusted 46a's visual effects and increased horizontal movement. Fixed back dash to allow buffer walk backwards after it ends.Read full article on Community Announcements (LostGamerKing)Patch NotesOfficial
hello everyone!
Expect patches! The game is fresh and hot! And there might be bugs, and we're working to fix them! Enjoy the launch for our game! We hope you are having fun!Read full article on Community Announcements (LostGamerKing)






