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Rogue Tactics

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Rogue Tactics

Petushock Production · Published by Petushock Production

Positive — 94% positive (35 reviews) · 27 achievements

Last updated 27 Sept 2026

Rogue Tactics is a turn-based tactical roguelike. Collect different creatures into your squad, strengthen them, and combine them into more powerful ones. Learn new spells and find powerful artifacts.

DJCTQ 6
-25%

£3.21

£4.29

Lowest price we've ever recorded

View on Steam

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£3.21£4.29

Price history

3 Sept 2026Lowest: £3.21 · Highest: £3.218 Oct 2026

Strategy · 2025 · More under £5 games

Explore endless tactical battles in Rogue Tactics, where you craft unique squads by combining and upgrading creatures. Discover new spells and powerful artifacts to outsmart your foes.

About this game

The end of the universe. Humanity has disappeared, and the stars have gone out. However, humanity was able to leave something behind.

The World of Ideas.

Everything is relative in this world, and in the great void, ideas begin to materialize. As one of the self-aware ideas, you strive for the ultimate materialization of the world of ideas, but the battle for it will not be easy.

Rogue Tactics is a turn-based tactical roguelike inspired by games like Kings Bounty and Into the Breach.

Features:

  • Collect a unique squad of creatures with their own strengths and weaknesses.

  • Fight in deep tactical battles with the impact of landscape on combat.

  • Combine creatures to create stronger ones.

  • Collect a variety of spells that can turn the tide of battle.

  • Find "Ideas" with their unique effects.

  • Replayability - procedural generation and a vast amount of content (Over 200 creatures, 120+ spells, and around 300 "Ideas") make each run unique.

  • Lots of unlockable content.

  • Twitch integration, allowing interaction with the chat. 

System Requirements

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Minimum

Minimum:
  • OS *: Microsoft® Windows® 7/8/8.1/10 (32bit/64bit)
  • Processor: Quad Core 2.5-2.7 GHZ
  • Memory: 2 GB RAM
  • Storage: 1 GB available space

Supported Languages

English, Simplified Chinese, Russian

Latest news

  • Patch NotesOfficial

    Patch Notes 1.2.3

    Maximum hero level is now 20 (no unlocks for levels above 10).Arsenal: It seems to me that the base game content is somewhat oversaturated, and by hiding everything behind unlocks, there's a risk that some of this content might be unlocked too late or even never at all. Based on this reasoning, I've decided to make part of the content optionally available - you earn Arsenal Points for levels and use them to choose which optional content (currently only Ideas) will be available in your run.In the future, I may expand the Arsenal's functionality.
    Read full article on Community Announcements (PetuShock Production)
  • Patch NotesOfficial

    Patch Notes 1.2.2

    ADDED:18 Creature Fusions.9 Ideas.4 Spells.New neutral objects on the battlefield.Alternative grades for the Star. (Each class now has one additional subclass.)Some minor changes and bug fixes.
    Read full article on Community Announcements (PetuShock Production)
  • Patch NotesOfficial

    Patch Notes 1.2.0a

    Fixed a critical freeze bug in "Moon".Fixed stalagmites not dealing damage.Fixed text errors.A small content patch is planned for next week.
    Read full article on Community Announcements (PetuShock Production)
  • Patch NotesOfficial

    Patch Notes 1.2.0: Lovers

    Added:New Hero - The Lovers.Trials (available after completing the 1st Loop).Unstable Fusion.Hero Changes: The Moon and The Hanged Man.13 Creatures (5 basic and 8 upgraded).32 Ideas.5 Spells.New Boss of the 10th World.Loop/Scourge Changes.New Unlocks.Many minor changes.Trials: Unique runs for each hero with special modifiers. Completing them unlocks new Ideas.Unstable Fusion: If you have collected enough upgraded creatures of I+ or II+ rank from the same faction, they can now be upgraded into one of two random creatures of your choice from the same faction, of II+ and III+ rank respectively.Loop/Scourge Changes: The difficulty increase from the 7th Loop (Enemy Medals) has been moved to the 10th Loop. Starting from the 7th Loop, after defeating a boss you will receive a Scourge - an Idea with a negative effect.Hero Changes: The Moon - the gold gain penalty has been removed, but now lunar cycles have both positive and negative effects. The Hanged Man - instead of his old ability, he now receives a Scourge at the start of a run and after each boss. Scourge effects work for both sides.
    Read full article on Community Announcements (PetuShock Production)
  • Patch NotesOfficial

    Patch Notes 1.1.1f

    Bug fixes. P.S. The content patch will be in 1-2 weeks.
    Read full article on Community Announcements (PetuShock Production)

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