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Defensurvivor

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Defensurvivor

SignatureGamez · Published by SignatureGamez

Mostly Positive — 72% positive (108 reviews) · 27 achievements

Last updated 27 Sept 2026

DEFENSURVIVOR is a strategy game where you build obstacles and place and move units to block zombies. There are various units with unique characteristics and powerful high-level units that can be obtained through combination. Use randomly given units to survive until the end!

DJCTQ 12

£9.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £9.29 · Highest: £9.2912 Oct 2026

Indie, Simulation, Strategy, Casual · 2024 · More £5 - £15 games

Defensurvivor challenges you to craft defenses and deploy units against waves of zombies. With unique characteristics and powerful combinations, survive until the end in this engaging indie simulation experience.

About this game

Survive Until the End

Gather survivors and escape from a world destroyed by zombies.

DEFENSURVIVOR is a strategy game where you construct obstacles and deploy survivors to fend off the zombies.

Utilize randomly assigned units to survive until the last moment!

How to Play

  • Protect the shelter from the oncoming zombies.

  • Build walls around the shelter to limit the zombies' path.

  • Deploy units to defeat the zombies.

  • Recruit new survivors with the currency earned from defeating zombies.

  • You win by protecting the shelter for 15 minutes.

  • Combine recruited units into higher-tier units to utilize stronger units.

Survivor Specialization

  • Operate various classes with unique characteristics.

  • Select survivors and obtain stronger ones through the synthesis function.

  • Find synergistic combinations of survivors.

  • Defeat bosses to acquire the currency needed for synthesis.

※Useful Tips

  • You can build and upgrade walls from the construction menu.

  • Drag the survivor cards at the bottom to place them where desired.

  • Click on deployed survivors to move, promote, or synthesize them.

  • Click on supply crates dropped by the transport plane to obtain artifacts or additional survivors that aid in survival.

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows10
  • Processor: i3
  • Memory: 4 GB RAM
  • Graphics: -
  • Storage: 300 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows10
  • Processor: i3
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 740
  • Storage: 300 MB available space

Supported Languages

Korean, English, French, German, Japanese, Simplified Chinese, Traditional Chinese, Spanish - Spain, Italian, Russian, Vietnamese, Portuguese - Portugal

Latest news

  • Patch NotesOfficial

    Patch Notes v.1.0.6

    Enhancement System A system has been added that allows units to be enhanced or the game's difficulty to be reduced through repeated play. Balance Adjustments The amount of food obtained from defeating zombies has been increased across all difficulty levels. The probability of Tier 2 units appearing in Level 1 supply crates has been increased. The probability of units without combination formulas appearing in supply crates has been increased. Convenience Various actions such as unit synthesis, deployment, and movement can now be performed while the game is paused.
    Read full article on Community Announcements (SignatureGamez)
  • Patch NotesOfficial

    Patch Notes v.1.0.5

    Fixed an issue where arrows were not displayed on the Synthesis Chart. Added a feature to check the Synthesis Chart on the reward screen of supply crates. Improved scrolling with the mouse wheel in the codex menu for smoother navigation. Adjusted the number and spawn intervals of bomb zombie groups in the early part of Chapter 2.
    Read full article on Community Announcements (SignatureGamez)
  • Patch NotesOfficial

    New Unit Update v.1.0.4

    Update Notes New Units 10 new units have been added. Various new units, such as Ice Tank, Mafia, Samurai, and Ninja, are now available. New Synergies 2 new synergies have been added. Balance Adjustments The maximum default deployment limit for Easy difficulty has been increased from 10 to 12. The maximum default deployment limit for Normal difficulty has been increased from 10 to 11. The attack power of some melee units has been reduced, and they now attack all zombies within range. Recruitment Improved the recruitment system to reduce the likelihood of the same unit appearing repeatedly. Supply Drops The spawn interval of supply planes has been shortened. Supply planes will now appear more frequently. Duplicate units will no longer appear in the three options of supply drops. The chance of obtaining higher-tier units from supply drops has been increased. Tier 1 units will no longer appear as rewards in Tier 2 (green) or higher supply drops. Quality of Life Improvements The construction mode can now be closed using the ESC key. Bug Fixes Fixed an issue where moving to the opposite direction after reaching the edge of the screen with the WASD keys was not possible. Corrected some inaccurate translation texts. Modified the retreat text for units to be distinct from the demolition text for walls. Fixed an issue where pausing with the spacebar was not possible while game start or rocket construction guide texts were displayed.
    Read full article on Community Announcements (SignatureGamez)
  • Patch NotesOfficial

    Patch Notes v.1.0.3 - Hotfix

    Fixed an issue where units would disappear in certain situations, permanently occupying population count and deployment space. Fixed an issue where the "Return to Lobby" button required being pressed twice to function. Fixed an issue where some language settings would default to English when starting the game. Fixed an issue where the attack detection for certain melee units did not work correctly when attacking in the up or down directions. Added the ability to view the synthesis chart from the pause screen.
    Read full article on Community Announcements (SignatureGamez)
  • Patch NotesOfficial

    Patch Notes v.1.0.2

    The range of Hunter units has been increased from 2 to 3. The attack power of pickaxe-wielding zombies has been reduced by 20%. The number of some enemies in Chapter 1 on Easy difficulty has been reduced. The number of some early-stage enemies in Chapter 2 on Easy and Normal difficulties has been reduced. Fixed an issue where units could not be placed on empty tiles after swapping the positions of a moving unit and another unit. The UI has been improved to allow players to check the battlefield while paused. Some pop-ups can now be closed using the Esc key. Players can now pause the game by pressing the Spacebar when no other pop-ups are active. Hints for Chapter 2 have been added.
    Read full article on Community Announcements (SignatureGamez)

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